# -*- coding: utf-8 -*- #============================================================================== # ** Window_ActorCommand #------------------------------------------------------------------------------ # This window is for selecting an actor's action on the battle screen. #============================================================================== class Window_ActorCommand < Window_Command #-------------------------------------------------------------------------- # * Object Initialization #-------------------------------------------------------------------------- def initialize super(0, 0) self.openness = 0 deactivate @actor = nil end #-------------------------------------------------------------------------- # * Get Window Width #-------------------------------------------------------------------------- def window_width return 128 end #-------------------------------------------------------------------------- # * Get Number of Lines to Show #-------------------------------------------------------------------------- def visible_line_number return 4 end #-------------------------------------------------------------------------- # * Create Command List #-------------------------------------------------------------------------- def make_command_list return unless @actor add_attack_command add_skill_commands add_guard_command add_item_command end #-------------------------------------------------------------------------- # * Add Attack Command to List #-------------------------------------------------------------------------- def add_attack_command add_command(Vocab::attack, :attack, @actor.attack_usable?) end #-------------------------------------------------------------------------- # * Add Skill Command to List #-------------------------------------------------------------------------- def add_skill_commands @actor.added_skill_types.sort.each do |stype_id| name = $data_system.skill_types[stype_id] add_command(name, :skill, true, stype_id) end end #-------------------------------------------------------------------------- # * Add Guard Command to List #-------------------------------------------------------------------------- def add_guard_command add_command(Vocab::guard, :guard, @actor.guard_usable?) end #-------------------------------------------------------------------------- # * Add Item Command to List #-------------------------------------------------------------------------- def add_item_command add_command(Vocab::item, :item) end #-------------------------------------------------------------------------- # * Setup #-------------------------------------------------------------------------- def setup(actor) @actor = actor clear_command_list make_command_list refresh select(0) activate open end end