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212 Commits 1 Branch 0 Tags
35dd15ba66e591d8afe8ea1fa2d26193d95e5d86
Commit Graph

15 Commits

Author SHA1 Message Date
Andrew Kesterson
35dd15ba66 Reworking the junkmap 2014-06-12 23:47:45 -07:00
Andrew Kesterson
3d1a188c05 Reworking the junkmap 2014-06-12 23:45:00 -07:00
Andrew Kesterson
4618c36756 Reworking the junkmap 2014-06-12 23:14:24 -07:00
Andrew Kesterson
62045132c9 Reworking the junkmap 2014-06-12 23:07:50 -07:00
Andrew Kesterson
e979d00129 Reworking the junkmap 2014-06-12 23:05:01 -07:00
Andrew Kesterson
927f465718 Reworking the junkmap 2014-06-12 22:54:41 -07:00
Andrew Kesterson
63b25eeb50 Reworking the junkmap 2014-06-12 22:22:39 -07:00
Andrew Kesterson
56e787ae7a Reworking the junkmap 2014-06-12 22:17:22 -07:00
Andrew Kesterson
e87dfc987d Reworking the junkmap 2014-06-12 22:13:28 -07:00
Andrew Kesterson
9ee9039fc7 Reworking the junkmap 2014-06-12 21:57:03 -07:00
Andrew Kesterson
79224b4de7 Moved to graphical word bubbles 2014-06-12 02:02:33 -07:00
Andrew Kesterson
155cc26caf Moved to graphical word bubbles 2014-06-12 01:46:05 -07:00
Andrew Kesterson
f7f7ec52ba Imported simple torch lights. Removed manual world bounds checking and let Phaser do its job 2014-06-11 09:42:17 -07:00
Andrew Kesterson
9dbcae8d99 Added sprites and walking animations for player and all townsfolk. Enabled
running with the shift key.
2014-06-10 02:01:29 -07:00
Andrew Kesterson
60961221fe Tilemap loading, player sprite, collisions 2014-06-10 00:06:31 -07:00
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