Making townsfolk report you to a guard
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@@ -1073,6 +1073,8 @@ var AISprite = function(game, x, y, key, frame) {
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if ( (this.path.length < 1) || this.path_index >= this.path.length) {
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if ( (this.path.length < 1) || this.path_index >= this.path.length) {
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for ( var i = 0 ; i < length(aiSprites); i++ ) {
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for ( var i = 0 ; i < length(aiSprites); i++ ) {
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spr = aiSprites[i];
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spr = aiSprites[i];
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if ( spr.sprite_group !== "townsfolk-guard" )
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continue;
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var dist = new Phaser.Line(this.x, this.y, spr.x, spr.y);
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var dist = new Phaser.Line(this.x, this.y, spr.x, spr.y);
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if ( (lastdist == 0.0 ) || (dist.length < lastdist) ) {
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if ( (lastdist == 0.0 ) || (dist.length < lastdist) ) {
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lastdist = dist;
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lastdist = dist;
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