Milestone 5 achieved! Mario moves on the screen now in response to the arrow keys, and sets a bunch of variables in response to A/B/Select/Start.

This commit is contained in:
2012-11-11 16:02:54 -05:00
parent 0fc8b25714
commit 8c200beca4
5 changed files with 145 additions and 46 deletions

8
README
View File

@@ -6,12 +6,14 @@ Compiles with Ophis (http://michaelcmartin.github.com/Ophis/), tests with fceux
Milestone list:
1- (DONE) Boot a ROM that does nothing
1- (DONE) Boot a ROM that does nothing
2- (DONE) Single sprite visible on the screen
3- (DONE) Complete complex (multi-part) sprite visible on the screen
3.5 - (DONE) single background tile visible on the screen
4- Swap palette of sprite in response to gamepad
5- Move sprite on screen with no animation
4- (INVALIDATED) Swap palette of sprite in response to gamepad
This milestone got invalidated because my sprite data is in ROM, not in RAM
and besides, milestone 5 covers everything this was supposed to anyway
5- (DONE) Move sprite on screen with no animation
6- Display a full tile map on the screen
7- Collide a sprite with the world map
8- Apply gravity to a sprite and have him stand on the "ground"