Initial import

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2014-04-23 21:59:50 -07:00
commit 2eff2aa3b9
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Scripts/RPG/Sound.rb Normal file
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# -*- coding: utf-8 -*-
#==============================================================================
# ** Sound
#------------------------------------------------------------------------------
# This module plays sound effects. It obtains sound effects specified in the
# database from the global variable $data_system, and plays them.
#==============================================================================
module Sound
# System Sound Effect
def self.play_system_sound(n)
$data_system.sounds[n].play
end
# Cursor Movement
def self.play_cursor
play_system_sound(0)
end
# Decision
def self.play_ok
play_system_sound(1)
end
# Cancel
def self.play_cancel
play_system_sound(2)
end
# Buzzer
def self.play_buzzer
play_system_sound(3)
end
# Equip
def self.play_equip
play_system_sound(4)
end
# Save
def self.play_save
play_system_sound(5)
end
# Load
def self.play_load
play_system_sound(6)
end
# Battle Start
def self.play_battle_start
play_system_sound(7)
end
# Escape
def self.play_escape
play_system_sound(8)
end
# Enemy Attack
def self.play_enemy_attack
play_system_sound(9)
end
# Enemy Damage
def self.play_enemy_damage
play_system_sound(10)
end
# Enemy Collapse
def self.play_enemy_collapse
play_system_sound(11)
end
# Boss Collapse 1
def self.play_boss_collapse1
play_system_sound(12)
end
# Boss Collapse 2
def self.play_boss_collapse2
play_system_sound(13)
end
# Actor Damage
def self.play_actor_damage
play_system_sound(14)
end
# Actor Collapse
def self.play_actor_collapse
play_system_sound(15)
end
# Recovery
def self.play_recovery
play_system_sound(16)
end
# Miss
def self.play_miss
play_system_sound(17)
end
# Evasion
def self.play_evasion
play_system_sound(18)
end
# Magic Evasion
def self.play_magic_evasion
play_system_sound(19)
end
# Magic Reflection
def self.play_reflection
play_system_sound(20)
end
# Shop
def self.play_shop
play_system_sound(21)
end
# Use Item
def self.play_use_item
play_system_sound(22)
end
# Use Skill
def self.play_use_skill
play_system_sound(23)
end
end