Initial import

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2014-04-23 21:59:50 -07:00
commit 2eff2aa3b9
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# -*- coding: utf-8 -*-
#==============================================================================
# ** Window_ScrollText
#------------------------------------------------------------------------------
# This window is for displaying scrolling text. No frame is displayed, but it
# is handled as a window for convenience.
#==============================================================================
class Window_ScrollText < Window_Base
#--------------------------------------------------------------------------
# * Object Initialization
#--------------------------------------------------------------------------
def initialize
super(0, 0, Graphics.width, Graphics.height)
self.opacity = 0
self.arrows_visible = false
hide
end
#--------------------------------------------------------------------------
# * Frame Update
#--------------------------------------------------------------------------
def update
super
if $game_message.scroll_mode
update_message if @text
start_message if !@text && $game_message.has_text?
end
end
#--------------------------------------------------------------------------
# * Start Message
#--------------------------------------------------------------------------
def start_message
@text = $game_message.all_text
refresh
show
end
#--------------------------------------------------------------------------
# * Refresh
#--------------------------------------------------------------------------
def refresh
reset_font_settings
update_all_text_height
create_contents
draw_text_ex(4, 0, @text)
self.oy = @scroll_pos = -height
end
#--------------------------------------------------------------------------
# * Update Height Needed to Draw All Text
#--------------------------------------------------------------------------
def update_all_text_height
@all_text_height = 1
convert_escape_characters(@text).each_line do |line|
@all_text_height += calc_line_height(line, false)
end
reset_font_settings
end
#--------------------------------------------------------------------------
# * Calculate Height of Window Contents
#--------------------------------------------------------------------------
def contents_height
@all_text_height ? @all_text_height : super
end
#--------------------------------------------------------------------------
# * Update Message
#--------------------------------------------------------------------------
def update_message
@scroll_pos += scroll_speed
self.oy = @scroll_pos
terminate_message if @scroll_pos >= contents.height
end
#--------------------------------------------------------------------------
# * Get Scroll Speed
#--------------------------------------------------------------------------
def scroll_speed
$game_message.scroll_speed * (show_fast? ? 1.0 : 0.5)
end
#--------------------------------------------------------------------------
# * Determine if Fast Forward
#--------------------------------------------------------------------------
def show_fast?
!$game_message.scroll_no_fast && (Input.press?(:A) || Input.press?(:C))
end
#--------------------------------------------------------------------------
# * End Message
#--------------------------------------------------------------------------
def terminate_message
@text = nil
$game_message.clear
hide
end
end