From dfb38db3600972956c90c6c3c7e882e9b4647f62 Mon Sep 17 00:00:00 2001 From: Andrew Kesterson Date: Thu, 12 Jun 2014 22:36:53 -0700 Subject: [PATCH] Reworking the junkmap --- moonlight/js/moonlight-skulk.js | 1 + 1 file changed, 1 insertion(+) diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index 1dde805..ec8bbc6 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -810,6 +810,7 @@ GameState.prototype.create = function() this.physics.arcade.enable(player); player.body.center = new Phaser.Point(player.body.width / 2, player.body.height + player.body.halfHeight); player.body.collideWorldBounds = true; + player.debug = true; addAnimation(player, 'bipedwalkleft'); addAnimation(player, 'bipedwalkright');