diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index 057f864..345c5ab 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -418,7 +418,8 @@ var AISprite = function(game, x, y, spritetype) { game.physics.arcade.enable(this); this.body.collideWorldBounds = true; - var ARGH = spritenames_by_type[spritetype].split("-") + var ARGH = spritenames_by_type[spritetype]; + ARGH = ARGH.split("-") this.sprite_group = ARGH[0] + "-" + ARGH[1]; addAnimation(this, 'bipedwalkleft');