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4f9b40fb9f3d421eda99cbe6a39f34806036beb3
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Andrew Kesterson 4f9b40fb9f Screen width/height to properties, call akgl_game_init_screen()
2026-05-13 04:55:48 -04:00
assets
Compile all dependencies from git submodules, convert to cmake
2026-05-12 21:39:07 -04:00
deps
Screen width/height to properties, call akgl_game_init_screen()
2026-05-13 04:55:48 -04:00
src
Screen width/height to properties, call akgl_game_init_screen()
2026-05-13 04:55:48 -04:00
tests
Character definitions now use an array of state names instead of integers
2025-01-04 14:27:19 -05:00
util
Character definitions now use an array of state names instead of integers
2025-01-04 14:27:19 -05:00
.gitignore
Add the ability to generate coverage reports
2024-12-27 15:30:25 -05:00
.gitmodules
Compile all dependencies from git submodules, convert to cmake
2026-05-12 21:39:07 -04:00
CMakeLists.txt
Compile all dependencies from git submodules, convert to cmake
2026-05-12 21:39:07 -04:00
TODO.txt
Added parent/child relationship for actors. Children render relative to their parents and don't run movement logic.
2025-01-03 22:35:11 -05:00
Description
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10 MiB
Languages
C 97.4%
Shell 1.3%
CMake 1.3%
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