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andrew
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moonlight-skulk
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This repository has been archived on
2026-05-18
. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
74e3755b5367918750e6290432065f895e408a14
moonlight-skulk
/
moonlight
History
Andrew Kesterson
74e3755b53
Guards should follow the player's last known location when running to report, instead of just running blindly to coordinates (so they can see the player along the way and change course, instead of running right past the player).
2014-07-07 21:43:25 -07:00
..
bgm
Add positional sounds from the tilemap
2014-06-14 00:23:35 -07:00
gfx
Fixed a path following problem in AISprite.action_wander
2014-07-06 21:30:18 -07:00
js
jquery was missing
2014-06-22 17:36:01 -07:00
sfx
Map work
2014-06-15 11:00:21 -07:00
src
Guards should follow the player's last known location when running to report, instead of just running blindly to coordinates (so they can see the player along the way and change course, instead of running right past the player).
2014-07-07 21:43:25 -07:00
combine.sh
Fixed lingering static references to tiles in map.json
2014-06-22 10:34:42 -07:00
index.html
Move UI controls to the right side of the window for smaller screens
2014-06-27 23:24:46 -07:00
index.html~
Tilemap loading, player sprite, collisions
2014-06-10 00:06:31 -07:00
moonlight.css
Added audio and brightness controls, also added some crappy UI graphics to the index page
2014-06-26 21:55:58 -07:00