Add code, unknown original date

This commit is contained in:
2026-05-18 12:41:53 -04:00
commit 7fddc22283
2373 changed files with 3420614 additions and 0 deletions

View File

@@ -0,0 +1,2 @@
ui_syscalls.asm:1080784656 - 7513aa808dfacfcbee39ef20b04358bb
ui_public.h:1080784656 - 70f0139b78358244f408d068ef67417e

View File

@@ -0,0 +1,23 @@
K 25
svn:wc:ra_dav:version-url
V 74
/svn/aklabs/!svn/ver/9/trunk/hypermod/code/debug-x86-Linux-2.3/Q3/q3_ui/ui
END
ui_public.h
K 25
svn:wc:ra_dav:version-url
V 86
/svn/aklabs/!svn/ver/9/trunk/hypermod/code/debug-x86-Linux-2.3/Q3/q3_ui/ui/ui_public.h
END
ui_syscalls.asm
K 25
svn:wc:ra_dav:version-url
V 90
/svn/aklabs/!svn/ver/9/trunk/hypermod/code/debug-x86-Linux-2.3/Q3/q3_ui/ui/ui_syscalls.asm
END
.consign
K 25
svn:wc:ra_dav:version-url
V 83
/svn/aklabs/!svn/ver/9/trunk/hypermod/code/debug-x86-Linux-2.3/Q3/q3_ui/ui/.consign
END

View File

@@ -0,0 +1,133 @@
10
dir
44
https://127.0.0.1/svn/aklabs/trunk/hypermod/code/debug-x86-Linux-2.3/Q3/q3_ui/ui
https://127.0.0.1/svn/aklabs
2007-05-26T21:34:02.309037Z
9
andrew
eb184899-6090-47d4-a65b-558f62f6ea1c
ui_public.h
file
2010-02-05T03:38:06.338873Z
70f0139b78358244f408d068ef67417e
2007-05-26T21:34:02.309037Z
9
andrew
has-props
3396
ui_syscalls.asm
file
2010-02-05T03:38:06.354498Z
7513aa808dfacfcbee39ef20b04358bb
2007-05-26T21:34:02.309037Z
9
andrew
has-props
3092
CVS
dir
.consign
file
2010-02-05T03:38:06.354498Z
de34788c6af732d5a2ec2dcfd711a0e6
2007-05-26T21:34:02.309037Z
9
andrew
has-props
120

View File

@@ -0,0 +1,5 @@
K 14
svn:executable
V 0
END

View File

@@ -0,0 +1,5 @@
K 14
svn:executable
V 0
END

View File

@@ -0,0 +1,5 @@
K 14
svn:executable
V 0
END

View File

@@ -0,0 +1,2 @@
ui_syscalls.asm:1080784656 - 7513aa808dfacfcbee39ef20b04358bb
ui_public.h:1080784656 - 70f0139b78358244f408d068ef67417e

