612 lines
15 KiB
XML
Executable File
612 lines
15 KiB
XML
Executable File
<?xml version="1.0"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.00"
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Name="game"
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SccProjectName=""$/MissionPack/code/game", CYAAAAAA"
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SccAuxPath="\\Purgatory\Purgatory\idSourceControl"
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SccLocalPath="."
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SccProvider="MSSCCI:SourceSafe">
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<Settings>
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Name="Win32"/>
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Name="Debug Alpha|Win32"
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IntermediateDirectory=".\DebugAxp"
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OutputDirectory=".\..\DebugAxp"
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ATLMinimizesCRunTimeLibraryUsage="FALSE">
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Name="VCBscMakeTool"
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<Tool
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Name="VCCLCompilerTool"
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AdditionalOptions="/QA21164 /MTd "
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RuntimeLibrary="5"
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PrecompiledHeaderFile=".\DebugAxp/game.pch"
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AsmListingLocation=".\DebugAxp/"
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ObjectFile=".\DebugAxp/"
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ProgramDataBaseFileName=".\DebugAxp/"
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WarnLevel="3"
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DebugInformation="3"/>
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalInputs="winmm.lib"
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OutputFile="..\DebugAxp/qagameaxp.dll"
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LinkIncremental="2"
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SuppressStartupMessage="TRUE"
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ModuleDefinitionFile=".\game.def"
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GenerateDebug="TRUE"
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ProgramDatabaseFile=".\..\DebugAxp/qagameaxp.pdb"
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SubSystem="2"
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BaseAddress="0x20000000"
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ImportLibrary=".\..\DebugAxp/qagameaxp.lib"/>
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Name="VCMIDLTool"
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MkTypLibCompatibility="TRUE"
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Name="VCPostBuildEventTool"/>
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Name="VCPreBuildEventTool"/>
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Culture="1033"/>
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<Tool
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Name="VCSDLTool"/>
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</Configuration>
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<Configuration
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Name="Release TA|Win32"
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IntermediateDirectory=".\Release_TA"
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OutputDirectory=".\Release_TA"
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ConfigurationType="2"
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ATLMinimizesCRunTimeLibraryUsage="FALSE">
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<Tool
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Name="VCBscMakeTool"
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OutputFile=".\Release_TA/game.bsc"/>
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Name="VCCLCompilerTool"
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InlineFunctionExpansion="1"
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OptimizeForProcessor="2"
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Defines="WIN32;NDEBUG;_WINDOWS;MISSIONPACK"
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StringPooling="TRUE"
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RuntimeLibrary="4"
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PackageFunctions="TRUE"
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UsePrecompiledHeader="2"
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PrecompiledHeaderFile=".\Release_TA/game.pch"
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AsmListingLocation=".\Release_TA/"
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ObjectFile=".\Release_TA/"
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ProgramDataBaseFileName=".\Release_TA/"
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WarnLevel="4"
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SuppressStartupMessage="TRUE"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalOptions="/MACHINE:I386"
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AdditionalInputs="winmm.lib"
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OutputFile="../Release_TA/qagamex86.dll"
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LinkIncremental="1"
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SuppressStartupMessage="TRUE"
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ModuleDefinitionFile=".\game.def"
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ProgramDatabaseFile=".\Release_TA/qagamex86.pdb"
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GenerateMapFile="TRUE"
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MapFileName=".\Release_TA/qagamex86.map"
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SubSystem="2"
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BaseAddress="0x20000000"
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ImportLibrary=".\Release_TA/qagamex86.lib"/>
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<Tool
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Name="VCMIDLTool"
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Defines="NDEBUG"
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MkTypLibCompatibility="TRUE"
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TargetEnvironment="1"
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TypeLibraryName=".\Release_TA/game.tlb"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"
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Defines="NDEBUG"
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Culture="1033"/>
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<Tool
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Name="VCSDLTool"/>
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</Configuration>
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<Configuration
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Name="Debug|Win32"
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IntermediateDirectory=".\Debug"
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OutputDirectory=".\Debug"
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ConfigurationType="2"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="FALSE">
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<Tool
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Name="VCBscMakeTool"
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SuppressStartupMessage="TRUE"
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OutputFile=".\Debug/game.bsc"/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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OptimizeForProcessor="1"
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Defines="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK"
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RuntimeLibrary="1"
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UsePrecompiledHeader="2"
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PrecompiledHeaderFile=".\Debug/game.pch"
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AsmListingLocation=".\Debug/"
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ObjectFile=".\Debug/"
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ProgramDataBaseFileName=".\Debug/"
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BrowseInformation="1"
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WarnLevel="3"
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SuppressStartupMessage="TRUE"
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DebugInformation="4"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalOptions="/MACHINE:I386"
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AdditionalInputs="winmm.lib"
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OutputFile="../Debug/qagamex86.dll"
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LinkIncremental="1"
