export G_Alloc
code
proc G_Alloc 8 12
file "debug-x86-Linux-2.3/TA/game/game/g_mem.c"
line 16
;1:// Copyright (C) 1999-2000 Id Software, Inc.
;2://
;3://
;4:// g_mem.c
;5://
;6:
;7:
;8:#include "g_local.h"
;9:
;10:
;11:#define POOLSIZE	(256 * 1024)
;12:
;13:static char		memoryPool[POOLSIZE];
;14:static int		allocPoint;
;15:
;16:void *G_Alloc( int size ) {
line 19
;17:	char	*p;
;18:
;19:	if ( g_debugAlloc.integer ) {
ADDRGP4 g_debugAlloc+12
INDIRI4
CNSTI4 0
EQI4 $53
line 20
;20:		G_Printf( "G_Alloc of %i bytes (%i left)\n", size, POOLSIZE - allocPoint - ( ( size + 31 ) & ~31 ) );
ADDRGP4 $56
ARGP4
ADDRLP4 4
ADDRFP4 0
INDIRI4
ASGNI4
ADDRLP4 4
INDIRI4
ARGI4
CNSTI4 262144
ADDRGP4 allocPoint
INDIRI4
SUBI4
ADDRLP4 4
INDIRI4
CNSTI4 31
ADDI4
CNSTI4 -32
BANDI4
SUBI4
ARGI4
ADDRGP4 G_Printf
CALLV
pop
line 21
;21:	}
LABELV $53
line 23
;22:
;23:	if ( allocPoint + size > POOLSIZE ) {
ADDRGP4 allocPoint
INDIRI4
ADDRFP4 0
INDIRI4
ADDI4
CNSTI4 262144
LEI4 $57
line 24
;24:	  G_Error( "G_Alloc: failed on allocation of %i bytes\n", size ); // bk010103 - was %u, but is signed
ADDRGP4 $59
ARGP4
ADDRFP4 0
INDIRI4
ARGI4
ADDRGP4 G_Error
CALLV
pop
line 25
;25:		return NULL;
CNSTP4 0
RETP4
ADDRGP4 $52
JUMPV
LABELV $57
line 28
;26:	}
;27:
;28:	p = &memoryPool[allocPoint];
ADDRLP4 0
ADDRGP4 allocPoint
INDIRI4
ADDRGP4 memoryPool
ADDP4
ASGNP4
line 30
;29:
;30:	allocPoint += ( size + 31 ) & ~31;
ADDRLP4 4
ADDRGP4 allocPoint
ASGNP4
ADDRLP4 4
INDIRP4
ADDRLP4 4
INDIRP4
INDIRI4
ADDRFP4 0
INDIRI4
CNSTI4 31
ADDI4
CNSTI4 -32
BANDI4
ADDI4
ASGNI4
line 32
;31:
;32:	return p;
ADDRLP4 0
INDIRP4
RETP4
LABELV $52
endproc G_Alloc 8 12
export G_InitMemory
proc G_InitMemory 0 0
line 35
;33:}
;34:
;35:void G_InitMemory( void ) {
line 36
;36:	allocPoint = 0;
ADDRGP4 allocPoint
CNSTI4 0
ASGNI4
line 37
;37:}
LABELV $60
endproc G_InitMemory 0 0
export Svcmd_GameMem_f
proc Svcmd_GameMem_f 0 12
line 39
;38:
;39:void Svcmd_GameMem_f( void ) {
line 40
;40:	G_Printf( "Game memory status: %i out of %i bytes allocated\n", allocPoint, POOLSIZE );
ADDRGP4 $62
ARGP4
ADDRGP4 allocPoint
INDIRI4
ARGI4
CNSTI4 262144
ARGI4
ADDRGP4 G_Printf
CALLV
pop
line 41
;41:}
LABELV $61
endproc Svcmd_GameMem_f 0 12
bss
align 4
LABELV allocPoint
skip 4
align 1
LABELV memoryPool
skip 262144
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import trap_BotPushGoal
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import trap_BotResetGoalState
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import trap_AAS_PredictClientMovement
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import trap_AAS_AlternativeRouteGoals
import trap_AAS_PredictRoute
import trap_AAS_EnableRoutingArea
import trap_AAS_AreaTravelTimeToGoalArea
import trap_AAS_AreaReachability
import trap_AAS_IntForBSPEpairKey
import trap_AAS_FloatForBSPEpairKey
import trap_AAS_VectorForBSPEpairKey
import trap_AAS_ValueForBSPEpairKey
import trap_AAS_NextBSPEntity
import trap_AAS_PointContents
import trap_AAS_TraceAreas
import trap_AAS_PointReachabilityAreaIndex
import trap_AAS_PointAreaNum
import trap_AAS_Time
import trap_AAS_PresenceTypeBoundingBox
import trap_AAS_Initialized
import trap_AAS_EntityInfo
import trap_AAS_AreaInfo
import trap_AAS_BBoxAreas
import trap_BotUserCommand
import trap_BotGetServerCommand
import trap_BotGetSnapshotEntity
import trap_BotLibTest
import trap_BotLibUpdateEntity
import trap_BotLibLoadMap
import trap_BotLibStartFrame
import trap_BotLibDefine
import trap_BotLibVarGet
import trap_BotLibVarSet
import trap_BotLibShutdown
import trap_BotLibSetup
import trap_DebugPolygonDelete
import trap_DebugPolygonCreate
import trap_GetEntityToken
import trap_GetUsercmd
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import trap_BotAllocateClient
import trap_EntityContact
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import trap_UnlinkEntity
import trap_LinkEntity
import trap_AreasConnected
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import trap_LocateGameData
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import trap_Cvar_Set
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import trap_Cvar_Register
import trap_SendConsoleCommand
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import trap_FS_GetFileList
import trap_FS_FCloseFile
import trap_FS_Write
import trap_FS_Read
import trap_FS_FOpenFile
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import trap_Printf
import g_proxMineTimeout
