# -*- coding: utf-8 -*- #============================================================================== # ** Scene_Load #------------------------------------------------------------------------------ # This class performs load screen processing. #============================================================================== class Scene_Load < Scene_File #-------------------------------------------------------------------------- # * Get Help Window Text #-------------------------------------------------------------------------- def help_window_text Vocab::LoadMessage end #-------------------------------------------------------------------------- # * Get File Index to Select First #-------------------------------------------------------------------------- def first_savefile_index DataManager.latest_savefile_index end #-------------------------------------------------------------------------- # * Confirm Save File #-------------------------------------------------------------------------- def on_savefile_ok super if DataManager.load_game(@index) on_load_success else Sound.play_buzzer end end #-------------------------------------------------------------------------- # * Processing When Load Is Successful #-------------------------------------------------------------------------- def on_load_success Sound.play_load fadeout_all $game_system.on_after_load SceneManager.goto(Scene_Map) end end