Commit Graph

120 Commits

Author SHA1 Message Date
9709a87fb0 AI returns to their origin when they cant move and are in wandering state. AI gets their facing state from the map. Guards can re-encounter you while traveling back to the origin. 2014-06-27 18:04:34 -07:00
4f8a09581d Added audio and brightness controls, also added some crappy UI graphics to the index page 2014-06-26 21:55:58 -07:00
ed070b360e Close #19 : Player lightmeter bases off the ambient light of the world 2014-06-25 07:56:22 -07:00
d6bbf4b074 Add a mob to the map 2014-06-22 17:25:07 -07:00
967a5a85a2 Fixed lingering static references to tiles in map.json 2014-06-22 10:34:42 -07:00
991db6f3e4 Change tileset references in map.json to relative 2014-06-21 10:56:46 -07:00
6a28de0e93 Making townsfolk report you to a guard 2014-06-19 20:30:47 -07:00
c377d7940f Making townsfolk report you to a guard 2014-06-19 20:28:52 -07:00
b405b3fda1 Add other NPCs back in 2014-06-19 08:16:04 -07:00
0971376dd1 Stop chasing me if you can't see me at the end of your path 2014-06-17 23:31:42 -07:00
63ab874ebd Stop chasing me if you can't see me at the end of your path 2014-06-17 22:39:20 -07:00
d605f15578 Implemented basic A* pathfinding and player chasing. Still has bugs. 2014-06-16 23:29:45 -07:00
97b07c269d Add a preloader bar 2014-06-15 20:31:36 -07:00
0c517dee0c Size wordbubbles to text 2014-06-15 20:20:46 -07:00
3970b70c50 Size wordbubbles to text 2014-06-15 20:19:16 -07:00
1368d8c317 Size wordbubbles to text 2014-06-15 20:12:30 -07:00
3fe457a125 More map work 2014-06-15 18:50:34 -07:00
cd336c33a4 More map work 2014-06-15 18:48:18 -07:00
09091e839f More map work 2014-06-15 18:47:21 -07:00
b2e697ccd0 More map work 2014-06-15 18:40:05 -07:00
0a449b879f More map work 2014-06-15 18:36:33 -07:00
332feb62c7 More map work 2014-06-15 18:35:06 -07:00
a63f3f30bd More map work 2014-06-15 18:33:08 -07:00
f2d99dc442 AISprite always alerts when you touch it 2014-06-15 18:17:29 -07:00
c21ad8aa7b AISprite always alerts when you touch it 2014-06-15 18:15:22 -07:00
5b51b9b86c AISprite always alerts when you touch it 2014-06-15 18:12:50 -07:00
3eae71248a AISprite always alerts when you touch it 2014-06-15 18:11:31 -07:00
533b10f0c5 Stop switching awareness states so fast 2014-06-15 17:46:30 -07:00
27cc6318be Increase view size when alerted, go concerned instead of alerted when player is below the light threshold but within view 2014-06-15 15:36:40 -07:00
d59616632d Increase view size when alerted, go concerned instead of alerted when player is below the light threshold but within view 2014-06-15 15:31:14 -07:00
415ad7d704 Increase view size when alerted, go concerned instead of alerted when player is below the light threshold but within view 2014-06-15 15:30:20 -07:00
126fc2ff4e Working on effect bubbles (visual indicators for awareness state changes) 2014-06-15 14:10:14 -07:00
179f0eae9f Working on effect bubbles (visual indicators for awareness state changes) 2014-06-15 13:37:22 -07:00
c576dbb95d Map work 2014-06-15 13:02:28 -07:00
2a8a8127a6 Map work 2014-06-15 12:58:08 -07:00
d29f41761d Map work 2014-06-15 12:56:08 -07:00
81897bffe5 Map work 2014-06-15 12:53:45 -07:00
e5b2e44a3a Map work 2014-06-15 12:51:08 -07:00
6c2f227f5a Map work 2014-06-15 12:44:23 -07:00
ebdfbf29cb Map work 2014-06-15 12:38:05 -07:00
5f37b83dbf Map work 2014-06-15 12:31:09 -07:00
8295b674c9 Map work 2014-06-15 12:30:00 -07:00
c6d6458dd0 Map work 2014-06-15 12:28:43 -07:00
50c0a69781 Map work 2014-06-15 12:25:28 -07:00
05254b7b33 Map work 2014-06-15 12:16:33 -07:00
731420d8fd Map work 2014-06-15 12:11:18 -07:00
fe3aeb699e Map work 2014-06-15 12:04:07 -07:00
6481719462 Map work 2014-06-15 12:03:04 -07:00
79bd87bb39 Map work 2014-06-15 11:59:14 -07:00
ae34b444fb Map work 2014-06-15 11:57:30 -07:00