--- - - !ruby/object:RPG::Animation animation2_hue: 0 position: 1 name: Hit Physical animation2_name: '' frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 0000 0018 0064 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0001 0000 0018 0064 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0002 0000 - 0000 ffd8 - 0018 ffe8 - 0064 0064 - 0000 0000 - 0000 0000 - 00ff 00ff - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0002 0001 - 0000 ffd8 - 0018 ffe8 - 006e 0064 - 0000 0000 - 0000 0000 - 00b4 00ff - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0002 0002 - 0000 ffd8 - 0018 ffe8 - 0073 0064 - 0000 0000 - 0000 0000 - 0064 00ff - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0002 0000 - ffd8 0020 - ffe8 0008 - 006e 0064 - 0000 0000 - 0000 0000 - 00b4 00ff - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0002 0001 - ffd8 0020 - ffe8 0008 - 0073 0064 - 0000 0000 - 0000 0000 - 0064 00ff - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0002 0020 0008 0064 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0002 0020 0008 006e 0000 0000 00b4 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0002 0020 0008 0073 0000 0000 0064 0001 cell_max: 1 animation1_hue: 0 frame_max: 10 animation1_name: Attack1 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 1 se: !ruby/object:RPG::SE {name: Blow3, pitch: 100, volume: 95} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 221.0} frame: 0 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 1 se: !ruby/object:RPG::SE {name: Blow1, pitch: 100, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 221.0} frame: 2 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 1 se: !ruby/object:RPG::SE {name: Blow3, pitch: 100, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 221.0} frame: 5 flash_scope: 1 id: 1 - !ruby/object:RPG::Animation animation2_hue: 0 position: 1 name: Hit Fire animation2_name: Attack2 frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 0000 fff8 0064 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0001 0000 fff8 0064 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0002 0064 - 0000 0000 - fff8 fff8 - 0064 0096 - 0000 0000 - 0000 0000 - 00ff 00ff - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0002 0065 - 0000 0000 - fff8 fff8 - 006e 0096 - 0000 0000 - 0000 0000 - 00b4 00ff - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0002 0066 - 0000 0000 - fff8 fff8 - 0073 0096 - 0000 0000 - 0000 0000 - 0064 00ff - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0067 0000 fff8 00a0 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0068 0000 fff8 0096 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0069 0000 fff8 0096 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 006a 0000 fff8 0096 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 006b 0000 fff8 0096 0000 0000 00ff 0001 cell_max: 1 animation1_hue: 0 frame_max: 10 animation1_name: Attack1 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Fire1, pitch: 100, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 255.0} frame: 0 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: Blow3, pitch: 100, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 119.0, b: 102.0, a: 221.0} frame: 0 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 136.0, b: 51.0, a: 153.0} frame: 2 flash_scope: 2 id: 2 - !ruby/object:RPG::Animation animation2_hue: 0 position: 1 name: Hit Ice animation2_name: Attack3 frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 0000 fff8 0064 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0001 0000 fff8 0064 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 0002 0065 0066 - 0000 0000 0000 - fff8 fff8 fff8 - 0064 0050 0082 - 0000 0000 0000 - 0000 0000 0000 - 00ff 00ff 00ff - 0001 0001 0001 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 0002 0064 0067 - 0000 0000 0000 - fff8 fff8 fff8 - 006e 008c 00a0 - 0000 0000 0000 - 0000 0000 0000 - 00b4 00ff 00ff - 0001 0001 0001 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 5 y: 8 z: 1 data: - 0002 0064 0068 0069 006c - 0000 0000 0000 0000 0000 - fff8 fff8 fff8 0000 fff8 - 0073 0082 00a0 0096 0096 - 0000 0000 0000 0000 0000 - 0000 0000 0000 0000 0000 - 0064 00ff 00ff 00ff 00ff - 0001 0001 0001 0001 0001 cell_max: 5 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 4 y: 8 z: 1 data: - 0065 0068 006c 006a - 0000 0000 0000 0000 - fff8 fff8 fff8 0000 - 0082 00aa 00aa 006e - 0000 0000 0000 0000 - 0000 0000 0000 0000 - 00ff 00ff 00ff 00ff - 0001 0001 0001 0001 cell_max: 4 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 4 y: 8 z: 1 data: - 0064 0068 006d 006a - 0000 0000 0000 0000 - fff8 fff8 fff8 0000 - 0078 00af 008c 0078 - 0000 0000 0000 0000 - 0000 0000 0000 0000 - 00ff 00b4 00ff 00ff - 0001 0001 0001 0001 cell_max: 4 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 4 y: 8 z: 1 data: - 0065 0068 006d 006b - 0000 0000 0000 0000 - fff8 fff8 fff8 0000 - 0082 00b4 0096 0078 - 0000 0000 0000 0000 - 0000 0000 0000 0000 - 00ff 0064 00c8 00ff - 0001 0001 0001 0001 cell_max: 4 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 0064 006d 006a - 0000 0000 0000 - fff8 fff8 0000 - 0078 00a0 0078 - 0000 0000 0000 - 0000 0000 0000 - 00ff 0064 00ff - 0001 0001 0001 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0065 006b - 0000 0000 - fff8 0000 - 0082 0078 - 0000 0000 - 0000 0000 - 00b4 00ff - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0065 0000 fff8 0082 0000 0000 0064 0001 cell_max: 1 animation1_hue: 0 frame_max: 11 animation1_name: Attack1 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Ice4, pitch: 75, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 255.0} frame: 0 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: Blow3, pitch: 100, volume: 100} flash_color: !ruby/object:Color {r: 119.0, g: 187.0, b: 255.0, a: 221.0} frame: 0 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 187.0, g: 221.0, b: 221.0, a: 153.0} frame: 2 flash_scope: 2 id: 3 - !ruby/object:RPG::Animation animation2_hue: 0 position: 1 name: Hit Thunder animation2_name: Attack4 frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 0000 fff8 0064 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0001 0000 fff8 0064 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0002 0064 - 0000 0000 - fff8 fff8 - 0064 0096 - 0000 0000 - 0000 0000 - 00ff 00ff - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0002 0065 - 0000 0000 - fff8 fff8 - 006e 0096 - 0000 0000 - 0000 0000 - 00b4 00ff - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0002 0066 - 0000 0000 - fff8 fff8 - 0073 0096 - 0000 0000 - 0000 0000 - 0064 00ff - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0067 0000 fff8 0096 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0068 0000 fff8 0096 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0069 0000 fff8 0096 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 006a 0000 fff8 0096 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - ffff 006a - 0000 0000 - fff8 fff8 - 0096 009b - 0000 0014 - 0000 0000 - 00ff 0096 - 0001 0001 cell_max: 2 animation1_hue: 0 frame_max: 10 animation1_name: Attack1 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Thunder8, pitch: 80, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 255.0} frame: 0 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: Blow3, pitch: 100, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 102.0, a: 221.0} frame: 0 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 119.0, a: 153.0} frame: 2 flash_scope: 2 id: 4 - !ruby/object:RPG::Animation animation2_hue: 0 position: 1 name: Hit Special 1 animation2_name: Attack5 frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 0010 0020 0064 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0001 0010 0020 0064 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0002 0064 - 0010 ffd8 - 0020 0008 - 0064 0082 - 0000 0000 - 0000 0000 - 00ff 00ff - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0002 0065 - 0010 ffd8 - 0020 0008 - 006e 0096 - 0000 0000 - 0000 0000 - 00ff 00ff - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0002 0066 - 0010 ffd8 - 0020 0008 - 0078 00aa - 0000 0000 - 0000 0000 - 0096 00ff - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0067 0064 - ffd8 0018 - 0008 ffe0 - 00aa 0082 - 0000 0000 - 0000 0001 - 00ff 00ff - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0068 0065 - ffd8 0018 - 0008 ffe0 - 00aa 0096 - 0000 0014 - 0000 0001 - 00ff 00ff - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 0069 0066 0000 - ffd8 0018 ffd0 - 0008 ffe0 ffd0 - 00aa 00aa 0064 - 0000 0014 0000 - 0000 0001 0000 - 00ff 00ff 00ff - 0001 0001 0001 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0067 0001 - 0018 ffd0 - ffe0 ffd0 - 00aa 0064 - 0014 0000 - 0001 0000 - 00ff 00ff - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 0068 0002 0064 - 0018 ffd0 fff0 - ffe0 ffd0 0038 - 00aa 0064 0082 - 0014 0000 002d - 0001 0000 0000 - 00ff 00ff 00ff - 0001 0001 0001 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 0069 0002 0065 - 0018 ffd0 fff0 - ffe0 ffd0 0038 - 00aa 006e 0096 - 0014 0000 002d - 0001 0000 0000 - 00ff 00ff 00ff - 0001 0001 0001 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0002 0066 - ffd0 fff0 - ffd0 0038 - 0078 00aa - 0000 002d - 0000 0000 - 0096 00ff - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 0067 0000 0000 - fff0 ffd8 0018 - 0038 0028 ffe0 - 00aa 0064 0064 - 002d 0000 0000 - 0000 0000 0000 - 00ff 00ff 00ff - 0001 0001 0001 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 0068 0001 0001 - fff0 ffd8 0018 - 0038 0028 ffe0 - 00aa 0064 0064 - 002d 0000 0000 - 0000 0000 0000 - 00ff 00ff 00ff - 0001 0001 0001 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 5 y: 8 z: 1 data: - 0069 0002 0002 0064 0064 - fff0 ffd8 0018 ffd8 0028 - 0038 0028 ffe0 ffd8 0028 - 00aa 0064 0064 0082 0082 - 002d 0000 0000 0000 005a - 0000 0000 0000 0000 0000 - 00ff 00ff 00ff 00ff 00ff - 0001 0001 0001 0001 0001 cell_max: 5 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 4 y: 8 z: 1 data: - 0002 0002 0065 0065 - ffd8 0018 ffd8 0028 - 0028 ffe0 ffd8 0028 - 006e 006e 0096 0096 - 0000 0000 0000 005a - 0000 0000 0000 0000 - 00ff 00ff 00ff 00ff - 0001 0001 0001 0001 cell_max: 4 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 4 y: 8 z: 1 data: - 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0001 0001 0001 0001 cell_max: 4 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0067 0000 0000 00aa 0000 0001 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0068 0000 0000 00b4 0000 0001 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0069 0000 0000 00b9 0000 0001 00ff 0001 cell_max: 1 animation1_hue: 0 frame_max: 23 animation1_name: Attack1 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 2 se: !ruby/object:RPG::SE {name: Blow1, pitch: 100, volume: 90} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 255.0} frame: 0 flash_scope: 2 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 221.0, a: 119.0} frame: 0 flash_scope: 1 condition: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Blow1, pitch: 100, volume: 90} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 255.0} frame: 2 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Blow3, pitch: 100, volume: 90} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 221.0, a: 119.0} frame: 3 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Blow1, pitch: 100, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 255.0} frame: 5 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: Blow5, pitch: 100, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 221.0, a: 204.0} frame: 7 flash_scope: 2 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Blow1, pitch: 100, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 255.0} frame: 9 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Blow3, pitch: 100, volume: 90} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 221.0, a: 119.0} frame: 12 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Blow3, pitch: 100, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 187.0} frame: 14 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: Blow5, pitch: 100, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 170.0} frame: 17 flash_scope: 2 id: 5 - !ruby/object:RPG::Animation animation2_hue: 140 position: 1 name: Hit Special 2 animation2_name: Spear2 frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - ffff 0067 - 0000 0000 - 0000 0000 - 0050 0082 - 0000 0000 - 0000 0000 - 00ff 00ff - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 0000 0068 0067 - 0000 0000 ffd8 - 0000 0000 ffd0 - 0050 0078 0082 - 0000 0000 0000 - 0000 0000 0000 - 00ff 00ff 00ff - 0001 0001 0001 cell_max: 3 - 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!ruby/object:RPG::Animation animation2_hue: 0 position: 1 name: Slash Special 1 animation2_name: '' frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 0000 fff8 00a0 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0001 0000 fff8 00a0 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0002 0000 fff8 00a0 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0003 0000 fff8 00a0 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0004 0000 fff8 00a0 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0005 0000 fff8 00a0 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0006 0000 fff8 00a0 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0007 0000 fff8 00a0 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0008 0000 fff8 00a0 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0009 0000 fff8 00a0 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000a 0000 fff8 00a0 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000b 0000 fff8 00a0 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000c 0000 fff8 00a0 0000 0000 00ff 0001 cell_max: 1 - 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0001 0001 0001 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 000d 000e 000f - 0000 0000 0000 - fff8 fff8 fff8 - 00a0 00a0 00be - 0000 