Initial import
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36
Scripts/RPG/Game_SelfSwitches.rb
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36
Scripts/RPG/Game_SelfSwitches.rb
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# -*- coding: utf-8 -*-
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#==============================================================================
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# ** Game_SelfSwitches
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#------------------------------------------------------------------------------
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# This class handles self switches. It's a wrapper for the built-in class
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# "Hash." The instance of this class is referenced by $game_self_switches.
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#==============================================================================
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class Game_SelfSwitches
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#--------------------------------------------------------------------------
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# * Object Initialization
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#--------------------------------------------------------------------------
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def initialize
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@data = {}
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end
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#--------------------------------------------------------------------------
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# * Get Self Switch
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#--------------------------------------------------------------------------
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def [](key)
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@data[key] == true
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end
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#--------------------------------------------------------------------------
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# * Set Self Switch
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# value : ON (true) / OFF (false)
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#--------------------------------------------------------------------------
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def []=(key, value)
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@data[key] = value
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on_change
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end
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#--------------------------------------------------------------------------
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# * Processing When Setting Self Switches
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#--------------------------------------------------------------------------
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def on_change
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$game_map.need_refresh = true
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end
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end
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