From e9408fa8c8a07799a3b941d0a619722efb6a3e20 Mon Sep 17 00:00:00 2001 From: Andrew Kesterson Date: Sun, 15 Jun 2014 21:20:15 -0700 Subject: [PATCH] Add a preloader bar --- moonlight/js/moonlight-skulk.js | 10 +++------- 1 file changed, 3 insertions(+), 7 deletions(-) diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index 93713f3..0325f93 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -981,17 +981,13 @@ function rotatePoints(arr, x, y, degrees) }, this); } -var GameState = function(game) { -} - function addAnimation(obj, anim) { a = moonlightSettings['animations'][anim] obj.animations.add(anim, a['frames'], a['speed'], a['loop']) } -GameState.prototype.preload = function() -{ +var GameState = function(game) { } GameState.prototype.create = function() @@ -1371,13 +1367,13 @@ function Boot() var Boot = function(game) { } -Boot.preload = function() +Boot.prototype.preload = function() { console.log("Boot.preload"); game.load.image('preloader', 'gfx/ui/preloader.png'); }; -Boot.create = function() +Boot.prototype.create = function() { console.log("Boot.create"); this.input.maxPointers = 1;