0000 0000 - 0000 0000 0000 - 00ff 00dc 00ff - 0001 0001 0001 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 000d 000f 000e - 0000 0000 0000 - fff8 fff8 fff8 - 00a0 00c3 00a0 - 0000 0000 0000 - 0000 0000 0000 - 00c8 00c8 00ff - 0001 0001 0001 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 000d 000e 000f - 0000 0000 0000 - fff8 fff8 fff8 - 00a0 00a0 00c6 - 0000 0000 0000 - 0000 0000 0000 - 0064 00dc 0096 - 0001 0001 0001 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 000d 000f 000e - 0000 0000 0000 - fff8 fff8 fff8 - 00a0 00c8 00a0 - 0000 0000 0000 - 0000 0000 0000 - 0032 0064 00ff - 0001 0001 0001 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000e 0000 fff8 00a0 0000 0000 0096 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000e 0000 fff8 00a0 0000 0000 0064 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000e 0000 fff8 00a0 0000 0000 0032 0001 cell_max: 1 animation1_hue: 0 frame_max: 25 animation1_name: Sword6 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Sword3, pitch: 100, volume: 90} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 255.0} frame: 0 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 102.0, b: 0.0, a: 221.0} frame: 1 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 2 se: !ruby/object:RPG::SE {name: Slash2, pitch: 100, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 170.0, a: 170.0} frame: 1 flash_scope: 2 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 170.0, a: 204.0} frame: 7 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: Slash3, pitch: 100, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 170.0, a: 170.0} frame: 7 flash_scope: 2 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Ice7, pitch: 90, volume: 90} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 255.0} frame: 13 flash_scope: 0 id: 11 - !ruby/object:RPG::Animation animation2_hue: 0 position: 1 name: Slash Special 2 animation2_name: '' frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0003 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 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0000 0000 - 0000 0000 - 00ff 00ff - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 000a 0002 - 0000 0000 - 0000 0000 - 00c8 00eb - 0000 0000 - 0000 0000 - 00ff 00c8 - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000b 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000c 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000d 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000e 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000f 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0010 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0011 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0012 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0013 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0014 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0015 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0016 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0017 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 animation1_hue: 0 frame_max: 21 animation1_name: Sword5 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 2 se: !ruby/object:RPG::SE {name: Sword3, pitch: 100, volume: 90} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 255.0} frame: 0 flash_scope: 2 - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: Slash1, pitch: 100, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 85.0, b: 68.0, a: 170.0} frame: 1 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: Slash8, pitch: 100, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 85.0, b: 68.0, a: 170.0} frame: 5 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: Slash8, pitch: 100, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 85.0, b: 68.0, a: 170.0} frame: 10 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 170.0, b: 170.0, a: 170.0} frame: 14 flash_scope: 2 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Slash3, pitch: 100, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 85.0, b: 68.0, a: 204.0} frame: 14 flash_scope: 1 id: 12 - !ruby/object:RPG::Animation animation2_hue: 0 position: 1 name: Pierce Physical animation2_name: '' frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0002 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0003 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0004 0005 - 0000 0000 - 0000 0000 - 00c8 0078 - 0000 0000 - 0000 0000 - 00ff 00ff - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0006 0000 0000 00a0 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0007 0000 0000 00aa 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - ffff 0008 - 0000 0000 - 0000 0000 - 00c8 00b4 - 0000 0163 - 0000 0000 - 00ff 00c8 - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0008 0000 0000 00b9 0162 0000 0064 0001 cell_max: 1 animation1_hue: 0 frame_max: 8 animation1_name: Spear1 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Thunder1, pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 255.0} frame: 0 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: Slash10, pitch: 100, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 204.0} frame: 3 flash_scope: 1 id: 13 - !ruby/object:RPG::Animation animation2_hue: 0 position: 1 name: Pierce Fire animation2_name: Attack2 frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - ffff 0000 - 0000 0000 - fff8 fff8 - 0064 00c8 - 0000 0000 - 0000 0000 - 00ff 00ff - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0002 0000 fff8 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0003 0000 fff8 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0004 0005 - 0000 0000 - fff8 fff8 - 00c8 0078 - 0000 0000 - 0000 0000 - 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!ruby/object:RPG::Animation animation2_hue: 0 position: 1 name: Pierce Ice animation2_name: Attack3 frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 0000 fff8 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0002 0000 fff8 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0003 0000 fff8 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0005 0004 - 0000 0000 - fff8 fff8 - 0078 00c8 - 0000 0000 - 0000 0000 - 00ff 00ff - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 4 y: 8 z: 1 data: - 0002 0065 0066 0006 - 0000 0000 0000 0000 - fff8 fff8 fff8 fff8 - 0064 0050 0082 00a0 - 0000 0000 0000 0000 - 0000 0000 0000 0000 - 00ff 00ff 00ff 00ff - 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!ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: Slash4, pitch: 90, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 119.0, b: 102.0, a: 221.0} frame: 1 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 136.0, b: 51.0, a: 153.0} frame: 2 flash_scope: 2 id: 20 - !ruby/object:RPG::Animation animation2_hue: 0 position: 1 name: Blow Ice animation2_name: Attack3 frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 0020 ffe8 0078 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0001 0018 fff0 0078 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 0066 0002 0065 - 0000 0018 0000 - fff8 fff0 fff8 - 0082 0078 0050 - 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0065 0000 fff8 0082 0000 0000 0064 0001 cell_max: 1 animation1_hue: 130 frame_max: 11 animation1_name: Blow1 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Ice4, pitch: 75, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 255.0} frame: 1 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: Slash4, pitch: 90, volume: 100} flash_color: !ruby/object:Color {r: 119.0, g: 187.0, b: 255.0, a: 221.0} frame: 1 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 187.0, g: 221.0, b: 221.0, a: 153.0} frame: 2 flash_scope: 2 id: 21 - !ruby/object:RPG::Animation animation2_hue: 0 position: 1 name: Blow Thunder animation2_name: Attack4 frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 0020 ffe8 0078 0000 0000 00ff 0001 cell_max: 1 - 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!ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 119.0, a: 153.0} frame: 2 flash_scope: 2 id: 22 - !ruby/object:RPG::Animation animation2_hue: 0 position: 1 name: Blow Special 1 animation2_name: Blow2 frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 0020 ffe8 0078 0014 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0001 007c - 0018 0000 - fff0 0000 - 0078 0064 - 0014 0000 - 0000 0000 - 00ff 00ff - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0002 007d - 0018 0000 - fff0 0000 - 0078 0064 - 0014 0000 - 0000 0000 - 00ff 00ff - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0003 007e - 0018 0000 - 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!ruby/object:RPG::Animation animation2_hue: 0 position: 3 name: Breath Fire animation2_name: '' frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 0000 ffc0 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0001 0000 ffc0 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0002 0000 ffc0 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0003 0000 ffc0 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0004 0000 ffc0 00fa 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0005 0000 ffc0 012c 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0005 0000 ffc0 01c2 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0006 0000 ffc0 015e 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0007 0000 ffc0 015e 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0008 0008 ffc0 015e 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0009 0005 - 0000 0000 - ffc8 ffc0 - 015e 015e - 0000 0000 - 0000 0000 - 00ff 00ff - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0006 0000 ffc0 0190 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0007 0000 ffc0 01c2 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0008 0000 ffc0 01c2 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0009 0000 ffc0 01c2 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000a 0000 ffc0 0190 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000b 0000 ffc0 0190 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000c 0000 ffc0 015e 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000d 0000 ffc0 014a 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000e 0000 ffc0 012c 0000 0000 00ff 0001 cell_max: 1 animation1_hue: 0 frame_max: 20 animation1_name: Special2 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Breath, pitch: 100, volume: 90} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 255.0} frame: 1 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 10 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 102.0, b: 0.0, a: 204.0} frame: 5 flash_scope: 2 id: 25 - !ruby/object:RPG::Animation animation2_hue: 0 position: 3 name: Breath Ice animation2_name: '' frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 0000 ffc0 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0001 0000 ffc0 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0002 0000 ffc0 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0003 0000 ffc0 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0004 0000 ffc0 00fa 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0005 0000 ffc0 012c 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0005 0000 ffc0 01c2 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0006 0000 ffc0 015e 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0007 0000 ffc0 015e 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0008 0008 ffc0 015e 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0009 0005 - 0000 0000 - ffc8 ffc0 - 015e 015e - 0000 0000 - 0000 0000 - 00ff 00ff - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0006 0000 ffc0 0190 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0007 0000 ffc0 01c2 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0008 0000 ffc0 01c2 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0009 0000 ffc0 01c2 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000a 0000 ffc0 0190 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000b 0000 ffc0 0190 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000c 0000 ffc0 015e 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000d 0000 ffc0 014a 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000e 0000 ffc0 012c 0000 0000 00ff 0001 cell_max: 1 animation1_hue: 150 frame_max: 20 animation1_name: Special2 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Breath, pitch: 100, volume: 90} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 255.0} frame: 1 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 10 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 0.0, g: 221.0, b: 238.0, a: 204.0} frame: 5 flash_scope: 2 id: 26 - !ruby/object:RPG::Animation animation2_hue: 0 position: 3 name: Breath Thunder animation2_name: '' frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 0000 ffc0 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0001 0000 ffc0 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0002 0000 ffc0 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0003 0000 ffc0 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0004 0000 ffc0 00fa 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0005 0000 ffc0 012c 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0005 0000 ffc0 01c2 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0006 0000 ffc0 015e 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0007 0000 ffc0 015e 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0008 0008 ffc0 015e 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0009 0005 - 0000 0000 - ffc8 ffc0 - 015e 015e - 0000 0000 - 0000 0000 - 00ff 00ff - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0006 0000 ffc0 0190 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0007 0000 ffc0 01c2 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0008 0000 ffc0 01c2 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0009 0000 ffc0 01c2 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000a 0000 ffc0 0190 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000b 0000 ffc0 0190 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000c 0000 ffc0 015e 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000d 0000 ffc0 014a 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000e 0000 ffc0 012c 0000 0000 00ff 0001 cell_max: 1 animation1_hue: 20 frame_max: 20 animation1_name: Special2 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Breath, pitch: 100, volume: 90} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 255.0} frame: 1 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 10 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 0.0, a: 204.0} frame: 5 flash_scope: 2 id: 27 - !ruby/object:RPG::Animation animation2_hue: 0 position: 3 name: Breath Ailment animation2_name: '' frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 0000 ffc0 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0001 0000 ffc0 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 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!ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000b 0000 ffc0 0190 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000c 0000 ffc0 015e 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000d 0000 ffc0 014a 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000e 0000 ffc0 012c 0000 0000 00ff 0001 cell_max: 1 animation1_hue: 270 frame_max: 20 animation1_name: Special2 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Breath, pitch: 100, volume: 90} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 255.0} frame: 1 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 10 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 68.0, b: 255.0, a: 204.0} frame: 5 flash_scope: 2 id: 28 - 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ffc8 ffc8 ff90 ff98 ff98 fff0 - 008e 008e 008e 0082 0082 0082 - 0000 0000 0000 0000 0000 0000 - 0000 0000 0000 0000 0000 0000 - 00ff 00ff 00ff 00ff 00ff 0096 - 0001 0001 0001 0001 0001 0001 cell_max: 6 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 0009 0009 000a - ff90 0070 0000 - ff98 ff98 fff0 - 0082 0082 0082 - 0000 0000 0000 - 0000 0000 0000 - 00ff 00ff 00ff - 0001 0001 0001 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 000a 000a 000b - ff90 0070 0000 - ff98 ff98 fff0 - 0082 0082 0082 - 0000 0000 0000 - 0000 0000 0000 - 00ff 00ff 00ff - 0001 0001 0001 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 000b 000b 000c - ff90 0070 0000 - ff98 ff98 fff0 - 0082 0082 0082 - 0000 0000 0000 - 0000 0000 0000 - 00ff 00ff 00ff - 0001 0001 0001 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 000c 000c 000d - ff90 0070 0000 - ff98 ff98 fff0 - 0082 0082 0082 - 0000 0000 0000 - 0000 0000 0000 - 00ff 00ff 00ff - 0001 0001 0001 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 000d 000d - ff90 0070 - ff98 ff98 - 0082 0082 - 0000 0000 - 0000 0000 - 00ff 00ff - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 0 y: 8 z: 1 data: [] cell_max: 0 animation1_hue: 0 frame_max: 20 animation1_name: Special5 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 25 se: !ruby/object:RPG::SE {name: Saint8, pitch: 125, volume: 90} flash_color: !ruby/object:Color {r: 238.0, g: 136.0, b: 204.0, a: 187.0} frame: 0 flash_scope: 2 - !ruby/object:RPG::Animation::Timing flash_duration: 2 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 85.0, b: 238.0, a: 204.0} frame: 3 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 2 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 85.0, b: 238.0, a: 204.0} frame: 5 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 2 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 85.0, b: 238.0, a: 187.0} frame: 7 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 2 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 85.0, b: 238.0, a: 170.0} frame: 9 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 2 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 85.0, b: 238.0, a: 153.0} frame: 11 flash_scope: 1 id: 29 - !ruby/object:RPG::Animation animation2_hue: 0 position: 3 name: Sonic Wave animation2_name: '' frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0005 ffa8 ff98 0096 0000 0000 0096 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0004 ffa8 ff98 0096 0000 0000 00c8 0001 cell_max: 1 - 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ffe0 ffd0 ffa8 - 0096 0096 0096 - 0000 0000 0000 - 0000 0000 0000 - 00ff 00ff 00ff - 0001 0001 0001 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 0000 0000 0003 - ff60 00b8 0048 - ffe0 ffd0 ffa8 - 0096 0082 0096 - 0000 0000 0000 - 0000 0000 0000 - 00ff 0096 00ff - 0001 0001 0001 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0000 0002 - ff60 0048 - ffe0 ffa8 - 0082 0096 - 0000 0000 - 0000 0000 - 0096 00ff - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0001 0048 ffa8 0096 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 0048 ffa8 0096 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 0048 ffa8 0082 0000 0000 0096 0001 cell_max: 1 animation1_hue: 0 frame_max: 19 animation1_name: Special6 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 10 se: !ruby/object:RPG::SE {name: Sound3, pitch: 100, volume: 90} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 119.0, a: 119.0} frame: 0 flash_scope: 2 - !ruby/object:RPG::Animation::Timing flash_duration: 4 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 221.0, b: 170.0, a: 170.0} frame: 2 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 4 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 221.0, b: 170.0, a: 170.0} frame: 5 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 4 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 221.0, b: 170.0, a: 170.0} frame: 8 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 221.0, b: 170.0, a: 170.0} frame: 11 flash_scope: 1 id: 30 - !ruby/object:RPG::Animation animation2_hue: 0 position: 3 name: Fog animation2_name: '' frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0000 0001 - ff68 00b0 - ffe8 ffe8 - 0190 0190 - 0000 0000 - 0000 0000 - 0032 0032 - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0000 0001 - ff78 00a0 - ffe8 ffe8 - 0190 0190 - 0000 0000 - 0000 0000 - 0064 0064 - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0000 0001 - ff88 0090 - ffe8 ffe8 - 0190 0190 - 0000 0000 - 0000 0000 - 007d 007d - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0000 0001 - ff98 0080 - ffe8 ffe8 - 0190 0190 - 0000 0000 - 0000 0000 - 007d 007d - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 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0000 0001 - fff8 0020 - ffe8 ffe8 - 0190 0190 - 0000 0000 - 0000 0000 - 007d 007d - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0000 0001 - 0008 0010 - ffe8 ffe8 - 0190 0190 - 0000 0000 - 0000 0000 - 007d 007d - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0000 0001 - 0018 0000 - ffe8 ffe8 - 0190 0190 - 0000 0000 - 0000 0000 - 007d 007d - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0000 0001 - 0028 fff0 - ffe8 ffe8 - 0190 0190 - 0000 0000 - 0000 0000 - 007d 007d - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0000 0001 - 0030 ffe0 - ffe8 ffe8 - 0190 0190 - 0000 0000 - 0000 0000 - 0064 0064 - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0000 0001 - 0030 ffd0 - ffe8 ffe8 - 0190 0190 - 0000 0000 - 0000 0000 - 0032 0032 - 0001 0001 cell_max: 2 animation1_hue: 0 frame_max: 15 animation1_name: Special7 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 15 se: !ruby/object:RPG::SE {name: Fog1, pitch: 100, volume: 90} flash_color: !ruby/object:Color {r: 136.0, g: 153.0, b: 170.0, a: 204.0} frame: 0 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 15 se: !ruby/object:RPG::SE {name: Sand, pitch: 110, volume: 90} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 170.0} frame: 0 flash_scope: 2 id: 31 - !ruby/object:RPG::Animation animation2_hue: 0 position: 3 name: Song animation2_name: '' frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 0003 0003 0000 - ff90 ffb8 ff48 - 0000 ffc8 fff0 - 00c8 00c8 003c - 0000 0000 0000 - 0000 0000 0000 - 0064 0064 0064 - 0001 0001 0001 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 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00c8 00c8 003c 0046 0046 0064 - 0000 0000 0000 0000 0000 0000 - 0000 0000 0000 0000 0000 0000 - 0096 0096 00c8 00ff 00ff 0064 - 0001 0001 0001 0001 0001 0001 cell_max: 6 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 7 y: 8 z: 1 data: - 0005 0003 0005 0000 0002 0002 0001 - ff90 0078 ffd8 0018 ff78 00c8 0080 - 0000 0000 ffc8 ffd8 0000 ffc0 ff80 - 00c8 00c8 00c8 003c 0046 0046 0064 - 0000 0000 0000 0000 0000 0000 0000 - 0000 0000 0000 0000 0000 0000 0000 - 00c8 0064 00c8 0096 00ff 00ff 0032 - 0001 0001 0001 0001 0001 0001 0001 cell_max: 7 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 7 y: 8 z: 1 data: - 0006 0004 0006 0000 0002 0002 0000 - ff90 0078 ffe8 0028 ff88 00e0 ff08 - 0000 0000 ffc8 ffe0 0008 ffb8 ffa0 - 00c8 00c8 00c8 003c 0046 0046 0050 - 0000 0000 0000 0000 0000 0000 0000 - 0000 0000 0000 0000 0000 0000 0000 - 00ff 0096 00ff 0064 00ff 00c8 0032 - 0001 0001 0001 0001 0001 0001 0001 cell_max: 7 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 6 y: 8 z: 1 data: - 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0001 0001 0001 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 000c 0077 - 0000 0000 - 0000 0000 - 003c 00c8 - 0000 0000 - 0000 0000 - 00b4 00ff - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000c 0000 0000 0032 0000 0000 0096 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000c 0000 0000 0032 0000 0000 0064 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000c 0000 0000 0032 0000 0000 0032 0001 cell_max: 1 animation1_hue: 0 frame_max: 17 animation1_name: Heal5 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 10 se: !ruby/object:RPG::SE {name: Ice8, pitch: 100, volume: 100} flash_color: !ruby/object:Color {r: 204.0, g: 238.0, b: 255.0, a: 102.0} frame: 0 flash_scope: 2 - !ruby/object:RPG::Animation::Timing flash_duration: 10 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 85.0, g: 187.0, b: 221.0, a: 170.0} frame: 1 flash_scope: 1 id: 41 - !ruby/object:RPG::Animation animation2_hue: 0 position: 0 name: Revive animation2_name: '' frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 0000 0080 0096 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0001 0000 0080 0096 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0002 0000 0080 0096 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0003 0000 0080 0096 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0004 0000 0080 0096 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 4 y: 8 z: 1 data: - 0005 0019 000b 0012 - 0000 0000 0000 0000 - 0080 00d0 0050 00d0 - 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!ruby/object:RPG::Animation animation2_hue: 170 position: 2 name: Powerup 1 animation2_name: Heal1 frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 0000 fff0 0096 0000 0000 0096 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0001 0000 fff0 0096 0000 0000 00c8 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0002 0000 fff0 0096 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0003 0000 fff0 0096 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0004 0000 fff0 0096 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0005 0000 fff0 0096 0000 0000 00ff 0001 cell_max: 1 - 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000d 000e 000e - 0000 ffd0 0038 - fff0 ffb0 ffe0 - 0096 0064 0064 - 0000 0000 0000 - 0000 0000 0000 - 00ff 00ff 00ff - 0001 0001 0001 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 000d 000e 000e - 0000 ffd0 0038 - fff0 ff88 ffc0 - 0096 0050 0064 - 0000 0000 0000 - 0000 0000 0000 - 00c8 0096 00ff - 0001 0001 0001 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 000d 000e - 0000 0038 - fff0 ffb0 - 0096 0064 - 0000 0000 - 0000 0000 - 0096 00ff - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 000d 000e - 0000 0038 - fff0 ff98 - 0096 0050 - 0000 0000 - 0000 0000 - 0064 0096 - 0001 0001 cell_max: 2 animation1_hue: 0 frame_max: 24 animation1_name: Special8 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Magic1, pitch: 80, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 255.0} frame: 0 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Up1, pitch: 150, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 170.0, b: 221.0, a: 255.0} frame: 10 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 136.0, b: 153.0, a: 153.0} frame: 11 flash_scope: 2 id: 43 - !ruby/object:RPG::Animation animation2_hue: 0 position: 1 name: Powerup 2 animation2_name: '' frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 0000 0000 0096 0000 0000 0096 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0001 0000 0000 0096 0000 0000 00c8 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0002 0000 0000 0096 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 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00c8 00c8 0082 0082 0096 0096 - 0000 0000 0000 0000 0000 0000 - 0000 0000 0000 0000 0000 0000 - 0096 0096 0096 0096 0064 0064 - 0001 0001 0001 0001 0001 0001 cell_max: 6 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 6 y: 8 z: 1 data: - 000d 000d 000d 000d 0071 0071 - 0000 0000 0000 0000 0000 0000 - fff0 ff30 ffb0 ff70 ffb8 ff60 - 00c8 00c8 0082 0082 0096 0096 - 0000 0000 0000 0000 0000 0000 - 0000 0000 0000 0000 0000 0000 - 0064 0064 0064 0064 0032 0032 - 0001 0001 0001 0001 0001 0001 cell_max: 6 animation1_hue: 70 frame_max: 24 animation1_name: Special8 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 10 se: !ruby/object:RPG::SE {name: Darkness4, pitch: 85, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 204.0, a: 204.0} frame: 0 flash_scope: 2 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Fire5, pitch: 80, volume: 90} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 187.0, a: 204.0} frame: 1 flash_scope: 1 - 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0000 0008 0008 - 0030 