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Andrew Kesterson be1b665085 libakgl update
2026-05-13 16:56:46 -04:00
assets
Implemented a menu screen but transitioning from the menu to the running game doesn't work yet
2026-05-13 15:45:38 -04:00
deps
libakgl update
2026-05-13 16:56:46 -04:00
src
Rebounding back to the menu and loading a new map from zero state works. The way I'm having to clear out the actors seems wrong. Instead of memset/ClearProperty I should be able to call akgl_heap_release_actor but I can't.
2026-05-13 16:55:55 -04:00
tests
Character definitions now use an array of state names instead of integers
2025-01-04 14:27:19 -05:00
util
Character definitions now use an array of state names instead of integers
2025-01-04 14:27:19 -05:00
.gitignore
Add the ability to generate coverage reports
2024-12-27 15:30:25 -05:00
.gitmodules
Compile all dependencies from git submodules, convert to cmake
2026-05-12 21:39:07 -04:00
CMakeLists.txt
Compile all dependencies from git submodules, convert to cmake
2026-05-12 21:39:07 -04:00
TODO.txt
Add imagemap that uses a prerendered background
2026-05-13 08:03:40 -04:00
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10 MiB
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C 97.4%
Shell 1.3%
CMake 1.3%
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