This repository has been archived on 2026-05-18. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
rpgskeleton/Scripts/RPG/Scene_Load.rb
2014-04-23 21:59:50 -07:00

42 lines
1.5 KiB
Ruby

# -*- coding: utf-8 -*-
#==============================================================================
# ** Scene_Load
#------------------------------------------------------------------------------
# This class performs load screen processing.
#==============================================================================
class Scene_Load < Scene_File
#--------------------------------------------------------------------------
# * Get Help Window Text
#--------------------------------------------------------------------------
def help_window_text
Vocab::LoadMessage
end
#--------------------------------------------------------------------------
# * Get File Index to Select First
#--------------------------------------------------------------------------
def first_savefile_index
DataManager.latest_savefile_index
end
#--------------------------------------------------------------------------
# * Confirm Save File
#--------------------------------------------------------------------------
def on_savefile_ok
super
if DataManager.load_game(@index)
on_load_success
else
Sound.play_buzzer
end
end
#--------------------------------------------------------------------------
# * Processing When Load Is Successful
#--------------------------------------------------------------------------
def on_load_success
Sound.play_load
fadeout_all
$game_system.on_after_load
SceneManager.goto(Scene_Map)
end
end