0020 ffe8 - ffc0 0038 ffd0 - 0078 0046 001e - 0000 0000 0000 - 0000 0000 0000 - 00c8 00c8 00c8 - 0001 0001 0001 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 4 y: 8 z: 1 data: - 0000 0000 0008 0008 - 0030 ffe0 0020 ffe8 - ffb8 fff8 0038 ffd0 - 0078 003c 0050 003c - 0000 0000 0000 0000 - 0000 0000 0000 0000 - 0096 00ff 0096 00ff - 0001 0001 0001 0001 cell_max: 4 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 4 y: 8 z: 1 data: - 0000 0000 0008 0008 - 0028 ffd0 0020 ffe8 - ffb0 ffe0 0038 ffd0 - 0078 0064 005a 0046 - 0000 0000 0000 0000 - 0000 0000 0000 0000 - 0064 00ff 0064 00c8 - 0001 0001 0001 0001 cell_max: 4 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0000 0008 - ffc8 ffe8 - ffd8 ffd0 - 0078 0050 - 0000 0000 - 0000 0000 - 00ff 0096 - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0000 0008 - ffd0 ffe8 - ffd0 ffd0 - 0078 005a - 0000 0000 - 0000 0000 - 00ff 0064 - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 ffd8 ffc8 0078 0000 0000 00c8 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 ffd8 ffc0 0078 0000 0000 0096 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 ffd0 ffb8 0078 0000 0000 0064 0001 cell_max: 1 animation1_hue: 0 frame_max: 23 animation1_name: State5 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Saint1, pitch: 100, volume: 90} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 255.0} frame: 0 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 7 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 153.0, g: 170.0, b: 187.0, a: 221.0} frame: 1 flash_scope: 1 - 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0001 0001 0001 0001 0001 cell_max: 5 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 0007 0007 0007 - 0000 0000 0000 - ffc8 0000 0038 - 00d2 00d2 00d2 - 0000 0000 0000 - 0000 0000 0000 - 0064 0064 0064 - 0001 0001 0001 cell_max: 3 animation1_hue: 0 frame_max: 14 animation1_name: State6 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Push, pitch: 100, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 255.0} frame: 0 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 7 se: !ruby/object:RPG::SE {name: Paralyze3, pitch: 125, volume: 90} flash_color: !ruby/object:Color {r: 204.0, g: 238.0, b: 255.0, a: 204.0} frame: 4 flash_scope: 1 id: 55 - !ruby/object:RPG::Animation animation2_hue: 0 position: 1 name: Death animation2_name: Heal2 frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0005 0000 ffc8 0064 0000 0000 0064 0000 cell_max: 1 - 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0015 000a - 0000 0000 - 0000 ffb8 - 00b4 0064 - 0000 0000 - 0000 0000 - 0096 0064 - 0001 0000 cell_max: 2 animation1_hue: 0 frame_max: 21 animation1_name: Death1 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Darkness5, pitch: 100, volume: 100} flash_color: !ruby/object:Color {r: 153.0, g: 0.0, b: 68.0, a: 238.0} frame: 0 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Thunder1, pitch: 125, volume: 90} flash_color: !ruby/object:Color {r: 255.0, g: 0.0, b: 136.0, a: 255.0} frame: 6 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 102.0, b: 119.0, a: 204.0} frame: 6 flash_scope: 2 id: 56 - !ruby/object:RPG::Animation animation2_hue: 0 position: 2 name: Fire One 1 animation2_name: '' frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 0000 ffb0 0082 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0001 0000 ffc0 0064 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0001 0000 ffa8 008c 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0002 0000 ffa8 0096 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0003 0000 ffa8 0096 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0004 0000 ffa8 0096 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0005 0000 ffb0 008c 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 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!ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0007 0000 ff70 0096 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0008 0000 ff68 00a0 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0009 0000 ff68 00a0 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0007 0000 ff68 00a0 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0008 0000 ff68 00a0 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0009 0000 ff68 00a0 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0007 0000 ff68 00a0 0000 0000 00b4 0001 cell_max: 1 - 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ffc0 ffc0 ffc0 - 00aa 00aa 00aa - 0000 0000 0000 - 0000 0000 0000 - 00ff 00ff 00ff - 0001 0001 0001 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 0003 0000 0001 - ff70 0000 0088 - ffc0 ffc0 ffc0 - 00aa 00aa 00aa - 0000 0000 0000 - 0000 0000 0000 - 00ff 00ff 00ff - 0001 0001 0001 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 0000 0001 0002 - ff70 0000 0088 - ffc0 ffc0 ffc0 - 00aa 00aa 00aa - 0000 0000 0000 - 0000 0000 0000 - 00c8 00ff 00c8 - 0001 0001 0001 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 0001 0002 0003 - ff70 0000 0088 - ffc0 ffc0 ffc0 - 00aa 00aa 00aa - 0000 0000 0000 - 0000 0000 0000 - 00aa 00c8 00aa - 0001 0001 0001 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 0002 0003 0000 - ff70 0000 0088 - ffc0 ffc0 ffc0 - 00aa 00aa 00aa - 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0007 00e0 ffd0 0082 0000 0000 00b4 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0007 00e0 ffd0 0082 0000 0000 0064 0000 cell_max: 1 animation1_hue: 0 frame_max: 15 animation1_name: Ice4 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Thunder9, pitch: 100, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 255.0} frame: 0 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 16 se: !ruby/object:RPG::SE {name: Ice6, pitch: 145, volume: 90} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 153.0} frame: 1 flash_scope: 2 - !ruby/object:RPG::Animation::Timing flash_duration: 8 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 255.0} frame: 1 flash_scope: 1 condition: 0 id: 64 - !ruby/object:RPG::Animation animation2_hue: 0 position: 2 name: Thunder One 1 animation2_name: '' frames: - 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!ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0004 0010 ff70 00a0 0000 0000 0064 0001 cell_max: 1 animation1_hue: 0 frame_max: 7 animation1_name: Thunder1 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 2 se: !ruby/object:RPG::SE {name: Thunder5, pitch: 100, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 170.0, a: 221.0} frame: 1 flash_scope: 2 - !ruby/object:RPG::Animation::Timing flash_duration: 4 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 0.0, a: 221.0} frame: 2 flash_scope: 1 id: 65 - !ruby/object:RPG::Animation animation2_hue: 0 position: 1 name: Thunder One 2 animation2_name: '' frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 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0000 0000 0000 0000 - 00ff 0064 00ff 00ff - 0001 0001 0001 0001 cell_max: 4 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 0002 0069 0068 - 0000 0080 ff88 - ffa8 ffc8 ffc8 - 00d2 0064 0064 - 0000 0000 0000 - 0000 0000 0000 - 00ff 0064 00ff - 0001 0001 0001 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 0000 0003 0069 - 0000 0000 ff88 - ffc8 ffa8 ffc8 - 00fa 00d2 0064 - 00b4 0000 0000 - 0001 0000 0000 - 00ff 00ff 00ff - 0001 0001 0001 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0001 0069 - 0000 ff88 - ffa8 ffc8 - 00d2 0064 - 0000 0000 - 0000 0000 - 00ff 0064 - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0001 0000 ffa8 00d2 0000 0000 0096 0001 cell_max: 1 animation1_hue: 0 frame_max: 14 animation1_name: Thunder3 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: Thunder10, pitch: 120, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 238.0} frame: 0 flash_scope: 2 - !ruby/object:RPG::Animation::Timing flash_duration: 1 se: !ruby/object:RPG::SE {name: Thunder9, pitch: 100, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 204.0, a: 170.0} frame: 1 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: '', pitch: 120, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 170.0, a: 170.0} frame: 4 flash_scope: 2 - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 221.0, a: 170.0} frame: 9 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: '', pitch: 120, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 170.0, a: 170.0} frame: 9 flash_scope: 2 id: 68 - !ruby/object:RPG::Animation animation2_hue: 0 position: 1 name: Water One animation2_name: '' frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 0000 0000 003c 0000 0000 0096 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 0000 0000 0050 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 0000 0000 0064 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0001 0007 - 0000 0000 - 0000 0000 - 0064 0096 - 0000 0000 - 0000 0000 - 00ff 00ff - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0002 0008 - 0000 0000 - 0000 0000 - 0064 0096 - 0000 0000 - 0000 0000 - 00ff 00ff - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0002 0009 - 0000 0000 - 0000 0000 - 0069 0096 - 0000 0000 - 0000 0000 - 00ff 00ff - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0001 000a - 0000 0000 - 0000 0000 - 0069 0096 - 0000 0000 - 0000 0000 - 00ff 00ff - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 0003 0000 000b - 0000 0000 0000 - 0000 0000 0000 - 00c8 0096 00aa - 0000 0000 0000 - 0000 0000 0000 - 00ff 0064 00ff - 0001 0001 0001 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 000c 0003 - 0000 0000 - 0000 0000 - 00b4 00d2 - 0000 0000 - 0000 0000 - 00ff 00ff - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 000d 0004 - 0000 0000 - 0000 0000 - 00b4 0064 - 0000 0000 - 0000 0000 - 00ff 00ff - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 000e 0005 - 0000 0000 - 0000 0000 - 00b4 0082 - 0000 0000 - 0000 0000 - 00ff 00ff - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 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!ruby/object:RPG::Animation animation2_hue: 0 position: 3 name: Water All animation2_name: '' frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 0003 0003 0003 - ff10 0000 00f0 - ffc0 ffc0 ffc0 - 00c8 00c8 00c8 - 0000 0000 0000 - 0000 0000 0000 - 0064 0064 0064 - 0000 0000 0000 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 0000 0000 0000 - ff10 00f0 0000 - ffc0 ffc0 ffc0 - 00c8 00c8 00c8 - 0000 0000 0000 - 0000 0000 0000 - 0096 0096 0096 - 0000 0000 0000 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 0001 0001 0001 - ff10 00f0 0000 - ffc0 ffc0 ffc0 - 00c8 00c8 00c8 - 0000 0000 0000 - 0000 0000 0000 - 00c8 00c8 00c8 - 0000 0000 0000 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 0002 0002 0002 - ff10 00f0 0000 - ffc0 ffc0 ffc0 - 00c8 00c8 00c8 - 0000 0000 0000 - 0000 0000 0000 - 00c8 00c8 00c8 - 0000 0000 0000 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 0003 0003 0003 - ff10 00f0 0000 - ffc0 ffc0 ffc0 - 00c8 00c8 00c8 - 0000 0000 0000 - 0000 0000 0000 - 00c8 00c8 00c8 - 0000 0000 0000 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 0000 0000 0000 - ff10 00f0 0000 - ffc0 ffc0 ffc0 - 00c8 00c8 00c8 - 0000 0000 0000 - 0000 0000 0000 - 00c8 00c8 00c8 - 0000 0000 0000 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 0001 0001 0001 - ff10 00f0 0000 - ffc0 ffc0 ffc0 - 00c8 00c8 00c8 - 0000 0000 0000 - 0000 0000 0000 - 00c8 00c8 00c8 - 0000 0000 0000 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 0002 0002 0002 - ff10 00f0 0000 - ffc0 ffc0 ffc0 - 00c8 00c8 00c8 - 0000 0000 0000 - 0000 0000 0000 - 00c8 00c8 00c8 - 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!ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 0003 0003 0003 - ff10 00f0 0000 - ffc0 ffc0 ffc0 - 00c8 00c8 00c8 - 0000 0000 0000 - 0000 0000 0000 - 00c8 00c8 00c8 - 0000 0000 0000 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 0000 0000 0000 - ff10 00f0 0000 - ffc0 ffc0 ffc0 - 00c8 00c8 00c8 - 0000 0000 0000 - 0000 0000 0000 - 00b4 00b4 00b4 - 0000 0000 0000 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 0001 0001 0001 - ff10 00f0 0000 - ffc0 ffc0 ffc0 - 00c8 00c8 00c8 - 0000 0000 0000 - 0000 0000 0000 - 0078 0078 0078 - 0000 0000 0000 cell_max: 3 animation1_hue: 0 frame_max: 15 animation1_name: Water2 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 10 se: !ruby/object:RPG::SE {name: Water1, pitch: 50, volume: 100} flash_color: !ruby/object:Color {r: 221.0, g: 238.0, b: 238.0, a: 170.0} frame: 0 flash_scope: 2 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 187.0, g: 255.0, b: 255.0, a: 255.0} frame: 2 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 187.0, g: 255.0, b: 255.0, a: 255.0} frame: 6 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 187.0, g: 255.0, b: 255.0, a: 255.0} frame: 9 flash_scope: 1 id: 70 - !ruby/object:RPG::Animation animation2_hue: 0 position: 1 name: Earth One animation2_name: '' frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 0008 0040 00fa 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 0000 ffa0 00c8 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0000 0001 - 0000 0000 - ffb8 ffb8 - 00a0 00a0 - 0000 0000 - 0000 0000 - 00ff 0064 - 0000 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0001 0000 ffd0 008c 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0001 0000 fff0 0078 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0002 0000 0010 00a0 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0003 0000 0010 0096 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0004 0000 0010 00a0 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0005 0000 0010 00a5 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0006 0000 0010 00a8 0000 0000 00b4 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0006 0000 0010 00aa 0000 0000 0064 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 0 y: 8 z: 1 data: [] cell_max: 0 animation1_hue: 0 frame_max: 12 animation1_name: Earth1 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Thunder2, pitch: 50, volume: 90} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 255.0} frame: 0 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Earth5, pitch: 50, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 153.0, b: 0.0, a: 255.0} frame: 5 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 204.0, g: 153.0, b: 34.0, a: 187.0} frame: 6 flash_scope: 2 id: 71 - !ruby/object:RPG::Animation animation2_hue: 0 position: 3 name: Earth All animation2_name: '' frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 0000 ffa0 00c8 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 5 y: 8 z: 1 data: - 0000 0001 0001 0007 0007 - ff68 0000 0000 ff78 00c8 - ffa0 ffa0 ffa0 fff0 0020 - 00c8 00c8 00c8 0096 0050 - 0000 0000 0000 0000 0000 - 0000 0000 0000 0000 0000 - 00ff 00ff 00ff 00ff 00ff - 0000 0000 0001 0000 0000 cell_max: 5 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 6 y: 8 z: 1 data: - 0000 0001 0001 0007 0007 0007 - 00a8 ff68 0000 ff78 00c8 0110 - ffa0 ffa0 ffa0 ffa0 ffd8 ffe0 - 00c8 00c8 00c8 0096 0050 0096 - 0000 0000 0000 0000 0000 0000 - 0000 0000 0000 0000 0000 0000 - 00ff 00ff 00ff 00ff 00ff 00ff - 0000 0000 0000 0000 0000 0000 cell_max: 6 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 10 y: 8 z: 1 data: - 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00c8 00c8 00c8 0096 0082 0096 0096 - 0000 0000 0000 0000 0000 0000 0000 - 0000 0000 0000 0000 0000 0000 0000 - 00ff 00ff 00ff 00ff 00ff 00ff 00ff - 0000 0000 0000 0000 0000 0000 0000 cell_max: 7 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 15 y: 8 z: 1 data: - 0001 0001 0001 0001 0001 0001 0006 0004 0004 0002 0002 0007 0007 0007 0006 - 00a8 ff68 ff68 00a8 0000 0000 fff8 ff28 ff28 00c8 00c8 0070 ff58 fef0 fff8 - ffa0 ffa0 ffa0 ffa0 ffa0 ffa0 ffd0 ffe0 ffe0 ffe0 ffe0 ffe0 0000 ffc0 ffd0 - 00c8 00c8 00c8 00c8 00c8 00c8 0096 0082 0082 0082 0082 0096 0050 0096 0096 - 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 - 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 - 00ff 00ff 00ff 00ff 00ff 00ff 00ff 00ff 0064 00ff 0064 00ff 00ff 00ff 0064 - 0000 0000 0001 0001 0000 0001 0000 0000 0001 0000 0001 0000 0000 0000 0001 cell_max: 15 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 10 y: 8 z: 1 data: - 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0000 0000 0000 - 0000 0000 0000 - 00ff 00ff 00ff - 0001 0001 0001 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 0007 000b 0004 - 0000 0000 0000 - 0000 0000 0000 - 012c 012c 00b4 - 0000 0000 0000 - 0000 0000 0000 - 00ff 00c8 00ff - 0001 0001 0001 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 0008 000c 0004 - 0000 0000 0000 - 0000 0000 0000 - 012c 012c 0064 - 0000 0000 0000 - 0000 0000 0000 - 00ff 0096 00ff - 0001 0001 0001 cell_max: 3 animation1_hue: 0 frame_max: 36 animation1_name: Darkness2 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 10 se: !ruby/object:RPG::SE {name: Teleport, pitch: 100, volume: 100} flash_color: !ruby/object:Color {r: 0.0, g: 0.0, b: 0.0, a: 255.0} frame: 0 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 136.0, b: 255.0, a: 170.0} frame: 9 flash_scope: 2 condition: 0 - 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!ruby/object:RPG::Animation::Timing flash_duration: 10 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 221.0, b: 170.0, a: 187.0} frame: 16 flash_scope: 1 id: 80 - !ruby/object:RPG::Animation animation2_hue: 0 position: 2 name: Skill Activation animation2_name: '' frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 0000 ffa0 0078 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0001 0000 ffa0 0078 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0002 0000 ffa0 0078 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0003 0000 ffa0 0078 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 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!ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0009 0010 ffe0 0078 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000a 0010 ffe0 0078 0000 0000 00ff 0001 cell_max: 1 animation1_hue: 0 frame_max: 11 animation1_name: Attack8 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: Slash6, pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 119.0, b: 102.0, a: 187.0} frame: 0 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Fire1, pitch: 120, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 136.0, b: 51.0, a: 153.0} frame: 1 flash_scope: 2 id: 83 - !ruby/object:RPG::Animation animation2_hue: 0 position: 1 name: Hit 2 Ice animation2_name: '' frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 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!ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0006 0010 ffe0 0078 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0007 0010 ffe0 0078 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0008 0010 ffe0 0078 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0009 0010 ffe0 0078 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000a 0010 ffe0 0078 0000 0000 00ff 0001 cell_max: 1 animation1_hue: 0 frame_max: 11 animation1_name: Attack10 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: Slash6, pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 102.0, a: 187.0} frame: 0 flash_scope: 1 - 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!ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 001b 0000 ffc0 0104 0000 0000 0064 0000 cell_max: 1 animation1_hue: 0 frame_max: 34 animation1_name: Sword9 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 2 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 90} flash_color: !ruby/object:Color {r: 187.0, g: 187.0, b: 255.0, a: 187.0} frame: 1 flash_scope: 2 - !ruby/object:RPG::Animation::Timing flash_duration: 2 se: !ruby/object:RPG::SE {name: Slash2, pitch: 100, volume: 100} flash_color: !ruby/object:Color {r: 238.0, g: 170.0, b: 255.0, a: 170.0} frame: 1 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 2 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 90} flash_color: !ruby/object:Color {r: 187.0, g: 187.0, b: 255.0, a: 187.0} frame: 8 flash_scope: 2 - !ruby/object:RPG::Animation::Timing flash_duration: 2 se: !ruby/object:RPG::SE {name: Slash2, pitch: 120, volume: 100} flash_color: !ruby/object:Color {r: 238.0, g: 170.0, b: 255.0, a: 170.0} frame: 8 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 2 se: !ruby/object:RPG::SE {name: Slash2, pitch: 100, volume: 100} flash_color: !ruby/object:Color {r: 238.0, g: 170.0, b: 255.0, a: 170.0} frame: 15 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 2 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 90} flash_color: !ruby/object:Color {r: 187.0, g: 187.0, b: 255.0, a: 187.0} frame: 15 flash_scope: 2 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Wind8, pitch: 150, volume: 70} flash_color: !ruby/object:Color {r: 187.0, g: 187.0, b: 255.0, a: 187.0} frame: 22 flash_scope: 2 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Slash9, pitch: 100, volume: 100} flash_color: !ruby/object:Color {r: 238.0, g: 170.0, b: 255.0, a: 170.0} frame: 22 flash_scope: 1 id: 88 - !ruby/object:RPG::Animation animation2_hue: 0 position: 3 name: Slash Special 5 animation2_name: '' frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 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!ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000f 0080 ff90 00e6 0000 0001 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0010 0080 ff90 00e6 0000 0001 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0011 0080 ff90 00e6 0000 0001 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0012 0080 ff90 00e6 0000 0001 00ff 0001 cell_max: 1 animation1_hue: 0 frame_max: 29 animation1_name: Sword10 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Thunder3, pitch: 90, volume: 90} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 255.0} frame: 0 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 2 se: !ruby/object:RPG::SE {name: Slash1, pitch: 110, volume: 100} flash_color: !ruby/object:Color {r: 187.0, g: 238.0, b: 255.0, a: 170.0} frame: 1 flash_scope: 2 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 170.0, g: 238.0, b: 255.0, a: 221.0} frame: 1 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 170.0, g: 238.0, b: 255.0, a: 221.0} frame: 5 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 2 se: !ruby/object:RPG::SE {name: Slash1, pitch: 110, volume: 100} flash_color: !ruby/object:Color {r: 187.0, g: 238.0, b: 255.0, a: 170.0} frame: 5 flash_scope: 2 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Thunder3, pitch: 90, volume: 90} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 255.0} frame: 10 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 170.0, g: 238.0, b: 255.0, a: 221.0} frame: 11 flash_scope: 1 - 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ff70 fff8 fff8 ff98 ffd8 ffe0 ffb8 fff4 ffc8 - 0082 0078 0096 0078 0078 0078 0078 0078 00b4 - 0000 0000 0000 0000 003c 0078 0078 0000 0000 - 0000 0000 0000 0000 0001 0000 0001 0001 0000 - 00ff 00ff 00ff 00ff 00ff 00ff 00ff 00ff 00ff - 0001 0001 0001 0001 0001 0001 0001 0001 0001 cell_max: 9 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 9 y: 8 z: 1 data: - 0008 0066 0004 0005 0066 0066 0066 0066 006b - 0050 0000 ffb0 ffb0 0028 ffd8 0028 0000 0000 - fff8 ff98 fff8 fff8 ffd8 ffe0 ffb8 fff4 ffc8 - 0082 0078 0064 0064 0078 0078 0078 0078 00be - 0000 0000 0000 0000 003c 0078 0078 0000 0000 - 0000 0000 0000 0000 0001 0000 0001 0001 0000 - 00ff 00ff 00ff 00ff 00ff 00ff 00ff 00ff 00ff - 0001 0001 0001 0001 0001 0001 0001 0001 0001 cell_max: 9 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 9 y: 8 z: 1 data: - 0009 0006 0066 0066 0066 0066 0066 0064 006c - 0050 ffb0 0000 0028 ffd8 0028 0000 ffd8 0000 - fff8 fff8 ff98 ffd8 ffe0 ffb8 fff4 ffb0 ffc8 - 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ffc8 ffc8 - 00e6 00be - 0000 0000 - 0000 0000 - 00c8 00ff - 0000 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0073 0075 - 0000 0000 - ffc8 ffc8 - 00be 00f0 - 0000 0000 - 0000 0000 - 00ff 00c8 - 0001 0000 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0072 0075 - 0000 0000 - ffc8 ffc8 - 00be 00f5 - 0000 0000 - 0000 0000 - 00ff 0096 - 0001 0000 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0071 0075 - 0000 0000 - ffc8 ffc8 - 00be 00f8 - 0000 0000 - 0000 0000 - 00ff 0064 - 0001 0000 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0071 0075 - 0000 0000 - ffc8 ffc8 - 00be 00fa - 0000 0000 - 0000 0000 - 00c8 0032 - 0001 0000 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0071 0000 ffc8 00be 0000 0000 0064 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0071 0000 ffc8 00be 0000 0000 0032 0001 cell_max: 1 animation1_hue: 340 frame_max: 32 animation1_name: Spear2 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: Slash10, pitch: 100, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 187.0, b: 119.0, a: 221.0} frame: 0 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 2 se: !ruby/object:RPG::SE {name: Wind2, pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 221.0, a: 238.0} frame: 0 flash_scope: 2 - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: '', pitch: 120, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 187.0, b: 119.0, a: 221.0} frame: 2 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: Slash10, pitch: 120, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 187.0, b: 119.0, a: 221.0} frame: 3 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: '', pitch: 120, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 187.0, b: 119.0, a: 221.0} frame: 5 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: Slash10, pitch: 120, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 187.0, b: 119.0, a: 221.0} frame: 6 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: '', pitch: 120, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 187.0, b: 119.0, a: 221.0} frame: 8 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: Slash10, pitch: 120, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 187.0, b: 119.0, a: 221.0} frame: 9 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: '', pitch: 120, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 187.0, b: 119.0, a: 221.0} frame: 11 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: Slash10, pitch: 120, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 187.0, b: 119.0, a: 221.0} frame: 12 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: '', pitch: 120, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 187.0, b: 119.0, a: 221.0} frame: 14 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: Down2, pitch: 120, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 187.0, b: 119.0, a: 221.0} frame: 15 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: Slash10, pitch: 120, volume: 100} flash_color: !ruby/object:Color {r: 255.0, g: 187.0, b: 119.0, a: 221.0} frame: 15 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: '', pitch: 120, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 187.0, b: 119.0, a: 221.0} frame: 17 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Flash2, pitch: 85, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 255.0} frame: 22 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 187.0, a: 136.0} frame: 25 flash_scope: 2 id: 90 - !ruby/object:RPG::Animation animation2_hue: 0 position: 1 name: Shoot Normal animation2_name: '' frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 0000 0000 0096 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0001 0000 0000 0096 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0002 0000 0000 0096 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0008 0003 - 0000 0000 - 0000 0000 - 0096 0096 - 0000 0000 - 0000 0000 - 00ff 00ff - 0000 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0009 0004 - 0000 0000 - 0000 0000 - 0096 0096 - 0000 0000 - 0000 0000 - 00ff 00ff - 0000 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 000a 0005 - 0000 0000 - 0000 0000 - 0096 0096 - 0000 0000 - 0000 0000 - 00ff 00ff - 0000 