Moved to graphical word bubbles
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@@ -594,8 +594,8 @@ var AISprite = function(game, x, y, spritetype) {
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if ( this.bubble !== null ) {
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if ( this.bubble !== null ) {
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this.bubble.body.velocity.x = this.body.velocity.x;
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this.bubble.body.velocity.x = this.body.velocity.x;
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this.bubble.body.velocity.y = this.body.velocity.y;
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this.bubble.body.velocity.y = this.body.velocity.y;
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this.bubble.x = this.x - (this.bubble.width / 2);
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//this.bubble.x = this.x - (this.bubble.width / 2);
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this.bubble.y = this.y - (this.bubble.height);
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//this.bubble.y = this.y - (this.bubble.height);
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}
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}
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if ( game.rnd.integerInRange(0, 100) < 95 )
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if ( game.rnd.integerInRange(0, 100) < 95 )
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