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a306f15c869690a9cb0f14c0b2a47266a5d71ad2
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7 Commits

Author SHA1 Message Date
Andrew Kesterson
a306f15c86 Game is finished, fuck this game and fuck this jam, I'm going to bed 2014-06-06 01:37:57 -07:00
Andrew Kesterson
21d653a99b Implemented mouse dragging. Still some bugs in single marbles dropping. 2014-06-04 08:44:31 -07:00
Andrew Kesterson
a0b3a2398b Got the basic grouping/dropping mechanism working. Would like to be able to support horizontal groups as well. Sometimes the selection doesn't turn off when dropping a group. 2014-06-04 07:27:30 -07:00
Andrew Kesterson
53b231a6b8 Reduced the usage of magic numbers in the code, it's more verbose now but a little easier to read. Introduced position and velocity to each marble, instead of calculating them in __draw__ on the fly. 2014-06-03 17:28:13 -07:00
Andrew Kesterson
d35e90e3fe Removed debug prints, simplified marble swap routine 2014-06-02 23:50:02 -07:00
Andrew Kesterson
bb5ace6bc7 Flip through the maps with (LCTRL)+(LEFT|RIGHT) keys 2014-06-02 23:37:29 -07:00
Andrew Kesterson
87362a6c69 Simple maps are working, swapping marbles around, limited number of marble moves, etc. Basic collapse bits. 2014-06-02 23:13:23 -07:00
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