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86c65ebe7b828a3467b9a94dadd3c3d102a13507
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2 Commits

Author SHA1 Message Date
Andrew Kesterson
86c65ebe7b Refinements to Milestone 3 implementation ; still not ready to break it out into a subroutine, but is getting much closer. Changed the way the metasprites are packed. 2012-11-03 21:17:39 -04:00
Andrew Kesterson
c5be4abf62 Milestone 3 : Refined the CopyMarioToORAM routine and moved it inside of the NMI, now it works as designed. Also refactored the 'actor' data that drives the function; See sprMario, sprMario_x, sprMario_y. Now to draw a character all I need is this routine, and 3 arrays; one with tile indexes, and one each of x and y offsets for each of those tiles. Then I can draw the entire thing in the right way given an X,Y starting point. 2012-11-03 16:45:38 -04:00
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