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26c0ceb1ed
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Fix #25 (for real this time)
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2014-06-26 07:50:16 -07:00 |
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5ac3159e38
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Refactor away from '== null' checks towards isSet
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2014-06-26 07:15:38 -07:00 |
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b90869a0b5
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Close #25 : Fix out of bounds on gridWithAISpriets
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2014-06-25 21:56:10 -07:00 |
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ed070b360e
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Close #19 : Player lightmeter bases off the ambient light of the world
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2014-06-25 07:56:22 -07:00 |
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9591646aa0
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Pathfind AROUND AISprites instead of through them
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2014-06-22 13:41:58 -07:00 |
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801b50bf16
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Pathfind AROUND AISprites instead of through them
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2014-06-22 13:26:29 -07:00 |
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f0446cb164
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Guards don't contact the player anymore and people continue chasing the guards
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2014-06-22 11:30:55 -07:00 |
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adab130d17
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Breaking out source into separate files
Get rid of backup files
Refactored source out into multiple files
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2014-06-22 10:12:40 -07:00 |
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