37 lines
1.4 KiB
Ruby
37 lines
1.4 KiB
Ruby
# -*- coding: utf-8 -*-
|
|
#==============================================================================
|
|
# ** Game_Switches
|
|
#------------------------------------------------------------------------------
|
|
# This class handles switches. It's a wrapper for the built-in class "Array."
|
|
# The instance of this class is referenced by $game_switches.
|
|
#==============================================================================
|
|
|
|
class Game_Switches
|
|
#--------------------------------------------------------------------------
|
|
# * Object Initialization
|
|
#--------------------------------------------------------------------------
|
|
def initialize
|
|
@data = []
|
|
end
|
|
#--------------------------------------------------------------------------
|
|
# * Get Switch
|
|
#--------------------------------------------------------------------------
|
|
def [](switch_id)
|
|
@data[switch_id] || false
|
|
end
|
|
#--------------------------------------------------------------------------
|
|
# * Set Switch
|
|
# value : ON (true) / OFF (false)
|
|
#--------------------------------------------------------------------------
|
|
def []=(switch_id, value)
|
|
@data[switch_id] = value
|
|
on_change
|
|
end
|
|
#--------------------------------------------------------------------------
|
|
# * Processing When Setting Switches
|
|
#--------------------------------------------------------------------------
|
|
def on_change
|
|
$game_map.need_refresh = true
|
|
end
|
|
end
|