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This repository has been archived on 2026-05-18. You can view files and clone it. You cannot open issues or pull requests or push a commit.
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830ebe22614102ff482e50f084697103c3b4f130
moonlight-skulk/moonlight
History
Andrew Kesterson 830ebe2261 For #7 : Townsfolk and guardsmen spawn with 'treasure'. AI with treasure will occasionally 'glint' playing an effect to show the player they have treasure.
2014-06-28 17:38:50 -07:00
..
bgm
Add positional sounds from the tilemap
2014-06-14 00:23:35 -07:00
gfx
For #7 : Townsfolk and guardsmen spawn with 'treasure'. AI with treasure will occasionally 'glint' playing an effect to show the player they have treasure.
2014-06-28 17:38:50 -07:00
js
jquery was missing
2014-06-22 17:36:01 -07:00
sfx
Map work
2014-06-15 11:00:21 -07:00
src
For #7 : Townsfolk and guardsmen spawn with 'treasure'. AI with treasure will occasionally 'glint' playing an effect to show the player they have treasure.
2014-06-28 17:38:50 -07:00
combine.sh
Fixed lingering static references to tiles in map.json
2014-06-22 10:34:42 -07:00
index.html
Move UI controls to the right side of the window for smaller screens
2014-06-27 23:24:46 -07:00
index.html~
Tilemap loading, player sprite, collisions
2014-06-10 00:06:31 -07:00
moonlight.css
Added audio and brightness controls, also added some crappy UI graphics to the index page
2014-06-26 21:55:58 -07:00
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