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870c00d537
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Fixed a path following problem in AISprite.action_wander
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2014-07-06 21:30:18 -07:00 |
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5aaa025537
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Close #44 : AI now stays where it's supposed to on initialization
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2014-07-06 20:52:47 -07:00 |
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816b859197
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Close #1 : AI now follows polyline routes on the Routes layer of the map
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2014-07-06 17:18:08 -07:00 |
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25edfafac1
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Close #32 : Recently stolen treasure appears along the bottom of the UI layer
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2014-06-29 19:36:10 -07:00 |
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830ebe2261
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For #7 : Townsfolk and guardsmen spawn with 'treasure'. AI with treasure will occasionally 'glint' playing an effect to show the player they have treasure.
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2014-06-28 17:38:50 -07:00 |
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30ecceaf1e
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Playing with the light values
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2014-06-27 23:01:31 -07:00 |
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9709a87fb0
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AI returns to their origin when they cant move and are in wandering state. AI gets their facing state from the map. Guards can re-encounter you while traveling back to the origin.
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2014-06-27 18:04:34 -07:00 |
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4f8a09581d
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Added audio and brightness controls, also added some crappy UI graphics to the index page
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2014-06-26 21:55:58 -07:00 |
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ed070b360e
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Close #19 : Player lightmeter bases off the ambient light of the world
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2014-06-25 07:56:22 -07:00 |
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d6bbf4b074
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Add a mob to the map
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2014-06-22 17:25:07 -07:00 |
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967a5a85a2
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Fixed lingering static references to tiles in map.json
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2014-06-22 10:34:42 -07:00 |
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991db6f3e4
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Change tileset references in map.json to relative
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2014-06-21 10:56:46 -07:00 |
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6a28de0e93
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Making townsfolk report you to a guard
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2014-06-19 20:30:47 -07:00 |
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c377d7940f
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Making townsfolk report you to a guard
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2014-06-19 20:28:52 -07:00 |
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b405b3fda1
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Add other NPCs back in
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2014-06-19 08:16:04 -07:00 |
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0971376dd1
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Stop chasing me if you can't see me at the end of your path
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2014-06-17 23:31:42 -07:00 |
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63ab874ebd
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Stop chasing me if you can't see me at the end of your path
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2014-06-17 22:39:20 -07:00 |
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d605f15578
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Implemented basic A* pathfinding and player chasing. Still has bugs.
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2014-06-16 23:29:45 -07:00 |
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97b07c269d
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Add a preloader bar
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2014-06-15 20:31:36 -07:00 |
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0c517dee0c
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Size wordbubbles to text
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2014-06-15 20:20:46 -07:00 |
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3970b70c50
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Size wordbubbles to text
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2014-06-15 20:19:16 -07:00 |
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1368d8c317
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Size wordbubbles to text
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2014-06-15 20:12:30 -07:00 |
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3fe457a125
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More map work
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2014-06-15 18:50:34 -07:00 |
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cd336c33a4
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More map work
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2014-06-15 18:48:18 -07:00 |
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09091e839f
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More map work
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2014-06-15 18:47:21 -07:00 |
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b2e697ccd0
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More map work
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2014-06-15 18:40:05 -07:00 |
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0a449b879f
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More map work
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2014-06-15 18:36:33 -07:00 |
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332feb62c7
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More map work
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2014-06-15 18:35:06 -07:00 |
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a63f3f30bd
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More map work
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2014-06-15 18:33:08 -07:00 |
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f2d99dc442
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AISprite always alerts when you touch it
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2014-06-15 18:17:29 -07:00 |
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c21ad8aa7b
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AISprite always alerts when you touch it
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2014-06-15 18:15:22 -07:00 |
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5b51b9b86c
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AISprite always alerts when you touch it
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2014-06-15 18:12:50 -07:00 |
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3eae71248a
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AISprite always alerts when you touch it
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2014-06-15 18:11:31 -07:00 |
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533b10f0c5
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Stop switching awareness states so fast
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2014-06-15 17:46:30 -07:00 |
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27cc6318be
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Increase view size when alerted, go concerned instead of alerted when player is below the light threshold but within view
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2014-06-15 15:36:40 -07:00 |
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d59616632d
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Increase view size when alerted, go concerned instead of alerted when player is below the light threshold but within view
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2014-06-15 15:31:14 -07:00 |
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415ad7d704
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Increase view size when alerted, go concerned instead of alerted when player is below the light threshold but within view
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2014-06-15 15:30:20 -07:00 |
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126fc2ff4e
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Working on effect bubbles (visual indicators for awareness state changes)
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2014-06-15 14:10:14 -07:00 |
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179f0eae9f
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Working on effect bubbles (visual indicators for awareness state changes)
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2014-06-15 13:37:22 -07:00 |
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c576dbb95d
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Map work
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2014-06-15 13:02:28 -07:00 |
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2a8a8127a6
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Map work
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2014-06-15 12:58:08 -07:00 |
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d29f41761d
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Map work
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2014-06-15 12:56:08 -07:00 |
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81897bffe5
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Map work
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2014-06-15 12:53:45 -07:00 |
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e5b2e44a3a
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Map work
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2014-06-15 12:51:08 -07:00 |
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6c2f227f5a
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Map work
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2014-06-15 12:44:23 -07:00 |
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ebdfbf29cb
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Map work
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2014-06-15 12:38:05 -07:00 |
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5f37b83dbf
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Map work
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2014-06-15 12:31:09 -07:00 |
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8295b674c9
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Map work
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2014-06-15 12:30:00 -07:00 |
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c6d6458dd0
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Map work
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2014-06-15 12:28:43 -07:00 |
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50c0a69781
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Map work
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2014-06-15 12:25:28 -07:00 |
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