View File

@@ -0,0 +1,171 @@
// Copyright (C) 1999-2000 Id Software, Inc.
//
#ifndef __UI_PUBLIC_H__
#define __UI_PUBLIC_H__
#define UI_API_VERSION 6
typedef struct {
connstate_t connState;
int connectPacketCount;
int clientNum;
char servername[MAX_STRING_CHARS];
char updateInfoString[MAX_STRING_CHARS];
char messageString[MAX_STRING_CHARS];
} uiClientState_t;
typedef enum {
UI_ERROR,
UI_PRINT,
UI_MILLISECONDS,
UI_CVAR_SET,
UI_CVAR_VARIABLEVALUE,
UI_CVAR_VARIABLESTRINGBUFFER,
UI_CVAR_SETVALUE,
UI_CVAR_RESET,
UI_CVAR_CREATE,
UI_CVAR_INFOSTRINGBUFFER,
UI_ARGC,
UI_ARGV,
UI_CMD_EXECUTETEXT,
UI_FS_FOPENFILE,
UI_FS_READ,
UI_FS_WRITE,
UI_FS_FCLOSEFILE,
UI_FS_GETFILELIST,
UI_R_REGISTERMODEL,
UI_R_REGISTERSKIN,
UI_R_REGISTERSHADERNOMIP,
UI_R_CLEARSCENE,
UI_R_ADDREFENTITYTOSCENE,
UI_R_ADDPOLYTOSCENE,
UI_R_ADDLIGHTTOSCENE,
UI_R_RENDERSCENE,
UI_R_SETCOLOR,
UI_R_DRAWSTRETCHPIC,
UI_UPDATESCREEN,
UI_CM_LERPTAG,
UI_CM_LOADMODEL,
UI_S_REGISTERSOUND,
UI_S_STARTLOCALSOUND,
UI_KEY_KEYNUMTOSTRINGBUF,
UI_KEY_GETBINDINGBUF,
UI_KEY_SETBINDING,
UI_KEY_ISDOWN,
UI_KEY_GETOVERSTRIKEMODE,
UI_KEY_SETOVERSTRIKEMODE,
UI_KEY_CLEARSTATES,
UI_KEY_GETCATCHER,
UI_KEY_SETCATCHER,
UI_GETCLIPBOARDDATA,
UI_GETGLCONFIG,
UI_GETCLIENTSTATE,
UI_GETCONFIGSTRING,
UI_LAN_GETPINGQUEUECOUNT,
UI_LAN_CLEARPING,
UI_LAN_GETPING,
UI_LAN_GETPINGINFO,
UI_CVAR_REGISTER,
UI_CVAR_UPDATE,
UI_MEMORY_REMAINING,
UI_GET_CDKEY,
UI_SET_CDKEY,
UI_R_REGISTERFONT,
UI_R_MODELBOUNDS,
UI_PC_ADD_GLOBAL_DEFINE,
UI_PC_LOAD_SOURCE,
UI_PC_FREE_SOURCE,
UI_PC_READ_TOKEN,
UI_PC_SOURCE_FILE_AND_LINE,
UI_S_STOPBACKGROUNDTRACK,
UI_S_STARTBACKGROUNDTRACK,
UI_REAL_TIME,
UI_LAN_GETSERVERCOUNT,
UI_LAN_GETSERVERADDRESSSTRING,
UI_LAN_GETSERVERINFO,
UI_LAN_MARKSERVERVISIBLE,
UI_LAN_UPDATEVISIBLEPINGS,
UI_LAN_RESETPINGS,
UI_LAN_LOADCACHEDSERVERS,
UI_LAN_SAVECACHEDSERVERS,
UI_LAN_ADDSERVER,
UI_LAN_REMOVESERVER,
UI_CIN_PLAYCINEMATIC,
UI_CIN_STOPCINEMATIC,
UI_CIN_RUNCINEMATIC,
UI_CIN_DRAWCINEMATIC,
UI_CIN_SETEXTENTS,
UI_R_REMAP_SHADER,
UI_VERIFY_CDKEY,
UI_LAN_SERVERSTATUS,
UI_LAN_GETSERVERPING,
UI_LAN_SERVERISVISIBLE,
UI_LAN_COMPARESERVERS,
// 1.32
UI_FS_SEEK,
UI_SET_PBCLSTATUS,
UI_MEMSET = 100,
UI_MEMCPY,
UI_STRNCPY,
UI_SIN,
UI_COS,
UI_ATAN2,
UI_SQRT,
UI_FLOOR,
UI_CEIL
} uiImport_t;
typedef enum {
UIMENU_NONE,
UIMENU_MAIN,
UIMENU_INGAME,
UIMENU_NEED_CD,
UIMENU_BAD_CD_KEY,
UIMENU_TEAM,
UIMENU_POSTGAME
} uiMenuCommand_t;
#define SORT_HOST 0
#define SORT_MAP 1
#define SORT_CLIENTS 2
#define SORT_GAME 3
#define SORT_PING 4
#define SORT_PUNKBUSTER 5
typedef enum {
UI_GETAPIVERSION = 0, // system reserved
UI_INIT,
// void UI_Init( void );
UI_SHUTDOWN,
// void UI_Shutdown( void );
UI_KEY_EVENT,
// void UI_KeyEvent( int key );
UI_MOUSE_EVENT,
// void UI_MouseEvent( int dx, int dy );
UI_REFRESH,
// void UI_Refresh( int time );
UI_IS_FULLSCREEN,
// qboolean UI_IsFullscreen( void );
UI_SET_ACTIVE_MENU,
// void UI_SetActiveMenu( uiMenuCommand_t menu );
UI_CONSOLE_COMMAND,
// qboolean UI_ConsoleCommand( int realTime );
UI_DRAW_CONNECT_SCREEN,
// void UI_DrawConnectScreen( qboolean overlay );
UI_HASUNIQUECDKEY
// if !overlay, the background will be drawn, otherwise it will be
// overlayed over whatever the cgame has drawn.
// a GetClientState syscall will be made to get the current strings
} uiExport_t;
#endif