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SuppressStartupMessage="TRUE"
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ModuleDefinitionFile=".\game.def"
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GenerateDebug="TRUE"
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ProgramDatabaseFile=".\Debug/qagamex86.pdb"
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GenerateMapFile="TRUE"
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MapFileName=".\Debug/qagamex86.map"
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SubSystem="2"
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BaseAddress="0x20000000"
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ImportLibrary=".\Debug/qagamex86.lib"/>
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<Tool
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Name="VCMIDLTool"
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Defines="_DEBUG"
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MkTypLibCompatibility="TRUE"
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SuppressStartupMessage="TRUE"
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TargetEnvironment="1"
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TypeLibraryName=".\Debug/game.tlb"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"
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Defines="_DEBUG"
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Culture="1033"/>
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<Tool
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Name="VCSDLTool"/>
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</Configuration>
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<Configuration
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Name="Debug TA|Win32"
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IntermediateDirectory=".\Debug_TA"
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OutputDirectory=".\Debug_TA"
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ConfigurationType="2"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="FALSE">
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<Tool
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Name="VCBscMakeTool"
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SuppressStartupMessage="TRUE"
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OutputFile=".\Debug_TA/game.bsc"/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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OptimizeForProcessor="1"
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Defines="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;MISSIONPACK;QAGAME"
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RuntimeLibrary="1"
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UsePrecompiledHeader="2"
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PrecompiledHeaderFile=".\Debug_TA/game.pch"
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AsmListingLocation=".\Debug_TA/"
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ObjectFile=".\Debug_TA/"
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ProgramDataBaseFileName=".\Debug_TA/"
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BrowseInformation="1"
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WarnLevel="3"
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SuppressStartupMessage="TRUE"
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DebugInformation="4"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalOptions="/MACHINE:I386"
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AdditionalInputs="winmm.lib"
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OutputFile="..\Debug_TA\qagamex86.dll"
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LinkIncremental="2"
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SuppressStartupMessage="TRUE"
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ModuleDefinitionFile=".\game.def"
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GenerateDebug="TRUE"
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ProgramDatabaseFile=".\Debug_TA/qagamex86.pdb"
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GenerateMapFile="TRUE"
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MapFileName=".\Debug_TA/qagamex86.map"
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SubSystem="2"
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BaseAddress="0x20000000"
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ImportLibrary=".\Debug_TA/qagamex86.lib"/>
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<Tool
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Name="VCMIDLTool"
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Defines="_DEBUG"
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MkTypLibCompatibility="TRUE"
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SuppressStartupMessage="TRUE"
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TargetEnvironment="1"
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TypeLibraryName=".\Debug_TA/game.tlb"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"
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Defines="_DEBUG"
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Culture="1033"/>
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<Tool
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Name="VCSDLTool"/>
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</Configuration>
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<Configuration
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Name="Release Alpha|Win32"
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IntermediateDirectory=".\ReleaseAXP"
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OutputDirectory=".\..\ReleaseAXP"
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ConfigurationType="2"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="FALSE">
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<Tool
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Name="VCBscMakeTool"
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SuppressStartupMessage="TRUE"
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OutputFile=".\..\ReleaseAXP/game.bsc"/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalOptions="/QA21164 "
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InlineFunctionExpansion="1"
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Defines="WIN32;NDEBUG;_WINDOWS;C_ONLY"
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StringPooling="TRUE"
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RuntimeLibrary="4"
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PackageFunctions="TRUE"
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UsePrecompiledHeader="2"
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PrecompiledHeaderFile=".\ReleaseAXP/game.pch"
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AsmListingLocation=".\ReleaseAXP/"
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ObjectFile=".\ReleaseAXP/"
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ProgramDataBaseFileName=".\ReleaseAXP/"
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WarnLevel="3"
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SuppressStartupMessage="TRUE"
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DebugInformation="2"/>
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalInputs="winmm.lib"
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OutputFile="..\ReleaseAXP/qagameaxp.dll"
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LinkIncremental="1"
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ModuleDefinitionFile=".\game.def"
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ProgramDatabaseFile=".\..\ReleaseAXP/qagameaxp.pdb"
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BaseAddress="0x20000000"
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ImportLibrary=".\..\ReleaseAXP/qagameaxp.lib"/>
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Name="VCMIDLTool"
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Defines="NDEBUG"
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MkTypLibCompatibility="TRUE"
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TargetEnvironment="1"
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TypeLibraryName=".\..\ReleaseAXP/game.tlb"/>
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Name="VCPostBuildEventTool"/>
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Name="VCPreBuildEventTool"/>
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Name="VCResourceCompilerTool"
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Culture="1033"/>
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Name="VCSDLTool"/>
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Name="Release|Win32"
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ATLMinimizesCRunTimeLibraryUsage="FALSE">
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Name="VCBscMakeTool"
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Name="VCCLCompilerTool"
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Name="Source Files"
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