Close #19 : Player lightmeter bases off the ambient light of the world

This commit is contained in:
2014-06-25 07:56:22 -07:00
parent d3b178176d
commit ed070b360e
5 changed files with 17 additions and 139 deletions

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@@ -22,6 +22,7 @@ STATE_MOVING = 1 << 10;
STATE_RUNNINGTOLIGHT = 1 << 11;
STATE_RUNNINGTOREPORT = 1 << 12;
STATE_LOOKINGFORTARGET = 1 << 13;
STATES_AWARENESS = (STATE_UNAWARE | STATE_CONCERNED | STATE_ALERTED | STATE_LOSTHIM);
STATES_MOVEMENT = (STATE_MOVING | STATE_RUNNING);