View File

@@ -0,0 +1,101 @@
code
equ trap_Error -1
equ trap_Print -2
equ trap_Milliseconds -3
equ trap_Cvar_Set -4
equ trap_Cvar_VariableValue -5
equ trap_Cvar_VariableStringBuffer -6
equ trap_Cvar_SetValue -7
equ trap_Cvar_Reset -8
equ trap_Cvar_Create -9
equ trap_Cvar_InfoStringBuffer -10
equ trap_Argc -11
equ trap_Argv -12
equ trap_Cmd_ExecuteText -13
equ trap_FS_FOpenFile -14
equ trap_FS_Read -15
equ trap_FS_Write -16
equ trap_FS_FCloseFile -17
equ trap_FS_GetFileList -18
equ trap_R_RegisterModel -19
equ trap_R_RegisterSkin -20
equ trap_R_RegisterShaderNoMip -21
equ trap_R_ClearScene -22
equ trap_R_AddRefEntityToScene -23
equ trap_R_AddPolyToScene -24
equ trap_R_AddLightToScene -25
equ trap_R_RenderScene -26
equ trap_R_SetColor -27
equ trap_R_DrawStretchPic -28
equ trap_UpdateScreen -29
equ trap_CM_LerpTag -30
equ trap_CM_LoadModel -31
equ trap_S_RegisterSound -32
equ trap_S_StartLocalSound -33
equ trap_Key_KeynumToStringBuf -34
equ trap_Key_GetBindingBuf -35
equ trap_Key_SetBinding -36
equ trap_Key_IsDown -37
equ trap_Key_GetOverstrikeMode -38
equ trap_Key_SetOverstrikeMode -39
equ trap_Key_ClearStates -40
equ trap_Key_GetCatcher -41
equ trap_Key_SetCatcher -42
equ trap_GetClipboardData -43
equ trap_GetGlconfig -44
equ trap_GetClientState -45
equ trap_GetConfigString -46
equ trap_LAN_GetPingQueueCount -47
equ trap_LAN_ClearPing -48
equ trap_LAN_GetPing -49
equ trap_LAN_GetPingInfo -50
equ trap_Cvar_Register -51
equ trap_Cvar_Update -52
equ trap_MemoryRemaining -53
equ trap_GetCDKey -54
equ trap_SetCDKey -55
equ trap_R_RegisterFont -56
equ trap_R_ModelBounds -57
equ trap_PC_AddGlobalDefine -58
equ trap_PC_LoadSource -59
equ trap_PC_FreeSource -60
equ trap_PC_ReadToken -61
equ trap_PC_SourceFileAndLine -62
equ trap_S_StopBackgroundTrack -63
equ trap_S_StartBackgroundTrack -64
equ trap_RealTime -65
equ trap_LAN_GetServerCount -66
equ trap_LAN_GetServerAddressString -67
equ trap_LAN_GetServerInfo -68
equ trap_LAN_MarkServerVisible -69
equ trap_LAN_UpdateVisiblePings -70
equ trap_LAN_ResetPings -71
equ trap_LAN_LoadCachedServers -72
equ trap_LAN_SaveCachedServers -73
equ trap_LAN_AddServer -74
equ trap_LAN_RemoveServer -75
equ trap_CIN_PlayCinematic -76
equ trap_CIN_StopCinematic -77
equ trap_CIN_RunCinematic -78
equ trap_CIN_DrawCinematic -79
equ trap_CIN_SetExtents -80
equ trap_R_RemapShader -81
equ trap_VerifyCDKey -82
equ trap_LAN_ServerStatus -83
equ trap_LAN_GetServerPing -84
equ trap_LAN_ServerIsVisible -85
equ trap_LAN_CompareServers -86
equ trap_FS_Seek -87
equ trap_SetPbClStatus -88
equ memset -101
equ memcpy -102
equ strncpy -103
equ sin -104
equ cos -105
equ atan2 -106
equ sqrt -107
equ floor -108
equ ceil -109

