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e530233cde
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Close #51 : Set 'blocksvision = false' on a tile's properties to make it see through on a collision layer
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2014-07-12 10:31:07 -07:00 |
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f7f7ec52ba
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Imported simple torch lights. Removed manual world bounds checking and let Phaser do its job
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2014-06-11 09:42:17 -07:00 |
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