<!DOCTYPE Project SYSTEM "http://www.slickedit.com/dtd/vse/8.1/vpj.dtd">
<Project
	Version="8.1"
	VendorName="SlickEdit"
	WorkingDir=".">
	<Config
		Name="Release"
		OutputFile="">
		<Menu>
			<Target
				Name="Compile"
				MenuCaption="&amp;Compile"
				CaptureOutputWith="ProcessBuffer"
				SaveOption="SaveCurrent"
				RunFromDir="%rw">
				<Exec/>
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			<Target
				Name="Build"
				MenuCaption="&amp;Build"
				CaptureOutputWith="ProcessBuffer"
				SaveOption="SaveWorkspaceFiles"
				RunFromDir="%rw">
				<Exec/>
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			<Target
				Name="Rebuild"
				MenuCaption="&amp;Rebuild"
				CaptureOutputWith="ProcessBuffer"
				SaveOption="SaveWorkspaceFiles"
				RunFromDir="%rw">
				<Exec/>
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			<Target
				Name="Debug"
				MenuCaption="&amp;Debug"
				SaveOption="SaveNone"
				RunFromDir="%rw">
				<Exec/>
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			<Target
				Name="Execute"
				MenuCaption="E&amp;xecute"
				SaveOption="SaveNone"
				RunFromDir="%rw">
				<Exec CmdLine='"Holy Shit Aliens.exe"'/>
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	</Config>
	<CustomFolders>
		<Folder
			Name="Source Files"
			Filters="*.c;*.C;*.cc;*.cpp;*.cp;*.cxx;*.prg;*.pas;*.dpr;*.asm;*.s;*.bas;*.java;*.cs;*.sc;*.e;*.cob;*.html;*.rc;*.tcl;*.py;*.pl"/>
		<Folder
			Name="Header Files"
			Filters="*.h;*.H;*.hh;*.hpp;*.hxx;*.inc;*.sh;*.cpy;*.if"/>
		<Folder
			Name="Resource Files"
			Filters="*.ico;*.cur;*.dlg"/>
		<Folder
			Name="Bitmaps"
			Filters="*.bmp"/>
		<Folder
			Name="Other Files"
			Filters="">
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	<Files AutoFolders="DirectoryView">
		<Folder Name="../">
			<F
				N="../Makefile"
				Type="Makefile"/>
		</Folder>
		<F N="Character.cpp"/>
		<F N="Character.h"/>
		<F N="Control.h"/>
		<F N="GameDisplay.cpp"/>
		<F N="GameDisplay.h"/>
		<F N="GameLogic.cpp"/>
		<F N="GameLogic.h"/>
		<F N="HUD.cpp"/>
		<F N="HUD.h"/>
		<F N="main.cpp"/>
		<F N="main.h"/>
		<F N="StarfieldBackground.cpp"/>
		<F N="StarfieldBackground.h"/>
	</Files>
</Project>