View File

@@ -0,0 +1,23 @@
K 25
svn:wc:ra_dav:version-url
V 78
/svn/aklabs/!svn/ver/9/trunk/hypermod/code/debug-x86-Linux-2.3/Q3/q3_ui/ui/CVS
END
Repository
K 25
svn:wc:ra_dav:version-url
V 89
/svn/aklabs/!svn/ver/9/trunk/hypermod/code/debug-x86-Linux-2.3/Q3/q3_ui/ui/CVS/Repository
END
Root
K 25
svn:wc:ra_dav:version-url
V 83
/svn/aklabs/!svn/ver/9/trunk/hypermod/code/debug-x86-Linux-2.3/Q3/q3_ui/ui/CVS/Root
END
Entries
K 25
svn:wc:ra_dav:version-url
V 86
/svn/aklabs/!svn/ver/9/trunk/hypermod/code/debug-x86-Linux-2.3/Q3/q3_ui/ui/CVS/Entries
END

View File

@@ -0,0 +1,130 @@
10
dir
44
https://127.0.0.1/svn/aklabs/trunk/hypermod/code/debug-x86-Linux-2.3/Q3/q3_ui/ui/CVS
https://127.0.0.1/svn/aklabs
2007-05-26T21:34:02.309037Z
9
andrew
eb184899-6090-47d4-a65b-558f62f6ea1c
Repository
file
2010-02-05T03:38:06.276373Z
2143f2c7a5c8572cb165e8f55744aea3
2007-05-26T21:34:02.309037Z
9
andrew
59
Root
file
2010-02-05T03:38:06.291998Z
7af14a164593104c1e7a07a572dd352a
2007-05-26T21:34:02.309037Z
9
andrew
24
Entries
file
2010-02-05T03:38:06.307623Z
2308819c5ef57f748ce75eb0c3f9cf7d
2007-05-26T21:34:02.309037Z
9
andrew
147

View File

@@ -0,0 +1,4 @@
/.consign/1.1.1.1/Sat Dec 31 23:57:15 2005//
/ui_public.h/1.1.1.1/Sat Dec 31 23:57:15 2005//
/ui_syscalls.asm/1.1.1.1/Sat Dec 31 23:57:15 2005//
D

View File

@@ -0,0 +1 @@
games/quake3/hypermod/code/debug-x86-Linux-2.3/Q3/q3_ui/ui

View File

@@ -0,0 +1 @@
andrew@gabbo:/home/cvsd

View File

@@ -0,0 +1,4 @@
/.consign/1.1.1.1/Sat Dec 31 23:57:15 2005//
/ui_public.h/1.1.1.1/Sat Dec 31 23:57:15 2005//
/ui_syscalls.asm/1.1.1.1/Sat Dec 31 23:57:15 2005//
D

