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andrew
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moonlight-skulk
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This repository has been archived on
2026-05-18
. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
6a5fa904848f22ca2e60b32bc7c05bfa11a8f98f
moonlight-skulk
/
moonlight
/
src
History
Andrew Kesterson
6a5fa90484
Added a visible score counter to the bottom of the screen
2014-06-28 08:30:33 -07:00
..
AISprite.js
AI returns to their origin when they cant move and are in wandering state. AI gets their facing state from the map. Guards can re-encounter you while traveling back to the origin.
2014-06-27 18:04:34 -07:00
Constants.js
Close
#12
: UI now shows a timer that counts from 8 pm to 5 am
2014-06-27 21:41:57 -07:00
Dialogue.js
Breaking out source into separate files
2014-06-22 10:12:40 -07:00
EffectSprite.js
Breaking out source into separate files
2014-06-22 10:12:40 -07:00
GameStates.js
Added a visible score counter to the bottom of the screen
2014-06-28 08:30:33 -07:00
Light.js
Breaking out source into separate files
2014-06-22 10:12:40 -07:00
main.js
Added audio and brightness controls, also added some crappy UI graphics to the index page
2014-06-26 21:55:58 -07:00
Settings.js
Close
#3
: Hunt / Search behavior works as expected
2014-06-26 23:39:32 -07:00
SoundSprite.js
Added audio and brightness controls, also added some crappy UI graphics to the index page
2014-06-26 21:55:58 -07:00
Util.js
nearestWalkableTile would sometimes return Number() members and not Int
2014-06-27 23:21:35 -07:00