Initial import
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79
Scripts/RPG/Window_ActorCommand.rb
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79
Scripts/RPG/Window_ActorCommand.rb
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# -*- coding: utf-8 -*-
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#==============================================================================
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# ** Window_ActorCommand
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#------------------------------------------------------------------------------
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# This window is for selecting an actor's action on the battle screen.
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#==============================================================================
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class Window_ActorCommand < Window_Command
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#--------------------------------------------------------------------------
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# * Object Initialization
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#--------------------------------------------------------------------------
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def initialize
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super(0, 0)
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self.openness = 0
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deactivate
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@actor = nil
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end
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#--------------------------------------------------------------------------
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# * Get Window Width
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#--------------------------------------------------------------------------
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def window_width
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return 128
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end
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#--------------------------------------------------------------------------
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# * Get Number of Lines to Show
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#--------------------------------------------------------------------------
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def visible_line_number
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return 4
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end
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#--------------------------------------------------------------------------
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# * Create Command List
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#--------------------------------------------------------------------------
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def make_command_list
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return unless @actor
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add_attack_command
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add_skill_commands
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add_guard_command
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add_item_command
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end
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#--------------------------------------------------------------------------
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# * Add Attack Command to List
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#--------------------------------------------------------------------------
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def add_attack_command
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add_command(Vocab::attack, :attack, @actor.attack_usable?)
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end
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#--------------------------------------------------------------------------
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# * Add Skill Command to List
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#--------------------------------------------------------------------------
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def add_skill_commands
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@actor.added_skill_types.sort.each do |stype_id|
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name = $data_system.skill_types[stype_id]
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add_command(name, :skill, true, stype_id)
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end
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end
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#--------------------------------------------------------------------------
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# * Add Guard Command to List
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#--------------------------------------------------------------------------
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def add_guard_command
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add_command(Vocab::guard, :guard, @actor.guard_usable?)
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end
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#--------------------------------------------------------------------------
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# * Add Item Command to List
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#--------------------------------------------------------------------------
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def add_item_command
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add_command(Vocab::item, :item)
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end
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#--------------------------------------------------------------------------
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# * Setup
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#--------------------------------------------------------------------------
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def setup(actor)
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@actor = actor
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clear_command_list
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make_command_list
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refresh
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select(0)
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activate
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open
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end
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end
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