View File

@@ -0,0 +1 @@
games/quake3/hypermod/code/debug-x86-Linux-2.3/Q3/q3_ui/ui

View File

@@ -0,0 +1 @@
andrew@gabbo:/home/cvsd

View File

@@ -0,0 +1,171 @@
// Copyright (C) 1999-2000 Id Software, Inc.
//
#ifndef __UI_PUBLIC_H__
#define __UI_PUBLIC_H__
#define UI_API_VERSION 6
typedef struct {
connstate_t connState;
int connectPacketCount;
int clientNum;
char servername[MAX_STRING_CHARS];
char updateInfoString[MAX_STRING_CHARS];
char messageString[MAX_STRING_CHARS];
} uiClientState_t;
typedef enum {
UI_ERROR,
UI_PRINT,
UI_MILLISECONDS,
UI_CVAR_SET,
UI_CVAR_VARIABLEVALUE,
UI_CVAR_VARIABLESTRINGBUFFER,
UI_CVAR_SETVALUE,
UI_CVAR_RESET,
UI_CVAR_CREATE,
UI_CVAR_INFOSTRINGBUFFER,
UI_ARGC,
UI_ARGV,
UI_CMD_EXECUTETEXT,
UI_FS_FOPENFILE,
UI_FS_READ,
UI_FS_WRITE,
UI_FS_FCLOSEFILE,
UI_FS_GETFILELIST,
UI_R_REGISTERMODEL,
UI_R_REGISTERSKIN,
UI_R_REGISTERSHADERNOMIP,
UI_R_CLEARSCENE,
UI_R_ADDREFENTITYTOSCENE,
UI_R_ADDPOLYTOSCENE,
UI_R_ADDLIGHTTOSCENE,
UI_R_RENDERSCENE,
UI_R_SETCOLOR,
UI_R_DRAWSTRETCHPIC,
UI_UPDATESCREEN,
UI_CM_LERPTAG,
UI_CM_LOADMODEL,
UI_S_REGISTERSOUND,
UI_S_STARTLOCALSOUND,
UI_KEY_KEYNUMTOSTRINGBUF,
UI_KEY_GETBINDINGBUF,
UI_KEY_SETBINDING,
UI_KEY_ISDOWN,
UI_KEY_GETOVERSTRIKEMODE,
UI_KEY_SETOVERSTRIKEMODE,
UI_KEY_CLEARSTATES,
UI_KEY_GETCATCHER,
UI_KEY_SETCATCHER,
UI_GETCLIPBOARDDATA,
UI_GETGLCONFIG,
UI_GETCLIENTSTATE,
UI_GETCONFIGSTRING,
UI_LAN_GETPINGQUEUECOUNT,
UI_LAN_CLEARPING,
UI_LAN_GETPING,
UI_LAN_GETPINGINFO,
UI_CVAR_REGISTER,
UI_CVAR_UPDATE,
UI_MEMORY_REMAINING,
UI_GET_CDKEY,
UI_SET_CDKEY,
UI_R_REGISTERFONT,
UI_R_MODELBOUNDS,
UI_PC_ADD_GLOBAL_DEFINE,
UI_PC_LOAD_SOURCE,
UI_PC_FREE_SOURCE,
UI_PC_READ_TOKEN,
UI_PC_SOURCE_FILE_AND_LINE,
UI_S_STOPBACKGROUNDTRACK,
UI_S_STARTBACKGROUNDTRACK,
UI_REAL_TIME,
UI_LAN_GETSERVERCOUNT,
UI_LAN_GETSERVERADDRESSSTRING,
UI_LAN_GETSERVERINFO,
UI_LAN_MARKSERVERVISIBLE,
UI_LAN_UPDATEVISIBLEPINGS,
UI_LAN_RESETPINGS,
UI_LAN_LOADCACHEDSERVERS,
UI_LAN_SAVECACHEDSERVERS,
UI_LAN_ADDSERVER,
UI_LAN_REMOVESERVER,
UI_CIN_PLAYCINEMATIC,
UI_CIN_STOPCINEMATIC,
UI_CIN_RUNCINEMATIC,
UI_CIN_DRAWCINEMATIC,
UI_CIN_SETEXTENTS,
UI_R_REMAP_SHADER,
UI_VERIFY_CDKEY,
UI_LAN_SERVERSTATUS,
UI_LAN_GETSERVERPING,
UI_LAN_SERVERISVISIBLE,
UI_LAN_COMPARESERVERS,
// 1.32
UI_FS_SEEK,
UI_SET_PBCLSTATUS,
UI_MEMSET = 100,
UI_MEMCPY,
UI_STRNCPY,
UI_SIN,
UI_COS,
UI_ATAN2,
UI_SQRT,
UI_FLOOR,
UI_CEIL
} uiImport_t;
typedef enum {
UIMENU_NONE,
UIMENU_MAIN,
UIMENU_INGAME,
UIMENU_NEED_CD,
UIMENU_BAD_CD_KEY,
UIMENU_TEAM,
UIMENU_POSTGAME
} uiMenuCommand_t;
#define SORT_HOST 0
#define SORT_MAP 1
#define SORT_CLIENTS 2
#define SORT_GAME 3
#define SORT_PING 4
#define SORT_PUNKBUSTER 5
typedef enum {
UI_GETAPIVERSION = 0, // system reserved
UI_INIT,
// void UI_Init( void );
UI_SHUTDOWN,
// void UI_Shutdown( void );
UI_KEY_EVENT,
// void UI_KeyEvent( int key );
UI_MOUSE_EVENT,
// void UI_MouseEvent( int dx, int dy );
UI_REFRESH,
// void UI_Refresh( int time );
UI_IS_FULLSCREEN,
// qboolean UI_IsFullscreen( void );
UI_SET_ACTIVE_MENU,
// void UI_SetActiveMenu( uiMenuCommand_t menu );
UI_CONSOLE_COMMAND,
// qboolean UI_ConsoleCommand( int realTime );
UI_DRAW_CONNECT_SCREEN,
// void UI_DrawConnectScreen( qboolean overlay );
UI_HASUNIQUECDKEY
// if !overlay, the background will be drawn, otherwise it will be
// overlayed over whatever the cgame has drawn.
// a GetClientState syscall will be made to get the current strings
} uiExport_t;
#endif

