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767 Commits 1 Branch 0 Tags
b1587926ab3bf9bfb7f5e56f5723ef6b91dc97a8
Commit Graph

8 Commits

Author SHA1 Message Date
Andrew Kesterson
26c0ceb1ed Fix #25 (for real this time) 2014-06-26 07:50:16 -07:00
Andrew Kesterson
5ac3159e38 Refactor away from '== null' checks towards isSet 2014-06-26 07:15:38 -07:00
Andrew Kesterson
b90869a0b5 Close #25 : Fix out of bounds on gridWithAISpriets 2014-06-25 21:56:10 -07:00
Andrew Kesterson
ed070b360e Close #19 : Player lightmeter bases off the ambient light of the world 2014-06-25 07:56:22 -07:00
Andrew Kesterson
9591646aa0 Pathfind AROUND AISprites instead of through them 2014-06-22 13:41:58 -07:00
Andrew Kesterson
801b50bf16 Pathfind AROUND AISprites instead of through them 2014-06-22 13:26:29 -07:00
Andrew Kesterson
f0446cb164 Guards don't contact the player anymore and people continue chasing the guards 2014-06-22 11:30:55 -07:00
Andrew Kesterson
adab130d17 Breaking out source into separate files
Get rid of backup files

Refactored source out into multiple files
2014-06-22 10:12:40 -07:00
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