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akbasic/include/akbasic/sink.h
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Make GRAPHIC select the text plane
Co-authored-by: Andrew Kesterson <andrew@aklabs.net>
2026-08-03 08:08:34 -04:00

157 lines
7.1 KiB
C

/**
* @file sink.h
* @brief Declares the text sink: where PRINT goes and where INPUT comes from.
*
* The reference's Write() and Println() mirror every line to stdout *and* to an
* SDL surface, and that mirror is the only reason its golden-file suite works.
* Reproducing it as a hardcoded pair of calls would drag SDL into the core and
* make the corpus unrunnable without a display, so it becomes a record of
* function pointers instead -- the house pattern for anything that varies.
*
* akbasic_sink_init_stdio() is in the library. akbasic_sink_init_akgl() is in the
* separate akbasic_akgl target and draws through whatever renderer the host game
* already initialized; the interpreter never owns a window.
*/
#ifndef _AKBASIC_SINK_H_
#define _AKBASIC_SINK_H_
#include <stdio.h>
#include <akerror.h>
#include <akbasic/types.h>
typedef struct akbasic_TextSink
{
void *self;
akerr_ErrorContext AKERR_NOIGNORE *(*write)(struct akbasic_TextSink *self, const char *text);
akerr_ErrorContext AKERR_NOIGNORE *(*writeln)(struct akbasic_TextSink *self, const char *text);
/**
* Read one line. Sets *eof true at end of input rather than raising, because
* running off the end of a stream is how RUNSTREAM mode finishes normally.
*/
akerr_ErrorContext AKERR_NOIGNORE *(*readline)(struct akbasic_TextSink *self, char *dest, size_t len, bool *eof);
akerr_ErrorContext AKERR_NOIGNORE *(*clear)(struct akbasic_TextSink *self);
/**
* Put the cursor at a character cell, or NULL when the sink has no cursor.
*
* `CHAR` is the only verb that needs it, and a stdio sink genuinely cannot
* do it -- a terminal's cursor is not this library's to move, and a pipe has
* no cursor at all. So it is optional, like the audio backend's `sweep`, and
* `CHAR` refuses by name against a sink that leaves it NULL rather than
* printing in the wrong place.
*
* @param self The sink.
* @param col Zero-based column.
* @param row Zero-based row.
* @return `NULL` on success, otherwise an error context owned by the caller.
*/
akerr_ErrorContext AKERR_NOIGNORE *(*moveto)(struct akbasic_TextSink *self, int col, int row);
/**
* Constrain the sink to a rectangle of character cells, or NULL when it has
* no grid to constrain. `WINDOW` is the only caller. Coordinates are
* inclusive, as BASIC 7.0 writes them.
*
* @param self The sink.
* @param left Leftmost column, zero-based.
* @param top Topmost row, zero-based.
* @param right Rightmost column, inclusive.
* @param bottom Bottommost row, inclusive.
* @return `NULL` on success, otherwise an error context owned by the caller.
*/
akerr_ErrorContext AKERR_NOIGNORE *(*window)(struct akbasic_TextSink *self, int left, int top, int right, int bottom);
/**
* Report the character grid, or NULL when the sink has none.
*
* `RWINDOW` and `RGR(3)`/`RGR(4)` are the callers. Without this a program
* had no way to ask how big a character is, so anything placing a character
* and a sprite at the same spot had to hardcode a cell size measured against
* whatever font the host happened to load -- which the Breakout in
* `examples/` did, and it was the one thing in that listing that broke on a
* different window.
*
* Columns and rows are the *current* window, so they follow `window()`;
* the cell size does not, because windowing does not change it.
*
* @param self The sink.
* @param columns Output: columns in the current text window.
* @param rows Output: rows in it.
* @param cellw Output: a character cell's width in pixels.
* @param cellh Output: its height in pixels.
* @return `NULL` on success, otherwise an error context owned by the caller.
*/
akerr_ErrorContext AKERR_NOIGNORE *(*grid)(struct akbasic_TextSink *self, int *columns, int *rows, int *cellw, int *cellh);
/**
* Select how this sink's text plane participates in a GRAPHIC display mode.
*
* This is optional: a stream has no display plane to hide or split, so the
* stdio sink leaves it NULL. A graphical sink receives the mode after the
* runtime has validated it. @p split is the first text row for a split mode,
* or -1 when BASIC used the C128 default.
*
* @param self The sink.
* @param mode BASIC 7.0 GRAPHIC mode.
* @param split First text row for a split screen, or -1 for the default.
* @return `NULL` on success, otherwise an error context owned by the caller.
*/
akerr_ErrorContext AKERR_NOIGNORE *(*graphic)(struct akbasic_TextSink *self, int mode, int split);
} akbasic_TextSink;
/** @brief State for the stdio-backed sink. */
typedef struct
{
FILE *out;
FILE *in;
} akbasic_StdioSink;
/**
* @brief Point a sink at a pair of stdio streams.
* @param obj Object to initialize, inspect, or modify.
* @param state Storage for the stream pair; must outlive the sink.
* @param out Where write/writeln go; NULL selects stdout.
* @param in Where readline reads; NULL selects stdin.
*/
akerr_ErrorContext AKERR_NOIGNORE *akbasic_sink_init_stdio(akbasic_TextSink *obj, akbasic_StdioSink *state, FILE *out, FILE *in);
/**
* @brief State for a sink that writes to two others.
*
* The reference mirrors every line to stdout *and* to its SDL surface, and that
* mirror is what makes the golden corpus runnable. Reproducing it as a second
* hardcoded write inside the interpreter is exactly what the sink boundary
* exists to prevent, so the composition lives out here instead: two sinks in,
* one sink out, and the interpreter still only knows about one.
*/
typedef struct
{
akbasic_TextSink *primary;
akbasic_TextSink *mirror;
akbasic_TextSink *reader;
} akbasic_TeeSink;
/**
* @brief Compose two sinks into one that writes to both.
*
* Writes go to @p primary first and then to @p mirror; an error from either one
* stops the pair, so a failed write is never half-reported.
*
* @p reader says which of the two answers readline, because only one of them can
* and the answer is not derivable. A file-mode driver reads its program from the
* stdio half while drawing through the akgl half; an interactive one reads from
* the akgl line editor and mirrors to stdout. Passing NULL makes readline report
* end of input, which is the honest answer for a pair that has no input.
*
* @param obj Object to initialize, inspect, or modify.
* @param state Storage for the three pointers; must outlive the sink.
* @param primary The sink written first; must not be NULL.
* @param mirror The sink written second; must not be NULL.
* @param reader Whichever of the two supplies readline, or NULL for none.
* @return `NULL` on success, otherwise an error context owned by the caller.
* @throws AKERR_NULLPOINTER When `obj`, `state`, `primary` or `mirror` is NULL.
* @throws AKBASIC_ERR_VALUE When `reader` is neither `primary` nor `mirror`.
*/
akerr_ErrorContext AKERR_NOIGNORE *akbasic_sink_init_tee(akbasic_TextSink *obj, akbasic_TeeSink *state, akbasic_TextSink *primary, akbasic_TextSink *mirror, akbasic_TextSink *reader);
#endif // _AKBASIC_SINK_H_