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 000b 0006 - 0000 0000 - 0000 0000 - 0096 0096 - 0000 0000 - 0000 0000 - 00ff 00ff - 0000 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 000c 0007 - 0000 0000 - 0000 0000 - 0096 0096 - 0000 0000 - 0000 0000 - 00ff 00ff - 0000 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000d 0000 0000 0096 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000e 0000 0000 0096 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000f 0000 0000 0096 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0010 0000 0000 0096 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0010 0000 0000 0096 0000 0000 0096 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0010 0000 0000 0096 0000 0000 0064 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0010 0000 0000 0096 0000 0000 0032 0000 cell_max: 1 animation1_hue: 0 frame_max: 15 animation1_name: Gun1 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Gun1, pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 255.0} frame: 0 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 221.0, a: 187.0} frame: 2 flash_scope: 1 id: 91 - !ruby/object:RPG::Animation animation2_hue: 0 position: 1 name: Shoot Barrage animation2_name: '' frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 0010 0030 0078 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0001 0010 0030 0078 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0002 0000 - 0010 ffe8 - 0030 0008 - 0078 0078 - 0000 0000 - 0000 0001 - 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!ruby/object:RPG::Animation::Timing flash_duration: 8 se: !ruby/object:RPG::SE {name: Skill2, pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 238.0, b: 153.0, a: 102.0} frame: 15 flash_scope: 2 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Ice7, pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 255.0} frame: 22 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 8 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 221.0, a: 187.0} frame: 23 flash_scope: 2 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Battle3, pitch: 100, volume: 85} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 255.0} frame: 26 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 187.0, a: 238.0} frame: 32 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 10 se: !ruby/object:RPG::SE {name: Explosion4, pitch: 100, volume: 90} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 204.0, a: 221.0} frame: 32 flash_scope: 2 - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 187.0, a: 238.0} frame: 37 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 187.0, a: 238.0} frame: 40 flash_scope: 1 id: 93 - !ruby/object:RPG::Animation animation2_hue: 0 position: 1 name: Powerup 3 animation2_name: '' frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 0000 ffd8 0078 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0001 0000 ffd8 0078 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0002 0000 ffd8 0078 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0003 0000 ffd8 0078 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0004 0000 ffd8 0078 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0005 0000 ffd8 0078 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0006 0000 ffd8 0078 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0007 0000 ffd8 0078 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0008 0000 ffd8 0078 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0009 0000 ffd8 0078 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000a 0000 ffd8 0078 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000b 0000 ffd8 0078 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000c 0000 ffd8 0078 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 000d 0017 - 0000 0000 - ffd8 ffd8 - 0078 0078 - 0000 0000 - 0000 0000 - 00ff 0032 - 0001 0000 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0017 000e - 0000 0000 - ffd8 ffd8 - 0078 0078 - 0000 0000 - 0000 0000 - 0064 00ff - 0000 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 0017 000f ffff - 0000 0000 0000 - ffd8 ffd8 0000 - 0078 0078 0014 - 0000 0000 0000 - 0000 0000 0000 - 0096 00ff 0000 - 0000 0001 0000 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0017 0010 - 0000 0000 - ffd8 ffd8 - 0078 0078 - 0000 0000 - 0000 0000 - 00c8 00ff - 0000 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0017 0011 - 0000 0000 - ffd8 ffd8 - 0078 0078 - 0000 0000 - 0000 0000 - 00ff 00ff - 0000 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0017 0012 - 0000 0000 - ffd8 ffd8 - 0078 0078 - 0000 0000 - 0000 0000 - 00ff 00ff - 0000 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0017 0013 - 0000 0000 - ffd8 ffd8 - 0078 0078 - 0000 0000 - 0000 0000 - 00ff 00ff - 0000 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0017 0014 - 0000 0000 - ffd8 ffd8 - 0078 0078 - 0000 0000 - 0000 0000 - 00ff 00ff - 0000 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0017 0015 - 0000 0000 - ffd8 ffd8 - 0078 0078 - 0000 0000 - 0000 0000 - 00ff 00ff - 0000 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0017 0016 - 0000 0000 - ffd8 ffd8 - 0078 0078 - 0000 0000 - 0000 0000 - 00ff 00ff - 0000 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0017 0016 - 0000 0000 - ffd8 ffd8 - 0078 0078 - 0000 0000 - 0000 0000 - 00ff 00ff - 0000 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0017 0016 - 0000 0000 - ffd8 ffd8 - 0078 0078 - 0000 0000 - 0000 0000 - 00c8 00c8 - 0000 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0017 0016 - 0000 0000 - ffd8 ffd8 - 0078 0078 - 0000 0000 - 0000 0000 - 0096 0096 - 0000 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0017 0016 - 0000 0000 - ffd8 ffd8 - 0078 0078 - 0000 0000 - 0000 0000 - 0064 0064 - 0000 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0017 0016 - 0000 0000 - ffd8 ffd8 - 0078 0078 - 0000 0000 - 0000 0000 - 0032 0032 - 0000 0001 cell_max: 2 animation1_hue: 0 frame_max: 28 animation1_name: Special11 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 20 se: !ruby/object:RPG::SE {name: Barrier, pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 204.0, g: 238.0, b: 255.0, a: 204.0} frame: 0 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: '', pitch: 110, volume: 80} flash_color: !ruby/object:Color {r: 238.0, g: 255.0, b: 255.0, a: 136.0} frame: 0 flash_scope: 2 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Ice6, pitch: 130, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 255.0} frame: 9 flash_scope: 0 id: 94 - !ruby/object:RPG::Animation animation2_hue: 0 position: 2 name: Powerup 4 animation2_name: '' frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - ffff 0000 - 0000 0000 - ff90 ff90 - 00a0 00a0 - 0000 0000 - 0000 0000 - 00ff 00ff - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0001 0000 ff90 00a0 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0002 0000 ff90 00a0 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0003 0000 ff90 00a0 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0004 0000 ff90 00a0 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0005 0000 ff90 00a0 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0006 0000 ff90 00a0 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0007 0000 ff90 00a0 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0008 0000 ff90 00a0 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0009 0000 ff90 00a0 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000a 0000 ff90 00a0 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000b 0000 ff90 00a0 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000c 0000 ff90 00a0 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000d 0000 ff90 00a0 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000e 0000 ff90 00a0 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000f 0000 ff90 00a0 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0010 0000 ff90 00a0 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0011 0000 ff90 00a0 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0012 0000 ff90 00a0 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0013 0000 ff90 00a0 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0014 0000 ff90 00a0 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0015 0000 ff90 00a0 0000 0000 00ff 0001 cell_max: 1 animation1_hue: 0 frame_max: 22 animation1_name: Special12 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Push, pitch: 100, volume: 90} flash_color: !ruby/object:Color {r: 255.0, g: 238.0, b: 136.0, a: 136.0} frame: 0 flash_scope: 2 - !ruby/object:RPG::Animation::Timing flash_duration: 15 se: !ruby/object:RPG::SE {name: Raise1, pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 238.0, b: 136.0, a: 204.0} frame: 6 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 10 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 238.0, b: 136.0, a: 204.0} frame: 9 flash_scope: 1 id: 95 - !ruby/object:RPG::Animation animation2_hue: 0 position: 1 name: Powerdown 3 animation2_name: '' frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 0000 fff8 0064 0000 0000 0096 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0001 0000 fff8 0064 0000 0000 00c8 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0002 0000 fff8 0064 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0005 0003 - 0000 0000 - fff8 fff8 - 0064 0064 - 0000 0000 - 0000 0000 - 0064 00ff - 0000 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0005 0004 - 0000 0000 - fff8 fff8 - 0064 0064 - 0000 0000 - 0000 0000 - 0096 00ff - 0000 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0005 0004 - 0000 0000 - fff8 fff8 - 0064 0064 - 0000 0000 - 0000 0000 - 00c8 00ff - 0000 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0005 0004 - 0000 0000 - fff8 fff8 - 0064 0064 - 0000 0000 - 0000 0000 - 00ff 00ff - 0000 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0005 0004 - 0000 0000 - fff8 fff8 - 0064 0064 - 0000 0000 - 0000 0000 - 00ff 00c8 - 0000 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0005 0004 - 0000 0000 - fff8 fff8 - 0064 0064 - 0000 0000 - 0000 0000 - 00ff 0096 - 0000 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0005 0004 - 0000 0000 - fff8 fff8 - 0064 0064 - 0000 0000 - 0000 0000 - 00ff 0064 - 0000 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0005 0004 - 0000 0000 - fff8 fff8 - 0064 0064 - 0000 0000 - 0000 0000 - 00ff 0032 - 0000 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0005 0000 fff8 0064 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0005 0000 fff8 0064 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0005 0000 fff8 0064 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0006 0010 - 0000 0000 - fff8 fff8 - 00a5 00a5 - 0000 0000 - 0000 0000 - 00ff 00ff - 0000 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0007 0011 - 0000 0000 - fff8 fff8 - 00a5 00a5 - 0000 0000 - 0000 0000 - 00ff 00ff - 0000 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0008 0012 - 0000 0000 - fff8 fff8 - 00a5 00a5 - 0000 0000 - 0000 0000 - 00ff 00ff - 0000 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0009 0013 - 0000 0000 - fff8 fff8 - 00a5 00a5 - 0000 0000 - 0000 0000 - 00ff 00ff - 0000 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 000a 0014 - 0000 0000 - fff8 fff8 - 00a5 00a5 - 0000 0000 - 0000 0000 - 00ff 00ff - 0000 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 000b 0015 - 0000 0000 - fff8 fff8 - 00a5 00a5 - 0000 0000 - 0000 0000 - 00ff 00ff - 0000 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 000c 0016 - 0000 0000 - fff8 fff8 - 00a5 00a5 - 0000 0000 - 0000 0000 - 00ff 00ff - 0000 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 000d 0017 - 0000 0000 - fff8 fff8 - 00a5 00a5 - 0000 0000 - 0000 0000 - 00c8 00ff - 0000 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 000e 0018 - 0000 0000 - fff8 fff8 - 00a5 00a5 - 0000 0000 - 0000 0000 - 0096 00ff - 0000 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 000f 0019 - 0000 0000 - fff8 fff8 - 00a5 00a5 - 0000 0000 - 0000 0000 - 0064 00ff - 0000 0001 cell_max: 2 animation1_hue: 0 frame_max: 24 animation1_name: Special13 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 15 se: !ruby/object:RPG::SE {name: Blind, pitch: 120, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 51.0, b: 221.0, a: 204.0} frame: 0 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Crash, pitch: 120, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 68.0, b: 221.0, a: 187.0} frame: 14 flash_scope: 2 - !ruby/object:RPG::Animation::Timing flash_duration: 15 se: !ruby/object:RPG::SE {name: '', pitch: 120, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 51.0, b: 221.0, a: 204.0} frame: 14 flash_scope: 1 id: 96 - !ruby/object:RPG::Animation animation2_hue: 0 position: 2 name: Powerdown 4 animation2_name: '' frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 0000 ff90 0082 0000 0000 0064 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0002 0000 ff90 0082 0000 0000 0096 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0003 0000 ff90 0082 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0002 0000 ff90 0082 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0001 0000 ff90 0082 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0004 0000 ff90 0082 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0005 0000 ff90 0082 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0006 0000 ff90 0082 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0007 0000 ff90 0082 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0008 0000 ff90 0082 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0009 0000 ff90 0082 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000a 0000 ff90 0082 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000b 0000 ff90 0082 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000c 0000 ff90 0082 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000d 0000 ff90 0082 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000e 0000 ff90 0082 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000f 0000 ff90 0082 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0010 0000 ff90 0082 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0011 0000 ff90 0082 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0012 0000 ff90 0082 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0013 0000 ff90 0082 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0014 0000 ff90 0082 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0015 0000 ff90 0082 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0016 0000 ff90 0082 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0017 0000 ff90 0082 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0018 0000 ff90 0082 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0014 0000 ff90 0082 0000 0000 00c8 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0015 0000 ff90 0082 0000 0000 0064 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0016 0000 ff90 0082 0000 0000 0032 0000 cell_max: 1 animation1_hue: 0 frame_max: 29 animation1_name: Special14 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Stare, pitch: 110, volume: 70} flash_color: !ruby/object:Color {r: 0.0, g: 0.0, b: 0.0, a: 204.0} frame: 0 flash_scope: 2 - !ruby/object:RPG::Animation::Timing flash_duration: 18 se: !ruby/object:RPG::SE {name: Fog2, pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 0.0, g: 0.0, b: 0.0, a: 204.0} frame: 6 flash_scope: 1 id: 97 - 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!ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Wind2, pitch: 70, volume: 65} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 255.0} frame: 0 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Fire2, pitch: 110, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 85.0, b: 0.0, a: 153.0} frame: 9 flash_scope: 2 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Explosion7, pitch: 100, volume: 90} flash_color: !ruby/object:Color {r: 255.0, g: 187.0, b: 51.0, a: 204.0} frame: 22 flash_scope: 2 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 221.0, b: 51.0, a: 255.0} frame: 23 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 221.0, b: 51.0, a: 255.0} frame: 29 flash_scope: 1 - 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!ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0078 0000 0008 010e 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0065 0000 0008 010e 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0065 0000 0008 010e 0000 0000 00c8 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0065 0000 0008 010e 0000 0000 0096 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0065 0000 0008 010e 0000 0000 0064 0000 cell_max: 1 animation1_hue: 350 frame_max: 50 animation1_name: Special15 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Wind2, pitch: 70, volume: 65} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 255.0} frame: 0 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Magic1, pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 34.0, b: 0.0, a: 136.0} frame: 0 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Earth4, pitch: 125, volume: 75} flash_color: !ruby/object:Color {r: 238.0, g: 136.0, b: 0.0, a: 153.0} frame: 9 flash_scope: 2 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Earth7, pitch: 100, volume: 90} flash_color: !ruby/object:Color {r: 238.0, g: 187.0, b: 0.0, a: 187.0} frame: 27 flash_scope: 2 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Explosion7, pitch: 90, volume: 90} flash_color: !ruby/object:Color {r: 238.0, g: 187.0, b: 0.0, a: 187.0} frame: 27 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: '', pitch: 90, volume: 90} flash_color: !ruby/object:Color {r: 238.0, g: 187.0, b: 0.0, a: 204.0} frame: 33 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: '', pitch: 90, volume: 90} flash_color: !ruby/object:Color {r: 238.0, g: 187.0, b: 0.0, a: 204.0} frame: 37 flash_scope: 1 id: 102 - !ruby/object:RPG::Animation animation2_hue: 0 position: 3 name: Wind All 2 animation2_name: Wind3 frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 0000 ffd0 00dc 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0001 0000 ffd0 00dc 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0002 0000 ffd0 00dc 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0003 0000 ffd0 00dc 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 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!ruby/object:RPG::Animation::Timing flash_duration: 10 se: !ruby/object:RPG::SE {name: Saint6, pitch: 110, volume: 75} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 187.0, a: 153.0} frame: 9 flash_scope: 2 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Saint7, pitch: 100, volume: 90} flash_color: !ruby/object:Color {r: 187.0, g: 221.0, b: 170.0, a: 187.0} frame: 19 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 10 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 90} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 204.0, a: 187.0} frame: 22 flash_scope: 2 - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: Ice6, pitch: 100, volume: 90} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 204.0, a: 187.0} frame: 27 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 90} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 204.0, a: 187.0} frame: 30 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 90} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 204.0, a: 187.0} frame: 33 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 90} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 204.0, a: 187.0} frame: 36 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 10 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 90} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 204.0, a: 187.0} frame: 39 flash_scope: 1 id: 104 - !ruby/object:RPG::Animation animation2_hue: 0 position: 3 name: Dark All 2 animation2_name: Darkness3 frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 0000 ffd0 00dc 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0001 0000 ffd0 00dc 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0002 0000 ffd0 00dc 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0003 0000 ffd0 00dc 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0004 0011 - 0000 0000 - ffd0 ffd0 - 00dc 0104 - 0000 0000 - 0000 0000 - 00ff 0096 - 0000 0000 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0005 0012 - 0000 0000 - ffd0 ffd0 - 00dc 00e6 - 0000 0000 - 0000 0000 - 00ff 00ff - 0000 0000 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0006 0013 - 0000 0000 - ffd0 ffd0 - 00dc 00e6 - 0000 0000 - 0000 0000 - 00ff 00ff - 0000 0000 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0014 0007 - 0000 0000 - ffd0 ffd0 - 00e6 00dc - 0000 0000 - 0000 0000 - 00ff 00ff - 0000 0000 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0008 0016 - 0000 0000 - ffd0 ffc8 - 00dc 0118 - 0000 0000 - 0000 0000 - 00ff 00ff - 0000 0000 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0009 0017 - 0000 0000 - ffd0 ffc8 - 00dc 0118 - 0000 0000 - 0000 0000 - 00ff 00ff - 0000 0000 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 000a 0018 - 0000 0000 - ffd0 ffc8 - 00dc 0118 - 0000 0000 - 0000 0000 - 00ff 00ff - 0000 0000 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 000b 0019 0064 - 0000 0000 fff0 - ffd0 ffc8 ffc8 - 00dc 012c 00d2 - 0000 0000 0000 - 0000 0000 0000 - 00ff 00ff 0032 - 0000 0000 0000 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 5 y: 8 z: 1 data: - 000c 0014 0016 001a 0064 - 0000 0000 0000 0000 fff0 - ffd0 ffc8 ffc8 ffc8 ffc8 - 00dc 00c8 00fa 012c 00d2 - 0000 0000 0000 0000 0000 - 0000 0000 0000 0000 0000 - 00ff 00c8 00ff 00ff 0064 - 0000 0000 0000 0000 0000 cell_max: 5 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 4 y: 8 z: 1 data: - 000d 001a 007d 0064 - 0000 0000 0000 fff0 - ffd0 ffc8 0030 ffc8 - 00dc 0136 015e 00d2 - 0000 0000 0000 0000 - 0000 0000 0000 0000 - 00ff 00c8 0032 0096 - 0000 0000 0000 0000 cell_max: 4 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 4 y: 8 z: 1 data: - 000e 001a 007d 0064 - 0000 0000 0000 fff0 - ffd0 ffc8 0030 ffc8 - 00dc 0140 015e 00d2 - 0000 0000 0000 0000 - 0000 0000 0000 0000 - 00ff 00b4 0064 0096 - 0000 0000 0000 0000 cell_max: 4 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 4 y: 8 z: 1 data: - 000f 001a 007d 0064 - 0000 0000 0000 fff0 - ffd0 ffc8 0030 ffc8 - 00dc 0145 015e 00d2 - 0000 0000 0000 0000 - 0000 0000 0000 0000 - 00ff 0096 0096 0096 - 0000 0000 0000 0000 cell_max: 4 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 4 y: 8 z: 1 data: - 0010 001a 007d 0064 - 0000 0000 0000 fff0 - ffd0 ffc8 0030 ffc8 - 00dc 014a 015e 00d2 - 0000 0000 0000 0000 - 0000 0000 0000 0000 - 00ff 0078 00b4 0096 - 0000 0000 0000 0000 cell_max: 4 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 4 y: 8 z: 1 data: - 001a 0010 007d 0064 - 0000 0000 0000 fff0 - ffc8 ffd0 0030 ffc8 - 014f 00dc 015e 00d2 - 0000 0000 0000 0000 - 0000 0000 0000 0000 - 0064 00c8 00b4 0096 - 0000 0000 0000 0000 cell_max: 4 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 4 y: 8 z: 1 data: - 0010 001a 007d 0064 - 0000 0000 0000 fff0 - ffd0 ffc8 0030 ffc8 - 00dc 014f 015e 00d2 - 0000 0000 0000 0000 - 0000 0000 0000 0000 - 0096 0046 00b4 008c - 0000 0000 0000 0000 cell_max: 4 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 5 y: 8 z: 1 data: - 0010 001a 007d 0064 0065 - 0000 0000 0000 fff0 0000 - ffd0 ffc8 0030 ffc8 ffa8 - 00dc 014f 015e 00d2 0064 - 0000 0000 0000 0000 0000 - 0000 0000 0000 0000 0000 - 0064 0028 00b4 0082 00ff - 0000 0000 0000 0000 0000 cell_max: 5 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 4 y: 8 z: 1 data: - 0010 007d 0064 0065 - 0000 0000 fff0 0000 - ffd0 0030 ffc8 ff98 - 00dc 015e 00d2 008c - 0000 0000 0000 0000 - 0000 0000 0000 0000 - 0032 00b4 0078 00ff - 0000 0000 0000 0000 cell_max: 4 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 007d 0064 0065 - 0000 fff0 0000 - 0030 ffc8 ff90 - 015e 00d2 00a0 - 0000 0000 0000 - 0000 0000 0000 - 00b4 0064 00ff - 0000 0000 0000 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 007d 0064 0065 - 0000 fff0 0000 - 0030 ffc8 ff92 - 015e 00d2 00a0 - 0000 0000 0000 - 0000 0000 0000 - 00b4 0050 00ff - 0000 0000 0000 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 007d 0064 0065 - 0000 fff0 0000 - 0030 ffc8 ff95 - 015e 00d2 00a0 - 0000 0000 0000 - 0000 0000 0000 - 00b4 003c 00ff - 0000 0000 0000 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 007d 0064 0065 - 0000 fff0 0000 - 0030 ffc8 ff98 - 015e 00d2 00a0 - 0000 0000 0000 - 0000 0000 0000 - 00b4 0028 00ff - 0000 0000 0000 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 007d 0064 0066 - 0000 fff0 0000 - 0030 ffc8 ffa0 - 015e 00d2 00c8 - 0000 0000 0000 - 0000 0000 0000 - 00b4 0014 00ff - 0000 0000 0000 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0067 0000 ffa8 00fa 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0068 0000 ffb0 012c 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0069 0000 ffb8 0140 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 006a 0000 ffc0 014a 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 006b 0000 ffc0 0154 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 006c 0000 ffc0 015e 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 006d 0000 ffc0 015e 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 006f 0000 ffc0 015e 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0070 0000 ffc0 015e 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0071 0000 ffc0 015e 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0072 0000 ffc0 015e 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0073 0000 ffc0 015e 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0074 0000 ffc0 015e 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0075 0000 ffc0 015e 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0076 0000 ffc0 015e 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0077 0000 ffc0 015e 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0078 0000 ffc0 015e 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0079 0000 ffc0 015e 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 007a 0000 ffc0 015e 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 007b 0000 ffc0 015e 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 007c 0000 ffc0 015e 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 006e 0000 ffc0 015e 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 006f 0000 ffc0 015e 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0070 0000 ffc0 015e 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0071 0000 ffc0 015e 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0072 0000 ffc0 015e 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0073 0000 ffc0 015e 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0074 0000 ffc0 015e 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0075 0000 ffc0 015e 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0076 0000 ffc0 015e 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0077 0000 ffc0 015e 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0078 0000 ffc0 015e 0000 0000 00ff 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0079 0000 ffc0 015e 0000 0000 00c8 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 007a 0000 ffc0 015e 0000 0000 0096 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 007b 0000 ffc0 015e 0000 0000 0064 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 007c 0000 ffc0 015e 0000 0000 0032 0000 cell_max: 1 animation1_hue: 0 frame_max: 62 animation1_name: Special17 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Wind2, pitch: 70, volume: 65} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 255.0} frame: 0 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Magic1, pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 34.0, b: 0.0, a: 136.0} frame: 0 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 10 se: !ruby/object:RPG::SE {name: Magic6, pitch: 90, volume: 75} flash_color: !ruby/object:Color {r: 153.0, g: 51.0, b: 102.0, a: 153.0} frame: 9 flash_scope: 2 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Darkness8, pitch: 100, volume: 90} flash_color: !ruby/object:Color {r: 187.0, g: 221.0, b: 170.0, a: 187.0} frame: 25 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 10 se: !ruby/object:RPG::SE {name: '', pitch: 70, volume: 90} flash_color: !ruby/object:Color {r: 170.0, g: 51.0, b: 136.0, a: 187.0} frame: 34 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 15 se: !ruby/object:RPG::SE {name: Thunder4, pitch: 70, volume: 90} flash_color: !ruby/object:Color {r: 51.0, g: 0.0, b: 34.0, a: 187.0} frame: 34 flash_scope: 2 - !ruby/object:RPG::Animation::Timing flash_duration: 10 se: !ruby/object:RPG::SE {name: '', pitch: 70, volume: 90} flash_color: !ruby/object:Color {r: 170.0, g: 51.0, b: 136.0, a: 187.0} frame: 46 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 10 se: !ruby/object:RPG::SE {name: '', pitch: 70, volume: 90} flash_color: !ruby/object:Color {r: 51.0, g: 0.0, b: 34.0, a: 187.0} frame: 46 flash_scope: 2 id: 105 - !ruby/object:RPG::Animation animation2_hue: 0 position: 3 name: Neutral All 2 animation2_name: Gun2 frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 00a0 ff80 0096 0000 0000 0064 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 00a0 ff80 0082 0000 0000 0096 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 00a0 ff80 0078 0000 0000 00b4 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 00a0 ff80 006e 0000 0000 00c8 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0000 0002 - 00a0 ff60 - ff80 0000 - 0069 0096 - 0000 0000 - 0000 0000 - 00c8 0064 - 0000 0000 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0000 0002 - 00a0 ff60 - ff80 0000 - 0064 0082 - 0000 0000 - 0000 0000 - 00c8 0096 - 0000 0000 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0000 0002 - 00a0 ff60 - ff80 0000 - 0064 0078 - 0000 0000 - 0000 0000 - 0096 00b4 - 0000 0000 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0000 0002 - 00a0 ff60 - ff80 0000 - 0064 006e - 0000 0000 - 0000 0000 - 0064 00c8 - 0000 0000 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 0000 0002 0000 - 00a0 ff60 ff60 - ff80 0000 ff80 - 0064 0069 0096 - 0000 0000 0000 - 0000 0000 0000 - 0032 00c8 0064 - 0000 0000 0000 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 0000 0002 0000 - 00a0 ff60 ff60 - ff80 0000 ff80 - 0064 0064 0082 - 0000 0000 0000 - 0000 0000 0000 - 0014 00c8 0096 - 0000 0000 0000 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0002 0000 - ff60 ff60 - 0000 ff80 - 0064 0078 - 0000 0000 - 0000 0000 - 0096 00b4 - 0000 0000 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0002 0000 - ff60 ff60 - 0000 ff80 - 0064 006e - 0000 0000 - 0000 0000 - 0064 00c8 - 0000 0000 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 0002 0000 0002 - ff60 ff60 00a0 - 0000 ff80 0000 - 0064 0069 0096 - 0000 0000 0000 - 0000 0000 0000 - 0032 00c8 0064 - 0000 0000 0000 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 0002 0000 0002 - ff60 ff60 00a0 - 0000 ff80 0000 - 0064 0064 0082 - 0000 0000 0000 - 0000 0000 0000 - 0014 00c8 0096 - 0000 0000 0000 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0000 0002 - ff60 00a0 - ff80 0000 - 0064 0078 - 0000 0000 - 0000 0000 - 0096 00b4 - 0000 0000 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0000 0002 - ff60 00a0 - ff80 0000 - 0064 006e - 0000 0000 - 0000 0000 - 0064 00c8 - 0000 0000 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 0000 0002 0001 - ff60 00a0 0000 - ff80 0000 ffc0 - 0064 0069 00c8 - 0000 0000 0000 - 0000 0000 0000 - 0032 00c8 0064 - 0000 0000 0000 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 3 y: 8 z: 1 data: - 0000 0002 0001 - ff60 00a0 0000 - ff80 0000 ffc0 - 0064 0064 00b4 - 0000 0000 0000 - 0000 0000 0000 - 0014 00c8 0096 - 0000 0000 0000 cell_max: 3 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0002 0001 - 00a0 0000 - 0000 ffc0 - 0064 00aa - 0000 0000 - 0000 0000 - 0096 00b4 - 0000 0000 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0002 0001 - 00a0 0000 - 0000 ffc0 - 0064 00a0 - 0000 0000 - 0000 0000 - 0064 00c8 - 0000 0000 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0002 0001 - 00a0 0000 - 0000 ffc0 - 0064 009b - 0000 0000 - 0000 0000 - 0032 00c8 - 0000 0000 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0002 0001 - 00a0 0000 - 0000 ffc0 - 0064 0098 - 0000 0000 - 0000 0000 - 0014 00c8 - 0000 0000 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0001 0000 ffc0 0096 0000 0000 00c8 0000 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 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!ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Battle3, pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 255.0} frame: 23 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 8 se: !ruby/object:RPG::SE {name: '', pitch: 100, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 221.0, a: 187.0} frame: 24 flash_scope: 2 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Explosion3, pitch: 90, volume: 90} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 255.0} frame: 34 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: '', pitch: 130, volume: 95} flash_color: !ruby/object:Color {r: 255.0, g: 221.0, b: 102.0, a: 204.0} frame: 36 flash_scope: 2 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Fire9, pitch: 130, volume: 95} flash_color: !ruby/object:Color {r: 255.0, g: 187.0, b: 102.0, a: 204.0} frame: 37 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Fire9, pitch: 130, volume: 95} flash_color: !ruby/object:Color {r: 255.0, g: 102.0, b: 68.0, a: 221.0} frame: 40 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: '', pitch: 130, volume: 95} flash_color: !ruby/object:Color {r: 255.0, g: 221.0, b: 102.0, a: 204.0} frame: 41 flash_scope: 2 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Fire9, pitch: 130, volume: 95} flash_color: !ruby/object:Color {r: 255.0, g: 204.0, b: 0.0, a: 221.0} frame: 46 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: '', pitch: 130, volume: 95} flash_color: !ruby/object:Color {r: 255.0, g: 204.0, b: 102.0, a: 170.0} frame: 50 flash_scope: 2 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Fire9, pitch: 130, volume: 95} flash_color: !ruby/object:Color {r: 255.0, g: 153.0, b: 51.0, a: 238.0} frame: 50 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: Fire9, pitch: 130, volume: 95} flash_color: !ruby/object:Color {r: 255.0, g: 221.0, b: 51.0, a: 204.0} frame: 52 flash_scope: 1 - !ruby/object:RPG::Animation::Timing flash_duration: 3 se: !ruby/object:RPG::SE {name: '', pitch: 130, volume: 95} flash_color: !ruby/object:Color {r: 255.0, g: 170.0, b: 85.0, a: 153.0} frame: 54 flash_scope: 2 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Fire9, pitch: 130, volume: 95} flash_color: !ruby/object:Color {r: 255.0, g: 153.0, b: 119.0, a: 221.0} frame: 55 flash_scope: 1 id: 106 - !ruby/object:RPG::Animation animation2_hue: 0 position: 2 name: Light Pillar 1 animation2_name: '' frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 0000 ffa8 0082 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 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!ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Magic2, pitch: 150, volume: 70} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 255.0} frame: 0 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Saint7, pitch: 110, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 255.0} frame: 7 flash_scope: 0 id: 107 - !ruby/object:RPG::Animation animation2_hue: 0 position: 2 name: Light Pillar 2 animation2_name: '' frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 0000 ffa8 0082 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0001 0000 ffa8 0082 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0002 0000 ffa8 0082 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 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0012 0018 - 0000 0000 - ffa8 ffa8 - 0082 0082 - 0000 0000 - 0000 0000 - 00c8 00c8 - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0013 0019 - 0000 0000 - ffa8 ffa8 - 0082 0082 - 0000 0000 - 0000 0000 - 0096 0096 - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0014 001a - 0000 0000 - ffa8 ffa8 - 0082 0082 - 0000 0000 - 0000 0000 - 0064 0064 - 0001 0001 cell_max: 2 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 2 y: 8 z: 1 data: - 0015 001b - 0000 0000 - ffa8 ffa8 - 0082 0082 - 0000 0000 - 0000 0000 - 0032 0032 - 0001 0001 cell_max: 2 animation1_hue: 0 frame_max: 37 animation1_name: Light5 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Magic2, pitch: 150, volume: 70} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 255.0} frame: 0 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Saint7, pitch: 110, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 255.0} frame: 7 flash_scope: 0 id: 108 - !ruby/object:RPG::Animation animation2_hue: 0 position: 1 name: Ball of Light animation2_name: '' frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 0000 0000 00fa 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0001 0000 0000 00fa 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0002 0000 0000 00fa 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0003 0000 0000 00fa 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0004 0000 0000 00fa 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0005 0000 0000 00fa 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0006 0000 0000 00fa 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0007 0000 0000 00fa 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0008 0000 0000 00fa 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0009 0000 0000 00fa 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000a 0000 0000 00fa 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000b 0000 0000 00fa 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000c 0000 0000 00fa 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000d 0000 0000 00fa 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000e 0000 0000 00fa 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000f 0000 0000 00fa 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0010 0000 0000 00fa 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0011 0000 0000 00fa 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0012 0000 0000 00fa 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0013 0000 0000 00fa 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0014 0000 0000 00fa 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0015 0000 0000 00fa 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0016 0000 0000 00fa 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0017 0000 0000 00fa 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0018 0000 0000 00fa 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0019 0000 0000 00fa 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 001a 0000 0000 00fa 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 001b 0000 0000 00fa 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 001c 0000 0000 00fa 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 001d 0000 0000 00fa 0000 0000 00ff 0001 cell_max: 1 animation1_hue: 0 frame_max: 30 animation1_name: Light6 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Saint4, pitch: 95, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 255.0} frame: 0 flash_scope: 0 - !ruby/object:RPG::Animation::Timing flash_duration: 5 se: !ruby/object:RPG::SE {name: Ice1, pitch: 70, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 255.0, a: 255.0} frame: 11 flash_scope: 0 id: 109 - !ruby/object:RPG::Animation animation2_hue: 0 position: 1 name: Glowing Light animation2_name: '' frames: - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 0000 0000 0078 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0000 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0001 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0002 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0003 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0004 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0005 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0006 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0007 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0008 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0009 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000a 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000b 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000c 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000d 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000e 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 000f 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0010 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0011 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0012 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0013 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0014 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0015 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0016 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0017 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0018 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 0019 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 001a 0000 0000 00c8 0000 0000 00ff 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 001b 0000 0000 00c8 0000 0000 00c8 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 001c 0000 0000 00c8 0000 0000 00b4 0001 cell_max: 1 - !ruby/object:RPG::Animation::Frame cell_data: !ruby/object:Table dim: 2 x: 1 y: 8 z: 1 data: - 001d 0000 0000 00c8 0000 0000 0096 0001 cell_max: 1 animation1_hue: 0 frame_max: 31 animation1_name: Light7 timings: - !ruby/object:RPG::Animation::Timing flash_duration: 10 se: !ruby/object:RPG::SE {name: Ice7, pitch: 125, volume: 80} flash_color: !ruby/object:Color {r: 255.0, g: 255.0, b: 204.0, a: 204.0} frame: 0 flash_scope: 2 id: 110