Milestone 11 hit very early, 2nd sprite on screen, on my way to a multisprite list that just gets iterated.
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README
3
README
@@ -15,7 +15,8 @@ Milestone list:
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8- Apply gravity to a sprite and have him stand on the "ground"
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9- Jumping sprite in response to the gamepad
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10- Scrolling tile map (moving camera)
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11- Add a second actor/sprite to the screen and make it stand
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11- (DONE) Add a second actor/sprite to the screen
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11.5 Make all visible actors stand
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12- Collide two actors with each other
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13- Create actors on screen from map data (e.g. some data in RAM)
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14- Change an actor's sprite based on its state
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