Milestone 5 achieved! Mario moves on the screen now in response to the arrow keys, and sets a bunch of variables in response to A/B/Select/Start.
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README
8
README
@@ -6,12 +6,14 @@ Compiles with Ophis (http://michaelcmartin.github.com/Ophis/), tests with fceux
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Milestone list:
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1- (DONE) Boot a ROM that does nothing
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1- (DONE) Boot a ROM that does nothing
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2- (DONE) Single sprite visible on the screen
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3- (DONE) Complete complex (multi-part) sprite visible on the screen
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3.5 - (DONE) single background tile visible on the screen
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4- Swap palette of sprite in response to gamepad
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5- Move sprite on screen with no animation
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4- (INVALIDATED) Swap palette of sprite in response to gamepad
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This milestone got invalidated because my sprite data is in ROM, not in RAM
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and besides, milestone 5 covers everything this was supposed to anyway
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5- (DONE) Move sprite on screen with no animation
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6- Display a full tile map on the screen
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7- Collide a sprite with the world map
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8- Apply gravity to a sprite and have him stand on the "ground"
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