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rpgskeleton/Scripts/RPG/Game_Switches.rb
2014-04-23 21:59:50 -07:00

37 lines
1.4 KiB
Ruby

# -*- coding: utf-8 -*-
#==============================================================================
# ** Game_Switches
#------------------------------------------------------------------------------
# This class handles switches. It's a wrapper for the built-in class "Array."
# The instance of this class is referenced by $game_switches.
#==============================================================================
class Game_Switches
#--------------------------------------------------------------------------
# * Object Initialization
#--------------------------------------------------------------------------
def initialize
@data = []
end
#--------------------------------------------------------------------------
# * Get Switch
#--------------------------------------------------------------------------
def [](switch_id)
@data[switch_id] || false
end
#--------------------------------------------------------------------------
# * Set Switch
# value : ON (true) / OFF (false)
#--------------------------------------------------------------------------
def []=(switch_id, value)
@data[switch_id] = value
on_change
end
#--------------------------------------------------------------------------
# * Processing When Setting Switches
#--------------------------------------------------------------------------
def on_change
$game_map.need_refresh = true
end
end