From fcb59b7bfe5f0f19b59d1ce663f39c219f3f45d5 Mon Sep 17 00:00:00 2001 From: Andrew Kesterson Date: Fri, 13 Jun 2014 22:40:13 -0700 Subject: [PATCH] Add positional sounds from the tilemap --- moonlight/js/moonlight-skulk.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/moonlight/js/moonlight-skulk.js b/moonlight/js/moonlight-skulk.js index 2002e59..1fab1d0 100644 --- a/moonlight/js/moonlight-skulk.js +++ b/moonlight/js/moonlight-skulk.js @@ -984,8 +984,8 @@ GameState.prototype.create = function() this.staticSounds = game.add.group(); this.map.createFromObjects('Sounds', 11, 'player', 0, true, false, this.staticSounds, SoundSprite); this.staticSounds.forEach(function(snd) { - light.update_new_values(); - console.log(light); + snd.update_new_values(); + console.log(snd); }, this) }