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rpgskeleton/Scripts/RPG/Scene_Gameover.rb

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2014-04-23 21:59:50 -07:00
# -*- coding: utf-8 -*-
#==============================================================================
# ** Scene_Gameover
#------------------------------------------------------------------------------
# This class performs game over screen processing.
#==============================================================================
class Scene_Gameover < Scene_Base
#--------------------------------------------------------------------------
# * Start Processing
#--------------------------------------------------------------------------
def start
super
play_gameover_music
fadeout_frozen_graphics
create_background
end
#--------------------------------------------------------------------------
# * Termination Processing
#--------------------------------------------------------------------------
def terminate
super
dispose_background
end
#--------------------------------------------------------------------------
# * Frame Update
#--------------------------------------------------------------------------
def update
super
goto_title if Input.trigger?(:C)
end
#--------------------------------------------------------------------------
# * Execute Transition
#--------------------------------------------------------------------------
def perform_transition
Graphics.transition(fadein_speed)
end
#--------------------------------------------------------------------------
# * Play Music on Game Over Screen
#--------------------------------------------------------------------------
def play_gameover_music
RPG::BGM.stop
RPG::BGS.stop
$data_system.gameover_me.play
end
#--------------------------------------------------------------------------
# * Fade Out Frozen Graphics
#--------------------------------------------------------------------------
def fadeout_frozen_graphics
Graphics.transition(fadeout_speed)
Graphics.freeze
end
#--------------------------------------------------------------------------
# * Create Background
#--------------------------------------------------------------------------
def create_background
@sprite = Sprite.new
@sprite.bitmap = Cache.system("GameOver")
end
#--------------------------------------------------------------------------
# * Free Background
#--------------------------------------------------------------------------
def dispose_background
@sprite.bitmap.dispose
@sprite.dispose
end
#--------------------------------------------------------------------------
# * Get Fade Out Speed
#--------------------------------------------------------------------------
def fadeout_speed
return 60
end
#--------------------------------------------------------------------------
# * Get Fade In Speed
#--------------------------------------------------------------------------
def fadein_speed
return 120
end
#--------------------------------------------------------------------------
# * Transition to Title Screen
#--------------------------------------------------------------------------
def goto_title
fadeout_all
SceneManager.goto(Scene_Title)
end
end