playerx=$0010
playery=$0011
curSpriteData=$0012 ; 2 bytes
curSpriteDataLo=$0013
curSpriteDataHi=$0012
curSpriteLen=$0014
pad1a=$0015
pad1b=$0016
pad1select=$0017
pad1start=$0018
pad1up=$0019
pad1down=$001A
pad1left=$001B
pad1right=$001C
pad1areleased=$001D