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rpgskeleton/Scripts/RPG/Scene_Name.rb

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2014-04-23 21:59:50 -07:00
# -*- coding: utf-8 -*-
#==============================================================================
# ** Scene_Name
#------------------------------------------------------------------------------
# This class performs name input screen processing.
#==============================================================================
class Scene_Name < Scene_MenuBase
#--------------------------------------------------------------------------
# * Prepare
#--------------------------------------------------------------------------
def prepare(actor_id, max_char)
@actor_id = actor_id
@max_char = max_char
end
#--------------------------------------------------------------------------
# * Start Processing
#--------------------------------------------------------------------------
def start
super
@actor = $game_actors[@actor_id]
@edit_window = Window_NameEdit.new(@actor, @max_char)
@input_window = Window_NameInput.new(@edit_window)
@input_window.set_handler(:ok, method(:on_input_ok))
end
#--------------------------------------------------------------------------
# * Input [OK]
#--------------------------------------------------------------------------
def on_input_ok
@actor.name = @edit_window.name
return_scene
end
end