View File

@@ -0,0 +1,101 @@
code
equ trap_Error -1
equ trap_Print -2
equ trap_Milliseconds -3
equ trap_Cvar_Set -4
equ trap_Cvar_VariableValue -5
equ trap_Cvar_VariableStringBuffer -6
equ trap_Cvar_SetValue -7
equ trap_Cvar_Reset -8
equ trap_Cvar_Create -9
equ trap_Cvar_InfoStringBuffer -10
equ trap_Argc -11
equ trap_Argv -12
equ trap_Cmd_ExecuteText -13
equ trap_FS_FOpenFile -14
equ trap_FS_Read -15
equ trap_FS_Write -16
equ trap_FS_FCloseFile -17
equ trap_FS_GetFileList -18
equ trap_R_RegisterModel -19
equ trap_R_RegisterSkin -20
equ trap_R_RegisterShaderNoMip -21
equ trap_R_ClearScene -22
equ trap_R_AddRefEntityToScene -23
equ trap_R_AddPolyToScene -24
equ trap_R_AddLightToScene -25
equ trap_R_RenderScene -26
equ trap_R_SetColor -27
equ trap_R_DrawStretchPic -28
equ trap_UpdateScreen -29
equ trap_CM_LerpTag -30
equ trap_CM_LoadModel -31
equ trap_S_RegisterSound -32
equ trap_S_StartLocalSound -33
equ trap_Key_KeynumToStringBuf -34
equ trap_Key_GetBindingBuf -35
equ trap_Key_SetBinding -36
equ trap_Key_IsDown -37
equ trap_Key_GetOverstrikeMode -38
equ trap_Key_SetOverstrikeMode -39
equ trap_Key_ClearStates -40
equ trap_Key_GetCatcher -41
equ trap_Key_SetCatcher -42
equ trap_GetClipboardData -43
equ trap_GetGlconfig -44
equ trap_GetClientState -45
equ trap_GetConfigString -46
equ trap_LAN_GetPingQueueCount -47
equ trap_LAN_ClearPing -48
equ trap_LAN_GetPing -49
equ trap_LAN_GetPingInfo -50
equ trap_Cvar_Register -51
equ trap_Cvar_Update -52
equ trap_MemoryRemaining -53
equ trap_GetCDKey -54
equ trap_SetCDKey -55
equ trap_R_RegisterFont -56
equ trap_R_ModelBounds -57
equ trap_PC_AddGlobalDefine -58
equ trap_PC_LoadSource -59
equ trap_PC_FreeSource -60
equ trap_PC_ReadToken -61
equ trap_PC_SourceFileAndLine -62
equ trap_S_StopBackgroundTrack -63
equ trap_S_StartBackgroundTrack -64
equ trap_RealTime -65
equ trap_LAN_GetServerCount -66
equ trap_LAN_GetServerAddressString -67
equ trap_LAN_GetServerInfo -68
equ trap_LAN_MarkServerVisible -69
equ trap_LAN_UpdateVisiblePings -70
equ trap_LAN_ResetPings -71
equ trap_LAN_LoadCachedServers -72
equ trap_LAN_SaveCachedServers -73
equ trap_LAN_AddServer -74
equ trap_LAN_RemoveServer -75
equ trap_CIN_PlayCinematic -76
equ trap_CIN_StopCinematic -77
equ trap_CIN_RunCinematic -78
equ trap_CIN_DrawCinematic -79
equ trap_CIN_SetExtents -80
equ trap_R_RemapShader -81
equ trap_VerifyCDKey -82
equ trap_LAN_ServerStatus -83
equ trap_LAN_GetServerPing -84
equ trap_LAN_ServerIsVisible -85
equ trap_LAN_CompareServers -86
equ trap_FS_Seek -87
equ trap_SetPbClStatus -88
equ memset -101
equ memcpy -102
equ strncpy -103
equ sin -104
equ cos -105
equ atan2 -106
equ sqrt -107
equ floor -108
equ ceil -109