Added README and got the C++ port building on mingw32 and linux again

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2013-01-22 07:52:04 -05:00
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spaceshooter
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A space shooter I wrote in the style of 1942/Galaga. The game has both Adobe Flash (ActionScript 2) and C++ (using akesterson/libsdlgame ) ports.
The Flash version is currently more complete; the C++ version is missing boss fights and level transitions. However the Flash version doesn't support gamepads or 2 players, while the C++ version does.