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rpgskeleton/Data/States.rvdata2

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2014-04-23 21:59:50 -07:00
[0o:RPG::State:@message2I" is slain!:ET:
@nameI"
Death;T:@priorityii:@icon_indexi:@message1I" has fallen!;T:@message4I" revives!;T:@restrictioni :@release_by_damageF:@message3I";T:
@noteI"=State #1 will be automatically added when
HP reaches 0.;T:@idi:@features[o:RPG::BaseItem::Feature:
@codei: @data_idi: @valuef0:@auto_removal_timingi:@min_turnsi:@max_turnsi:@chance_by_damageii:@steps_to_removeii:@remove_by_walkingF:@remove_at_battle_endF:@remove_by_damageF:@remove_by_restrictionFo;;I" is poisoned!;T;I" Poison;T; iF;
i; I" is poisoned!;T; I" is freed of poison!;T; i;F;I";T;I";T;i;[o;;i;i ;f-0.10000000000000001<00><>;i;i;i;ii;ii;F;F;F;Fo;;I" is blinded!;T;I"
Blind;T; iK;
i; I" becomes blind!;T; I" is no longer blinded!;T; i;F;I";T;I";T;i;[o;;i;i;f-0.5999999999999999833;i;i;i
;ii;ii;F;T;F;Fo;;I" cannot cast Magic!;T;I" Silence;T; iP;
i; I" cannot cast Magic!;T; I""'s Magic is no longer sealed!;T; i;F;I";T;I";T;i ;[o;;i/;i;f0;i;i;i
;ii;ii;F;T;F;Fo;;I" is confused!;T;I"Confusion;T; iU;
i; I" becomes confused!;T; I" is no longer confused!;T; i;F;I";T;I";T;i
;[;i;i;i ;i7;ii;F;T;T;Fo;;I" falls asleep!;T;I"
Sleep;T; iZ;
i; I" falls asleep!;T; I" wakes up!;T; i ;T;I" is sleeping......;T;I";T;i ;[o;;i;i;f-1;i;i;i
;ii;ii;F;T;T;Fo;;I" is paralyzed!;T;I"Paralysis;T; i_;
i; I" becomes paralyzed!;T; I" is no longer paralyzed!;T; i ;F;I" is unable to move!;T;I";T;i ;[o;;i;i;f-1;i;i ;i ;ii;ii;F;T;F;Fo;;I" loses balance!;T;I" Stun;T; iA;
i; I" loses balance!;T; I" regains balance!;T; i ;F;I"# hasn't regained balance......;T;I";T;i ;[;i;i;i;ii;ii;F;T;F;Fo;;I";T;I"
Guard;T; i;
i; I";T; I";T; i;I";T;I";T;i;[o;;iC;i;f0;i;i;i;ii;ii;F;T;F;T:@descriptionI";To;;I";T;I" Immortal;T; i;
i; I";T; I";T; i;I";T;I";T;i;[o;;i;i;f0;i;i;i;ii;ii;F;T;F;F; I";To;;I";T;I"
Cover;T; i;
i; I";T; I";T; i;I";T;I";T;i;[o;;iC;i;f0;i;i;i;ii;ii;F;T;F;T; I";To;;I";T;I" Provoke;T; i7;
i; I";T; I";T; i;I";T;I";T;i;[o;;i;i;f10;i;i
;i
;ii;ii;F;T;F;F; I";To;;I";T;I" Hide;T; i7;
i!; I";T; I";T; i;I";T;I";T;i;[o;;i;i;f0.10000000000000001<00><>;i;i
;i
;ii;ii;F;T;F;T; I";To;;I";T;I" HP Regen;T; i7;
i; I";T; I";T; i;I";T;I";T;i;[o;;i;i ;f0.10000000000000001<00><>;i;i ;i ;ii;ii;F;T;F;F; I";To;;I";T;I" MP Regen;T; i7;
i; I";T; I";T; i;I";T;I";T;i;[o;;i;i ;f0.050000000000000003<00><>;i;i ;i ;ii;ii;F;T;F;F; I";To;;I";T;I" TP Regen;T; i7;
i; I";T; I";T; i;I";T;I";T;i;[o;;i;i;f0.10000000000000001<00><>;i;i ;i ;ii;ii;F;T;F;F; I";To;;I";T;I" Ironbody;T; i7;
i"; I";T; I";T; i;I";T;I";T;i;[o;;i;i ;f0.10000000000000001<00><>;i;i;i;ii;ii;F;T;F;T; I";To;;I";T;I"Counterattack;T; i7;
i ; I";T; I";T; i;I";T;I";T;i;[o;;i;i ;f1;i;i;i;ii;ii;F;T;F;T; I";To;;I";T;I"Magic Evade;T; i7;
i"; I";T; I";T; i;I";T;I";T;i;[o;;i;i ;f1;i;i;i;ii;ii;F;T;F;F; I";To;;I";T;I"Magic Reflect;T; i7;
i$; I";T; I";T; i;I";T;I";T;i;[o;;i;i
;f1;i;i;i;ii;ii;F;T;F;F; I";To;;I"! acquires the power of fire!;T;I"Fire Force;T; i7;
im; I"! acquires the power of fire!;T; I";T; i;I";T;I";T;i;[o;;i$;i;f1o;;i;i;f0.5o;;i;i;f1.1000000000000001<00><>;i;i
;i
;ii;ii;F;T;F;F; I";To;;I" acquires the power of ice!;T;I"Ice Force;T; i7;
in; I" acquires the power of ice!;T; I";T; i;I";T;I";T;i;[o;;i$;i ;f1o;;i;i ;f0.5o;;i;i;f1.1000000000000001<00><>;i;i
;i
;ii;ii;F;T;F;F; I";To;;I"$ acquires the power of thunder!;T;I"Thunder Force;T; i7;
io; I"$ acquires the power of thunder!;T; I";T; i;I";T;I";T;i;[o;;i$;i
;f1o;;i;i
;f0.5o;;i;i;f1.1000000000000001<00><>;i;i
;i
;ii;ii;F;T;F;F; I";To;;I";T;I"Ailment Guard;T; i7;
i"; I";T; I";T; i;I";T;I";T;i;[ o;;i;i;f0o;;i;i;f0o;;i;i ;f0o;;i;i
;f0o;;i;i ;f0o;;i;i ;f0o;;i;i ;f0;i;i
;i
;ii;ii;F;T;F;F; I";To;;I";T;I"MP Cost Down;T; i7;
i#; I";T; I";T; i;I";T;I";T;i;[o;;i;i ;f 0.25;i;i
;i
;ii;ii;F;T;F;F; I";T