import g_singlePlayer
import g_enableBreath
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import pmove_msec
import pmove_fixed
import g_smoothClients
import g_blueteam
import g_redteam
import g_cubeTimeout
import g_obeliskRespawnDelay
import g_obeliskRegenAmount
import g_obeliskRegenPeriod
import g_obeliskHealth
import g_filterBan
import g_banIPs
import g_teamForceBalance
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import g_allowVote
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import g_doWarmup
import g_warmup
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import g_synchronousClients
import g_weaponTeamRespawn
import g_weaponRespawn
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import g_debugAlloc
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import g_restarted
import g_maxGameClients
import g_maxclients
import g_cheats
import g_dedicated
import g_gametype
import g_entities
import level
import Pickup_Team
import CheckTeamStatus
import TeamplayInfoMessage
import Team_GetLocationMsg
import Team_GetLocation
import SelectCTFSpawnPoint
import Team_FreeEntity
import Team_ReturnFlag
import Team_InitGame
import Team_CheckHurtCarrier
import Team_FragBonuses
import Team_DroppedFlagThink
import AddTeamScore
import TeamColorString
import OtherTeamName
import TeamName
import OtherTeam
import BotTestAAS
import BotAIStartFrame
import BotAIShutdownClient
import BotAISetupClient
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import BotAIShutdown
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import Svcmd_BotList_f
import Svcmd_AddBot_f
import G_BotConnect
import G_RemoveQueuedBotBegin
import G_CheckBotSpawn
import G_GetBotInfoByName
import G_GetBotInfoByNumber
import G_InitBots
import Svcmd_AbortPodium_f
import SpawnModelsOnVictoryPads
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import G_InitWorldSession
import G_InitSessionData
import G_ReadSessionData
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import Team_CheckDroppedItem
import OnSameTeam
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import ClientEndFrame
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import ClientBegin
import ClientDisconnect
import ClientUserinfoChanged
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import SetLeader
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import DeathmatchScoreboardMessage
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import respawn
import CopyToBodyQue
import SelectSpawnPoint
import SetClientViewAngle
import PickTeam
import TeamLeader
import TeamCount
import Weapon_HookThink
import Weapon_HookFree
import CheckGauntletAttack
import SnapVectorTowards
import CalcMuzzlePoint
import LogAccuracyHit
import DropPortalDestination
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import TeleportPlayer
import trigger_teleporter_touch
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import fire_nail
import fire_grapple
import fire_bfg
import fire_rocket
import fire_grenade
import fire_plasma
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import TossClientCubes
import TossClientPersistantPowerups
import TossClientItems
import body_die
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import G_RadiusDamage
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import CanDamage
import BuildShaderStateConfig
import AddRemap
import G_SetOrigin
import G_AddEvent
import G_AddPredictableEvent
import vectoyaw
import vtos
import tv
import G_TouchSolids
import G_TouchTriggers
import G_EntitiesFree
import G_FreeEntity
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import G_InitGentity
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import G_UseTargets
import G_PickTarget
import G_Find
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import RegisterItem
import ClearRegisteredItems
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import SetRespawn
import LaunchItem
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import PrecacheItem
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import BroadcastTeamChange
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import G_SpawnFloat
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import BG_PlayerStateToEntityStateExtraPolate
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import BG_TouchJumpPad
import BG_AddPredictableEventToPlayerstate
