Milestone 11 hit very early, 2nd sprite on screen, on my way to a multisprite list that just gets iterated.

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2012-11-04 14:41:36 -05:00
parent 637764ff28
commit 38e8607572
3 changed files with 44 additions and 6 deletions

3
README
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@@ -15,7 +15,8 @@ Milestone list:
8- Apply gravity to a sprite and have him stand on the "ground"
9- Jumping sprite in response to the gamepad
10- Scrolling tile map (moving camera)
11- Add a second actor/sprite to the screen and make it stand
11- (DONE) Add a second actor/sprite to the screen
11.5 Make all visible actors stand
12- Collide two actors with each other
13- Create actors on screen from map data (e.g. some data in RAM)
14- Change an actor's sprite based on its state