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andrew
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moonlight-skulk
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This repository has been archived on
2026-05-18
. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
34c48d083f9cbff20dc8e72a00a370e95e9b362f
moonlight-skulk
/
moonlight
/
gfx
History
Andrew Kesterson
7986cb729e
Add positional sounds from the tilemap
2014-06-13 22:45:09 -07:00
..
bubbles
Moved to graphical word bubbles
2014-06-12 02:02:33 -07:00
lights
Imported simple torch lights. Removed manual world bounds checking and let Phaser do its job
2014-06-11 09:42:17 -07:00
sprites
Added sprites and walking animations for player and all townsfolk. Enabled
2014-06-10 02:01:29 -07:00
tiles
More work on the map
2014-06-13 02:37:08 -07:00
bigmap.json
Add positional sounds from the tilemap
2014-06-13 22:45:09 -07:00
junkmap.json
Reworking the junkmap
2014-06-12 22:13:28 -07:00
Macks-tilea1.png
Tilemap loading, player sprite, collisions
2014-06-10 00:06:31 -07:00
Macks-tilea2.png
Tilemap loading, player sprite, collisions
2014-06-10 00:06:31 -07:00
Macks-tilea3.png
Tilemap loading, player sprite, collisions
2014-06-10 00:06:31 -07:00
Macks-tilea4.png
Tilemap loading, player sprite, collisions
2014-06-10 00:06:31 -07:00
Macks-tilea5.png
Tilemap loading, player sprite, collisions
2014-06-10 00:06:31 -07:00
Macks-tileb.png
Tilemap loading, player sprite, collisions
2014-06-10 00:06:31 -07:00
Macks-tilec.png
Tilemap loading, player sprite, collisions
2014-06-10 00:06:31 -07:00
Macks-tiled.png
Tilemap loading, player sprite, collisions
2014-06-10 00:06:31 -07:00
Macks-tilee.png
Tilemap loading, player sprite, collisions
2014-06-10 00:06:31 -07:00
map.json
Z index ordering didnt work, resize game to 800x600
2014-06-13 03:24:27 -07:00