31 lines
719 B
JavaScript
31 lines
719 B
JavaScript
define([
|
|
'phaser'
|
|
], function (Phaser) {
|
|
'use strict';
|
|
|
|
function Game() {
|
|
console.log('Making the Game');
|
|
}
|
|
|
|
Game.prototype = {
|
|
constructor: Game,
|
|
|
|
start: function() {
|
|
this.game = new Phaser.Game(800, 600, Phaser.AUTO, '', {
|
|
preload: this.preload,
|
|
create: this.create
|
|
});
|
|
},
|
|
|
|
preload: function() {
|
|
this.game.load.image('logo', 'assets/phaser.png');
|
|
},
|
|
|
|
create: function() {
|
|
var logo = this.game.add.sprite(this.game.world.centerX, this.game.world.centerY, 'logo');
|
|
logo.anchor.setTo(0.5, 0.5);
|
|
}
|
|
};
|
|
|
|
return Game;
|
|
}); |