386 lines
4.9 KiB
YAML
386 lines
4.9 KiB
YAML
--- !ruby/object:RPG::System
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elements:
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- ''
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- Physical
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- Absorb
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- Fire
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- Ice
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- Thunder
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- Water
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- Earth
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- Wind
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- Holy
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- Dark
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start_y: 6
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airship: !ruby/object:RPG::System::Vehicle
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start_y: 0
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bgm: !ruby/object:RPG::BGM {name: Airship, volume: 100, pitch: 100}
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start_x: 0
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character_index: 3
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character_name: Vehicle
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start_map_id: 0
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test_battlers:
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- !ruby/object:RPG::System::TestBattler
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actor_id: 1
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level: 1
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equips:
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- 1
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- 46
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- 0
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- 1
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- 0
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_: 7829367
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edit_map_id: 1
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battle_end_me: !ruby/object:RPG::ME
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name: Victory1
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pitch: 100
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volume: 100
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party_members:
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- 1
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start_x: 8
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ship: !ruby/object:RPG::System::Vehicle
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start_y: 0
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bgm: !ruby/object:RPG::BGM {name: Ship, volume: 100, pitch: 100}
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start_x: 0
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character_index: 1
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character_name: Vehicle
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start_map_id: 0
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battler_hue: 0
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sounds:
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- !ruby/object:RPG::SE {name: Cursor2, pitch: 100, volume: 80}
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- !ruby/object:RPG::SE {name: Decision3, pitch: 100, volume: 80}
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- !ruby/object:RPG::SE {name: Cancel2, pitch: 100, volume: 80}
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- !ruby/object:RPG::SE {name: Buzzer1, pitch: 100, volume: 80}
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- !ruby/object:RPG::SE {name: Equip1, pitch: 100, volume: 80}
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- !ruby/object:RPG::SE {name: Save, pitch: 100, volume: 80}
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- !ruby/object:RPG::SE {name: Load, pitch: 100, volume: 80}
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- !ruby/object:RPG::SE {name: Battle1, pitch: 100, volume: 80}
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- !ruby/object:RPG::SE {name: Run, pitch: 100, volume: 80}
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- !ruby/object:RPG::SE {name: Attack3, pitch: 100, volume: 80}
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- !ruby/object:RPG::SE {name: Damage4, pitch: 100, volume: 80}
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- !ruby/object:RPG::SE {name: Collapse1, pitch: 100, volume: 80}
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- !ruby/object:RPG::SE {name: Collapse3, pitch: 100, volume: 80}
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- !ruby/object:RPG::SE {name: Collapse4, pitch: 100, volume: 80}
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- !ruby/object:RPG::SE {name: Damage5, pitch: 100, volume: 80}
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- !ruby/object:RPG::SE {name: Collapse2, pitch: 100, volume: 80}
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- !ruby/object:RPG::SE {name: Recovery, pitch: 100, volume: 80}
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- !ruby/object:RPG::SE {name: Miss, pitch: 100, volume: 80}
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- !ruby/object:RPG::SE {name: Evasion1, pitch: 100, volume: 80}
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- !ruby/object:RPG::SE {name: Evasion2, pitch: 100, volume: 80}
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- !ruby/object:RPG::SE {name: Reflection, pitch: 100, volume: 80}
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- !ruby/object:RPG::SE {name: Shop, pitch: 100, volume: 80}
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- !ruby/object:RPG::SE {name: Item3, pitch: 100, volume: 80}
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- !ruby/object:RPG::SE {name: Item3, pitch: 100, volume: 80}
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variables:
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-
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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battle_bgm: !ruby/object:RPG::BGM {name: Battle1, volume: 100, pitch: 100}
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version_id: 84191638
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start_map_id: 1
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battler_name: Assassin
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magic_number: 77696160
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switches:
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-
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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- ''
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gameover_me: !ruby/object:RPG::ME
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name: Gameover1
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pitch: 100
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volume: 100
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game_title: RPGSkeleton
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title_bgm: !ruby/object:RPG::BGM {name: Theme1, volume: 100, pitch: 100}
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terms: !ruby/object:RPG::System::Terms
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params:
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- MaxHP
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- MaxMP
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- ATK
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- DEF
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- MAT
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- MDF
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- AGI
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- LUK
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etypes:
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- Weapon
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- Shield
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- Headgear
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- Bodygear
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- Accessory
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commands:
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- Fight
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- Escape
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- Attack
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- Guard
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- Items
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- Skills
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- Equipment
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- Status
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- Formation
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- Save
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- Game End
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- ''
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- Weapons
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- Armours
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- Key Items
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- Change
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- Optimize
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- Clear
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- New Game
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- Continue
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- Shutdown
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- To Title
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- Cancel
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- ''
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basic:
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- Level
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- LV
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- HP
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- HP
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- MP
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- MP
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- TP
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- TP
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test_troop_id: 1
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boat: !ruby/object:RPG::System::Vehicle
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start_y: 0
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bgm: !ruby/object:RPG::BGM {name: Ship, volume: 100, pitch: 100}
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start_x: 0
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character_index: 0
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character_name: Vehicle
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start_map_id: 0
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skill_types:
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- ''
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- Special
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- Magic
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weapon_types:
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- ''
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- Axe
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- Claw
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- Spear
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- Sword
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- Katana
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- Bow
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- Dagger
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- Hammer
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- Staff
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- Gun
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armor_types:
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- ''
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- General Armour
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- Magic Armour
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- Light Armour
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- Heavy Armour
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- Small Shield
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- Large Shield
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currency_unit: G
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window_tone: !ruby/object:Tone {r: -34.0, g: 0.0, b: 68.0, a: 0.0}
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japanese: false
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opt_draw_title: true
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opt_use_midi: false
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opt_transparent: false
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opt_followers: true
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opt_slip_death: false
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opt_extra_exp: false
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opt_display_tp: true
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battleback1_name: Grassland
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battleback2_name: Grassland
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title1_name: Plain
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title2_name: Forest
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opt_floor_death: false
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