diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index 909501b..d372dca 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -337,7 +337,7 @@ var AISprite = function(game, x, y, spritetype) { game.physics.arcade.enable(this); this.body.collideWorldBounds = true; - this.sprite_group = 1 + (spritetype / 4); + this.sprite_group = Math.round(1 + (spritetype / 4)); addAnimation(this, 'bipedwalkleft'); addAnimation(this, 'bipedwalkright');