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This repository has been archived on 2026-05-18. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
ced3395d0b8e7fc0545d3a4305c5df0d4040b716
moonlight-skulk/moonlight/js
History
Andrew Kesterson ced3395d0b Add wandering sprites back to map via map objects
2014-06-13 01:57:06 -07:00
..
#phaser.js#
Imported simple torch lights. Removed manual world bounds checking and let Phaser do its job
2014-06-11 09:42:17 -07:00
lifted.js
Imported simple torch lights. Removed manual world bounds checking and let Phaser do its job
2014-06-11 09:42:17 -07:00
lifted.js~
Imported simple torch lights. Removed manual world bounds checking and let Phaser do its job
2014-06-11 09:42:17 -07:00
moonlight-skulk.js
Add wandering sprites back to map via map objects
2014-06-13 01:57:06 -07:00
moonlight-skulk.js~
Tilemap loading, player sprite, collisions
2014-06-10 00:06:31 -07:00
phaser.js
Imported simple torch lights. Removed manual world bounds checking and let Phaser do its job
2014-06-11 09:42:17 -07:00
phaser.min.js
Tilemap loading, player sprite, collisions
2014-06-10 00:06:31 -07:00
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