17 lines
456 B
C
17 lines
456 B
C
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#ifndef __CONTROL_H__
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#define __CONTROL_H__
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struct Controller
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{
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int joyNum; // set to > -1 to get the number of the joystick used to control this item
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int keyBoard; // set to 1 to let the keyboard control this player
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int mouse; // set to 1 to let the mouse control this player
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Controller( int joyNum = -1, int keyBoard = 0, int mouse = 0) {
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this->joyNum = joyNum;
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this->keyBoard = keyBoard;
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this->mouse = mouse;
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}
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};
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#endif
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