diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index 10c9be6..2d76759 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -189,6 +189,7 @@ var WanderingSprite = function(game, x, y, spritetype) { 'townsfolk-guard-2' ]; Phaser.Sprite.call(this, game, x, y, spritenames_by_type[spritetype]); + game.physics.arcade.enable(this); this.body.checkWorldBounds = true; }