Initial import

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2014-04-23 21:59:50 -07:00
commit 2eff2aa3b9
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# -*- coding: utf-8 -*-
#==============================================================================
# ** Window_ChoiceList
#------------------------------------------------------------------------------
# This window is used for the event command [Show Choices].
#==============================================================================
class Window_ChoiceList < Window_Command
#--------------------------------------------------------------------------
# * Object Initialization
#--------------------------------------------------------------------------
def initialize(message_window)
@message_window = message_window
super(0, 0)
self.openness = 0
deactivate
end
#--------------------------------------------------------------------------
# * Start Input Processing
#--------------------------------------------------------------------------
def start
update_placement
refresh
select(0)
open
activate
end
#--------------------------------------------------------------------------
# * Update Window Position
#--------------------------------------------------------------------------
def update_placement
self.width = [max_choice_width + 12, 96].max + padding * 2
self.width = [width, Graphics.width].min
self.height = fitting_height($game_message.choices.size)
self.x = Graphics.width - width
if @message_window.y >= Graphics.height / 2
self.y = @message_window.y - height
else
self.y = @message_window.y + @message_window.height
end
end
#--------------------------------------------------------------------------
# * Get Maximum Width of Choices
#--------------------------------------------------------------------------
def max_choice_width
$game_message.choices.collect {|s| text_size(s).width }.max
end
#--------------------------------------------------------------------------
# * Calculate Height of Window Contents
#--------------------------------------------------------------------------
def contents_height
item_max * item_height
end
#--------------------------------------------------------------------------
# * Create Command List
#--------------------------------------------------------------------------
def make_command_list
$game_message.choices.each do |choice|
add_command(choice, :choice)
end
end
#--------------------------------------------------------------------------
# * Draw Item
#--------------------------------------------------------------------------
def draw_item(index)
rect = item_rect_for_text(index)
draw_text_ex(rect.x, rect.y, command_name(index))
end
#--------------------------------------------------------------------------
# * Get Activation State of Cancel Processing
#--------------------------------------------------------------------------
def cancel_enabled?
$game_message.choice_cancel_type > 0
end
#--------------------------------------------------------------------------
# * Call OK Handler
#--------------------------------------------------------------------------
def call_ok_handler
$game_message.choice_proc.call(index)
close
end
#--------------------------------------------------------------------------
# * Call Cancel Handler
#--------------------------------------------------------------------------
def call_cancel_handler
$game_message.choice_proc.call($game_message.choice_cancel_type - 1)
close
end
end