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import BG_FindItemForPowerup
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import BG_FindItem
import bg_numItems
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import PM_UpdateViewAngles
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import Com_Error
import Info_NextPair
import Info_Validate
import Info_SetValueForKey_Big
import Info_SetValueForKey
import Info_RemoveKey_big
import Info_RemoveKey
import Info_ValueForKey
import va
import Q_CleanStr
import Q_PrintStrlen
import Q_strcat
import Q_strncpyz
import Q_strrchr
import Q_strupr
import Q_strlwr
import Q_stricmpn
import Q_strncmp
import Q_stricmp
import Q_isalpha
import Q_isupper
import Q_islower
import Q_isprint
import Com_sprintf
import Parse3DMatrix
import Parse2DMatrix
import Parse1DMatrix
import SkipRestOfLine
import SkipBracedSection
import COM_MatchToken
import COM_ParseWarning
import COM_ParseError
import COM_Compress
import COM_ParseExt
import COM_Parse
import COM_GetCurrentParseLine
import COM_BeginParseSession
import COM_DefaultExtension
import COM_StripExtension
import COM_SkipPath
import Com_Clamp
import PerpendicularVector
import AngleVectors
import MatrixMultiply
import MakeNormalVectors
import RotateAroundDirection
import RotatePointAroundVector
import ProjectPointOnPlane
import PlaneFromPoints
import AngleDelta
import AngleNormalize180
import AngleNormalize360
import AnglesSubtract
import AngleSubtract
import LerpAngle
import AngleMod
import BoxOnPlaneSide
import SetPlaneSignbits
import AxisCopy
import AxisClear
import AnglesToAxis
import vectoangles
import Q_crandom
import Q_random
import Q_rand
import Q_acos
import Q_log2
import VectorRotate
import Vector4Scale
import VectorNormalize2
import VectorNormalize
import CrossProduct
import VectorInverse
import VectorNormalizeFast
import DistanceSquared
import Distance
import VectorLengthSquared
import VectorLength
import VectorCompare
import AddPointToBounds
import ClearBounds
import RadiusFromBounds
import NormalizeColor
import ColorBytes4
import ColorBytes3
import _VectorMA
import _VectorScale
import _VectorCopy
import _VectorAdd
import _VectorSubtract
import _DotProduct
import ByteToDir
import DirToByte
import ClampShort
import ClampChar
import Q_rsqrt
import Q_fabs
import axisDefault
import vec3_origin
import g_color_table
import colorDkGrey
import colorMdGrey
import colorLtGrey
import colorWhite
import colorCyan
import colorMagenta
import colorYellow
import colorBlue
import colorGreen
import colorRed
import colorBlack
import bytedirs
import Com_Memcpy
import Com_Memset
import Hunk_Alloc
import FloatSwap
import LongSwap
import ShortSwap
import acos
import fabs
import abs
import tan
import atan2
import cos
import sin
import sqrt
import floor
import ceil
import memcpy
import memset
import memmove
import sscanf
import vsprintf
import _atoi
import atoi
import _atof
import atof
import toupper
import tolower
import strncpy
import strstr
import strchr
import strcmp
import strcpy
import strcat
import strlen
import rand
import srand
import qsort
lit
align 1
LABELV $62
byte 1 71
byte 1 97
byte 1 109
byte 1 101
byte 1 32
byte 1 109
byte 1 101
byte 1 109
byte 1 111
byte 1 114
byte 1 121
byte 1 32
byte 1 115
byte 1 116
byte 1 97
byte 1 116
byte 1 117
byte 1 115
byte 1 58
byte 1 32
byte 1 37
byte 1 105
byte 1 32
byte 1 111
byte 1 117
byte 1 116
byte 1 32
byte 1 111
byte 1 102
byte 1 32
byte 1 37
byte 1 105
byte 1 32
byte 1 98
byte 1 121
byte 1 116
byte 1 101
byte 1 115
byte 1 32
byte 1 97
byte 1 108
byte 1 108
byte 1 111
byte 1 99
byte 1 97
byte 1 116
byte 1 101
byte 1 100
byte 1 10
byte 1 0
align 1
LABELV $59
byte 1 71
byte 1 95
byte 1 65
byte 1 108
byte 1 108
byte 1 111
byte 1 99
byte 1 58
byte 1 32
byte 1 102
byte 1 97
byte 1 105
byte 1 108
byte 1 101
byte 1 100
byte 1 32
byte 1 111
byte 1 110
byte 1 32
byte 1 97
byte 1 108
byte 1 108
byte 1 111
byte 1 99
byte 1 97
byte 1 116
byte 1 105
byte 1 111
byte 1 110
byte 1 32
byte 1 111
byte 1 102
byte 1 32
byte 1 37
byte 1 105
byte 1 32
byte 1 98
byte 1 121
byte 1 116
byte 1 101
byte 1 115
byte 1 10
byte 1 0
align 1
LABELV $56
byte 1 71
byte 1 95
byte 1 65
byte 1 108
byte 1 108
byte 1 111
byte 1 99
byte 1 32
byte 1 111
byte 1 102
byte 1 32
byte 1 37
byte 1 105
byte 1 32
byte 1 98
byte 1 121
byte 1 116
byte 1 101
byte 1 115
byte 1 32
byte 1 40
byte 1 37
byte 1 105
byte 1 32
byte 1 108
byte 1 101
byte 1 102
byte 1 116
byte 1 41
byte 1 10
byte 1 0
