# -*- coding: utf-8 -*- #============================================================================== # ** Scene_Debug #------------------------------------------------------------------------------ # This class performs debug screen processing. #============================================================================== class Scene_Debug < Scene_MenuBase #-------------------------------------------------------------------------- # * Start Processing #-------------------------------------------------------------------------- def start super create_left_window create_right_window create_debug_help_window end #-------------------------------------------------------------------------- # * Termination Processing #-------------------------------------------------------------------------- def terminate super #$game_map.refresh end #-------------------------------------------------------------------------- # * Create Left Window #-------------------------------------------------------------------------- def create_left_window @left_window = Window_DebugLeft.new(0, 0) @left_window.set_handler(:ok, method(:on_left_ok)) @left_window.set_handler(:cancel, method(:return_scene)) end #-------------------------------------------------------------------------- # * Create Right Window #-------------------------------------------------------------------------- def create_right_window wx = @left_window.width ww = Graphics.width - wx @right_window = Window_DebugRight.new(wx, 0, ww) @right_window.set_handler(:cancel, method(:on_right_cancel)) @left_window.right_window = @right_window end #-------------------------------------------------------------------------- # * Create Help Window #-------------------------------------------------------------------------- def create_debug_help_window wx = @right_window.x wy = @right_window.height ww = @right_window.width wh = Graphics.height - wy @debug_help_window = Window_Base.new(wx, wy, ww, wh) end #-------------------------------------------------------------------------- # * Left [OK] #-------------------------------------------------------------------------- def on_left_ok refresh_help_window @right_window.activate @right_window.select(0) end #-------------------------------------------------------------------------- # * Right [Cancel] #-------------------------------------------------------------------------- def on_right_cancel @left_window.activate @right_window.unselect @debug_help_window.contents.clear end #-------------------------------------------------------------------------- # * Refresh Help Window #-------------------------------------------------------------------------- def refresh_help_window @debug_help_window.draw_text_ex(4, 0, help_text) end #-------------------------------------------------------------------------- # * Get Help Text #-------------------------------------------------------------------------- def help_text if @left_window.mode == :switch "C (Enter) : ON / OFF" else "← (Left) : -1\n" + "→ (Right) : +1\n" + "L (Pageup) : -10\n" + "R (Pagedown) : +10" end end end